Mercurial > mplayer.hg
view mp3lib/mp3.h @ 28992:947ef23ba798
Test if create_vdp_decoder() might succeed by calling it from config()
with a small value for max_reference_frames.
This does not make automatic recovery by using software decoder possible,
but lets MPlayer fail more graciously on - actually existing - buggy
hardware that does not support certain H264 widths when using
hardware accelerated decoding (784, 864, 944, 1024, 1808, 1888 pixels on
NVIDIA G98) and if the user tries to hardware-decode more samples at
the same time than supported.
Might break playback of H264 Intra-Only samples on hardware with very
little video memory.
author | cehoyos |
---|---|
date | Sat, 21 Mar 2009 20:11:05 +0000 |
parents | 7448d949d6b4 |
children | 257ef2adfd66 |
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/* MP3 Player Library 2.0 (C) 1999 A'rpi/Astral&ESP-team */ /* decoder level: */ #ifdef CONFIG_FAKE_MONO void MP3_Init(int fakemono); #else void MP3_Init(void); #endif int MP3_Open(char *filename, int buffsize); void MP3_SeekFrame(int num, int dir); void MP3_SeekForward(int num); int MP3_PrintTAG(void); int MP3_DecodeFrame(unsigned char *hova, short single); int MP3_FillBuffers(void); void MP3_PrintHeader(void); void MP3_Close(void); /* public variables: */ extern int MP3_eof; // set if EOF reached extern int MP3_pause; // lock playing /* informational: */ extern int MP3_filesize; // filesize extern int MP3_frames; // current frame no extern int MP3_fpos; // current file pos extern int MP3_framesize; // current framesize in bytes (including header) extern int MP3_bitrate; // current bitrate (kbits) extern int MP3_samplerate; // current sampling freq (Hz) extern int MP3_channels; extern int MP3_bps; /* player level: */ int MP3_OpenDevice(char *devname); /* devname can be NULL for default) */ void MP3_Play(void); void MP3_Stop(void); void MP3_CloseDevice(void);