Mercurial > mplayer.hg
view libaf/af_volume.c @ 36959:97a4746e7888
Utilize item defaults given in the skin configuration as start values.
Do so for movie position, volume and balance (and hence show these
values before playback).
Add new btnValue() to retrieve the value and replace the btnModify()
calls with btnValue() calls. (The btnModify() calls will be performed
in the windows' draw handler prior to rendering anyway.)
Initialize last_balance with -1 in order to be able to initialize
balance (and volume) with the start values prior to playback (in
GUI_SET_AUDIO).
author | ib |
---|---|
date | Mon, 24 Mar 2014 10:48:55 +0000 |
parents | 07e9ebd91b98 |
children |
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/* * Copyright (C)2002 Anders Johansson ajh@atri.curtin.edu.au * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* This audio filter changes the volume of the sound, and can be used when the mixer doesn't support the PCM channel. It can handle between 1 and AF_NCH channels. The volume can be adjusted between -60dB to +20dB and is set on a per channels basis. The is accessed through AF_CONTROL_VOLUME_LEVEL. The filter has support for soft-clipping, it is enabled by AF_CONTROL_VOLUME_SOFTCLIPP. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include <math.h> #include <limits.h> #include "libavutil/common.h" #include "mp_msg.h" #include "af.h" // Data for specific instances of this filter typedef struct af_volume_s { float max; // Max Power level [dB] float level[AF_NCH]; // Gain level for each channel int soft; // Enable/disable soft clipping int fast; // Use fix-point volume control }af_volume_t; // Initialization and runtime control static int control(struct af_instance_s* af, int cmd, void* arg) { af_volume_t* s = (af_volume_t*)af->setup; switch(cmd){ case AF_CONTROL_REINIT: // Sanity check if(!arg) return AF_ERROR; af->data->rate = ((af_data_t*)arg)->rate; af->data->nch = ((af_data_t*)arg)->nch; if(s->fast && (((af_data_t*)arg)->format != (AF_FORMAT_FLOAT_NE))){ af->data->format = AF_FORMAT_S16_NE; af->data->bps = 2; } else{ af->data->format = AF_FORMAT_FLOAT_NE; af->data->bps = 4; } return af_test_output(af,(af_data_t*)arg); case AF_CONTROL_COMMAND_LINE:{ float v=0.0; float vol[AF_NCH]; int i; sscanf((char*)arg,"%f:%i", &v, &s->soft); for(i=0;i<AF_NCH;i++) vol[i]=v; return control(af,AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET, vol); } case AF_CONTROL_POST_CREATE: s->fast = ((((af_cfg_t*)arg)->force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) ? 0 : 1; return AF_OK; case AF_CONTROL_VOLUME_SOFTCLIP | AF_CONTROL_SET: s->soft = *(int*)arg; return AF_OK; case AF_CONTROL_VOLUME_SOFTCLIP | AF_CONTROL_GET: *(int*)arg = s->soft; return AF_OK; case AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET: return af_from_dB(AF_NCH,(float*)arg,s->level,20.0,-200.0,60.0); case AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_GET: return af_to_dB(AF_NCH,s->level,(float*)arg,20.0); case AF_CONTROL_PRE_DESTROY: if(!s->fast){ float m = s->max; af_to_dB(1, &m, &m, 10.0); mp_msg(MSGT_AFILTER, MSGL_INFO, "[volume] The maximum volume was %0.2fdB \n", m); } return AF_OK; } return AF_UNKNOWN; } // Deallocate memory static void uninit(struct af_instance_s* af) { free(af->data); free(af->setup); } static av_always_inline void s16_inner_loop(int16_t *data, int len, int offset, int step, float level) { int i; register int vol = (int)(255.0 * level); for (i = offset; i < len; i += step) { register int x = (data[i] * vol) >> 8; data[i] = av_clip_int16(x); } } static av_always_inline void float_inner_loop(float *data, int len, int offset, int step, float level, int softclip) { int i; #if HAVE_NEON if (offset == 0 && step == 1 && !softclip && len >= 8) { __asm__( "vmov.32 d2[0], %2\n\t" "vdup.32 q8, %3\n\t" "vneg.f32 q9, q8\n\t" "0:\n\t" "vld1.32 {q0}, [%0]\n\t" "vmul.f32 q0, q0, d2[0]\n\t" "cmp %0, %1\n\t" "vmin.f32 q0, q0, q8\n\t" "vmax.f32 q0, q0, q9\n\t" "vst1.32 {q0}, [%0]!\n\t" "blo 0b\n\t" : "+&r"(data) : "r"(data + len - 7), "r"(level), "r"(0x3f800000) : "cc", "q0", "d2", "q8", "q9", "memory"); len &= 3; } #endif for (i = offset; i < len; i += step) { register float x = data[i]; // Set volume x *= level; /* Soft clipping, the sound of a dream, thanks to Jon Wattes post to Musicdsp.org */ if (softclip) x = af_softclip(x); // Hard clipping else x = av_clipf(x,-1.0,1.0); data[i] = x; } } // Filter data through filter static af_data_t* play(struct af_instance_s* af, af_data_t* data) { af_data_t* c = data; // Current working data af_volume_t* s = af->setup; // Setup for this instance int ch = 0; // Channel counter register int nch = c->nch; // Number of channels register int i = 0; int same_vol = 1; for (ch = 1; ch < nch; ch++) { same_vol &= s->level[ch] == s->level[ch - 1]; } // Basic operation volume control only (used on slow machines) if(af->data->format == (AF_FORMAT_S16_NE)){ int16_t* a = (int16_t*)c->audio; // Audio data int len = c->len/2; // Number of samples if (same_vol) s16_inner_loop(a, len, 0, 1, s->level[0]); else for (ch = 0; ch < nch; ch++) s16_inner_loop(a, len, ch, nch, s->level[ch]); } // Machine is fast and data is floating point else if(af->data->format == (AF_FORMAT_FLOAT_NE)){ float* a = (float*)c->audio; // Audio data int len = c->len/4; // Number of samples for (i = 0; !s->fast && i < len; i++) // Check maximum power value s->max = FFMAX(s->max, a[i] * a[i]); if (same_vol && s->soft) float_inner_loop(a, len, 0, 1, s->level[0], 1); else if (same_vol) float_inner_loop(a, len, 0, 1, s->level[0], 0); else for (ch = 0; ch < nch; ch++) float_inner_loop(a, len, ch, nch, s->level[ch], s->soft); } return c; } // Allocate memory and set function pointers static int af_open(af_instance_t* af){ int i = 0; af->control=control; af->uninit=uninit; af->play=play; af->mul=1; af->data=calloc(1,sizeof(af_data_t)); af->setup=calloc(1,sizeof(af_volume_t)); if(af->data == NULL || af->setup == NULL) return AF_ERROR; // Enable volume control and set initial volume to 0dB. for(i=0;i<AF_NCH;i++){ ((af_volume_t*)af->setup)->level[i] = 1.0; } return AF_OK; } // Description of this filter af_info_t af_info_volume = { "Volume control audio filter", "volume", "Anders", "", AF_FLAGS_NOT_REENTRANT, af_open };