Mercurial > mplayer.hg
view playtreeparser.h @ 21805:924da043b8ce
Use av_d2q to produce the fps fraction, this usually produces more sane fractions
and works right also for extreme values that otherwise would over- or underflow.
author | reimar |
---|---|
date | Thu, 04 Jan 2007 19:41:41 +0000 |
parents | b3be7df634b0 |
children | 3f0d00abc073 |
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/// \defgroup PlaytreeParser Playtree parser /// \ingroup Playtree /// /// The playtree parser allows to read various playlist formats. It reads from /// a stream allowing to handle playlists from local files and the network. ///@{ /// \file #ifndef __PLAYTREEPARSER_H #define __PLAYTREEPARSER_H struct stream_st; typedef struct play_tree_parser { struct stream_st* stream; char *buffer,*iter,*line; int buffer_size , buffer_end; int deep,keep; } play_tree_parser_t; /// Create a new parser. /** \param stream The stream to read from. * \param deep Parser depth. Some formats allow including other files, * this is used to track the inclusion depth. * \return The new parser. */ play_tree_parser_t* play_tree_parser_new(struct stream_st* stream,int deep); /// Destroy a parser. void play_tree_parser_free(play_tree_parser_t* p); /// Build a playtree from the playlist opened with the parser. /** \param p The parser. * \param forced If non-zero the playlist file was explicitly * given by the user, allow falling back on * one filename per line playlist. * \return A new playtree or NULL on error. */ play_tree_t* play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced); /// Wrapper for play_tree_add_basepath (add base path from file). void play_tree_add_bpf(play_tree_t* pt, char* filename); #endif ///@}