Mercurial > mplayer.hg
view osdep/glob-win.c @ 24970:938e685a263c
ack, can't believe i wrote this crap with void pointer arithmetic
gimme some cola!!!
since the code was disabled and tests had shown it was slower,
i'm just removing it rather than fixing it.
author | rfelker |
---|---|
date | Fri, 09 Nov 2007 12:51:43 +0000 |
parents | ccf368143acd |
children | 531116b7693d |
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#include <sys/types.h> #include <stdio.h> #include "config.h" #include <windows.h> #include "glob.h" int glob(const char *pattern, int flags, int (*errfunc)(const char *epath, int eerrno), glob_t *pglob) { HANDLE searchhndl; WIN32_FIND_DATA found_file; if(errfunc)printf("glob():ERROR:Sorry errfunc not supported by this implementation\n"); if(flags)printf("glob():ERROR:Sorry no flags supported by this globimplementation\n"); //printf("PATTERN \"%s\"\n",pattern); pglob->gl_pathc = 0; searchhndl = FindFirstFile( pattern,&found_file); if(searchhndl == INVALID_HANDLE_VALUE) { if(GetLastError() == ERROR_FILE_NOT_FOUND) { pglob->gl_pathc = 0; //printf("could not find a file matching your search criteria\n"); return 1; } else { //printf("glob():ERROR:FindFirstFile: %i\n",GetLastError()); return 1; } } pglob->gl_pathv = malloc(sizeof(char*)); pglob->gl_pathv[0] = strdup(found_file.cFileName); pglob->gl_pathc++; while(1) { if(!FindNextFile(searchhndl,&found_file)) { if(GetLastError()==ERROR_NO_MORE_FILES) { //printf("glob(): no more files found\n"); break; } else { //printf("glob():ERROR:FindNextFile:%i\n",GetLastError()); return 1; } } else { //printf("glob: found file %s\n",found_file.cFileName); pglob->gl_pathc++; pglob->gl_pathv = realloc(pglob->gl_pathv,pglob->gl_pathc * sizeof(char*)); pglob->gl_pathv[pglob->gl_pathc-1] = strdup(found_file.cFileName); } } FindClose(searchhndl); return 0; } void globfree(glob_t *pglob) { int i; for(i=0; i <pglob->gl_pathc ;i++) { free(pglob->gl_pathv[i]); } free(pglob->gl_pathv); } #if 0 int main(){ glob_t gg; printf("globtest\n"); glob( "*.jpeg",0,NULL,&gg ); { int i; for(i=0;i<gg.gl_pathc;i++)printf("GLOBED:%i %s\n",i,gg.gl_pathv[i]); } globfree(&gg); return 0; } #endif