view mp3lib/test.c @ 25189:9456831eb2ca

Make outburst and buffersize depend on channel count. This should reduce the number of case where to much audio is buffered ahead thus breaking interleaving.
author reimar
date Fri, 30 Nov 2007 22:15:01 +0000
parents e7a129082fda
children 0d255d03016f
line wrap: on
line source


#define DUMP_PCM

// gcc test.c -I.. -L. -lMP3 -lm -o test1 -O4

#include <stdio.h>
#include <stdlib.h>

#include <unistd.h>
#include <sys/time.h>

#include "mp3lib/mp3.h"
#include "config.h"

#include "cpudetect.h"
extern CpuCaps gCpuCaps;

static inline unsigned int GetTimer(){
  struct timeval tv;
  struct timezone tz;
//  float s;
  gettimeofday(&tv,&tz);
//  s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec;
  return (tv.tv_sec*1000000+tv.tv_usec);
}  

static FILE* mp3file=NULL;

int mplayer_audio_read(char *buf,int size){
    return fread(buf,1,size,mp3file);
}

#define BUFFLEN 4608
static unsigned char buffer[BUFFLEN];

int main(int argc,char* argv[]){
  int len;
  int total=0;
  unsigned int time1;
  float length;
#ifdef DUMP_PCM
  FILE *f=NULL;
  f=fopen("test.pcm","wb");
#endif
  
  mp3file=fopen((argc>1)?argv[1]:"test.mp3","rb");
  if(!mp3file){  printf("file not found\n");  exit(1); }
  
  GetCpuCaps(&gCpuCaps);

  // MPEG Audio:
#ifdef USE_FAKE_MONO
  MP3_Init(0);
#else
  MP3_Init();
#endif
  MP3_samplerate=MP3_channels=0;
  
  time1=GetTimer();
  while((len=MP3_DecodeFrame(buffer,-1))>0 && total<2000000){
      total+=len;
      // play it
#ifdef DUMP_PCM
      fwrite(buffer,len,1,f);
#endif
      //putchar('.');fflush(stdout);
  }
  time1=GetTimer()-time1;
  length=(float)total/(float)(MP3_samplerate*MP3_channels*2);
  printf("\nDecoding time: %8.6f\n",(float)time1*0.000001f);
  printf("Uncompressed size: %d bytes  (%8.3f secs)\n",total,length);
  printf("CPU usage at normal playback: %5.2f %%\n",time1*0.0001f/length);
  
  fclose(mp3file);
  
}