Mercurial > mplayer.hg
view find_sub.c @ 24970:938e685a263c
ack, can't believe i wrote this crap with void pointer arithmetic
gimme some cola!!!
since the code was disabled and tests had shown it was slower,
i'm just removing it rather than fixing it.
author | rfelker |
---|---|
date | Fri, 09 Nov 2007 12:51:43 +0000 |
parents | 8f846cea9940 |
children | 0f1b5b68af32 |
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//**************************************************************************// // .SUB //**************************************************************************// #include "config.h" #include <stdio.h> #include "libvo/video_out.h" #include "libvo/sub.h" #include "subreader.h" #include "mp_msg.h" #include "help_mp.h" static int current_sub=0; //static subtitle* subtitles=NULL; static int nosub_range_start=-1; static int nosub_range_end=-1; static const sub_data *last_sub_data = NULL; extern float sub_delay; extern float sub_fps; void step_sub(sub_data *subd, float pts, int movement) { subtitle *subs; int key; if (subd == NULL) return; subs = subd->subtitles; key = (pts+sub_delay) * (subd->sub_uses_time ? 100 : sub_fps); /* Tell the OSD subsystem that the OSD contents will change soon */ vo_osd_changed(OSDTYPE_SUBTITLE); /* If we are moving forward, don't count the next (current) subtitle * if we haven't displayed it yet. Same when moving other direction. */ if (movement > 0 && key < subs[current_sub].start) movement--; if (movement < 0 && key >= subs[current_sub].end) movement++; /* Never move beyond first or last subtitle. */ if (current_sub+movement < 0) movement = 0-current_sub; if (current_sub+movement >= subd->sub_num) movement = subd->sub_num - current_sub - 1; current_sub += movement; sub_delay = subs[current_sub].start / (subd->sub_uses_time ? 100 : sub_fps) - pts; } void find_sub(sub_data* subd,int key){ subtitle *subs; int i,j; if ( !subd || subd->sub_num == 0) return; subs = subd->subtitles; if (last_sub_data != subd) { // Sub data changed, reset nosub range. last_sub_data = subd; nosub_range_start = -1; nosub_range_end = -1; } if(vo_sub){ if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! } else { if(key>nosub_range_start && key<nosub_range_end) return; // OK! } // sub changed! /* Tell the OSD subsystem that the OSD contents will change soon */ vo_osd_changed(OSDTYPE_SUBTITLE); if(key<=0){ vo_sub=NULL; // no sub here return; } // printf("\r---- sub changed ----\n"); // check next sub. if(current_sub>=0 && current_sub+1 < subd->sub_num){ if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; vo_sub=NULL; return; } // next sub? ++current_sub; vo_sub=&subs[current_sub]; if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! } // printf("\r---- sub log search... ----\n"); // use logarithmic search: i=0; j = subd->sub_num - 1; // printf("Searching %d in %d..%d\n",key,subs[i].start,subs[j].end); while(j>=i){ current_sub=(i+j+1)/2; vo_sub=&subs[current_sub]; if(key<vo_sub->start) j=current_sub-1; else if(key>vo_sub->end) i=current_sub+1; else return; // found! } // if(key>=vo_sub->start && key<=vo_sub->end) return; // OK! // check where are we... if(key<vo_sub->start){ if(current_sub<=0){ // before the first sub nosub_range_start=key-1; // tricky nosub_range_end=vo_sub->start; // printf("FIRST... key=%d end=%d \n",key,vo_sub->start); vo_sub=NULL; return; } --current_sub; if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; // printf("No sub... 1 \n"); vo_sub=NULL; return; } printf("HEH???? "); } else { if(key<=vo_sub->end) printf("JAJJ! "); else if(current_sub+1 >= subd->sub_num){ // at the end? nosub_range_start=vo_sub->end; nosub_range_end=0x7FFFFFFF; // MAXINT // printf("END!?\n"); vo_sub=NULL; return; } else if(key>subs[current_sub].end && key<subs[current_sub+1].start){ // no sub nosub_range_start=subs[current_sub].end; nosub_range_end=subs[current_sub+1].start; // printf("No sub... 2 \n"); vo_sub=NULL; return; } } mp_msg(MSGT_FIXME,MSGL_FIXME,"SUB ERROR: %d ? %d --- %d [%d] \n",key,(int)vo_sub->start,(int)vo_sub->end,current_sub); vo_sub=NULL; // no sub here }