Mercurial > mplayer.hg
view TOOLS/bmovl-test.c @ 28992:947ef23ba798
Test if create_vdp_decoder() might succeed by calling it from config()
with a small value for max_reference_frames.
This does not make automatic recovery by using software decoder possible,
but lets MPlayer fail more graciously on - actually existing - buggy
hardware that does not support certain H264 widths when using
hardware accelerated decoding (784, 864, 944, 1024, 1808, 1888 pixels on
NVIDIA G98) and if the user tries to hardware-decode more samples at
the same time than supported.
Might break playback of H264 Intra-Only samples on hardware with very
little video memory.
author | cehoyos |
---|---|
date | Sat, 21 Mar 2009 20:11:05 +0000 |
parents | 7dbca1914d9f |
children | 0f1b5b68af32 |
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/* Small program to test the features of vf_bmovl */ #include <unistd.h> #include <fcntl.h> #include <string.h> #include <stdlib.h> #include <SDL/SDL.h> #include <SDL/SDL_image.h> #define DEBUG 0 static void blit(int fifo, unsigned char *bitmap, int width, int height, int xpos, int ypos, int alpha, int clear) { char str[100]; int nbytes; sprintf(str, "RGBA32 %d %d %d %d %d %d\n", width, height, xpos, ypos, alpha, clear); if(DEBUG) printf("Sending %s", str); write(fifo, str, strlen(str)); nbytes = write(fifo, bitmap, width*height*4); if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes); } static void set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) { char str[100]; sprintf(str, "ALPHA %d %d %d %d %d\n", width, height, xpos, ypos, alpha); if(DEBUG) printf("Sending %s", str); write(fifo, str, strlen(str)); } static void paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) { int i; for(i=0; i < size; i+=4) { bitmap[i+0] = red; bitmap[i+1] = green; bitmap[i+2] = blue; bitmap[i+3] = alpha; } } int main(int argc, char **argv) { int fifo=-1; int width=0, height=0; unsigned char *bitmap; SDL_Surface *image; int i; if(argc<3) { printf("Usage: %s <bmovl fifo> <image file> <width> <height>\n", argv[0]); printf("width and height are w/h of MPlayer's screen!\n"); exit(10); } width = atoi(argv[3]); height = atoi(argv[4]); fifo = open( argv[1], O_RDWR ); if(!fifo) { fprintf(stderr, "Error opening FIFO %s!\n", argv[1]); exit(10); } image = IMG_Load(argv[2]); if(!image) { fprintf(stderr, "Couldn't load image %s!\n", argv[2]); exit(10); } printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h); // Display and move image for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5) blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1); // Create a 75x75 bitmap bitmap = (unsigned char*)malloc(75*75*4); // Paint bitmap red, 50% transparent and blit at position 50,50 paint(bitmap, (75*75*4), 255, 0, 0, 128); blit(fifo, bitmap, 75, 75, 50, 50, 0, 0); // Paint bitmap green, 50% transparent and blit at position -50,50 paint(bitmap, (75*75*4), 0, 255, 0, 128); blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0); // Paint bitmap blue, 50% transparent and blit at position -50,50 paint(bitmap, (75*75*4), 0, 0, 255, 128); blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0); // Blit another image in the middle, completly transparent blit(fifo, image->pixels, image->w, image->h, (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0); // Fade in image for(i=-255; i <= 0; i++) set_alpha(fifo, image->w, image->h, (width/2)-(image->w/2), (height/2)-(image->h/2), i); // Clean up free(bitmap); SDL_FreeSurface(image); return 0; }