view libass/ass_shaper.h @ 36959:97a4746e7888

Utilize item defaults given in the skin configuration as start values. Do so for movie position, volume and balance (and hence show these values before playback). Add new btnValue() to retrieve the value and replace the btnModify() calls with btnValue() calls. (The btnModify() calls will be performed in the windows' draw handler prior to rendering anyway.) Initialize last_balance with -1 in order to be able to initialize balance (and volume) with the start values prior to playback (in GUI_SET_AUDIO).
author ib
date Mon, 24 Mar 2014 10:48:55 +0000
parents 575ad51cc996
children
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/*
 * Copyright (C) 2011 Grigori Goronzy <greg@chown.ath.cx>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBASS_SHAPER_H
#define LIBASS_SHAPER_H

#include "config.h"

#ifdef CONFIG_FRIBIDI
#include <fribidi/fribidi.h>
#else
typedef int FriBidiParType;
typedef int FriBidiStrIndex;
#endif
#include "ass_render.h"

void ass_shaper_info(ASS_Library *lib);
ASS_Shaper *ass_shaper_new(size_t prealloc);
void ass_shaper_free(ASS_Shaper *shaper);
void ass_shaper_set_kerning(ASS_Shaper *shaper, int kern);
void ass_shaper_find_runs(ASS_Shaper *shaper, ASS_Renderer *render_priv,
                          GlyphInfo *glyphs, size_t len);
void ass_shaper_set_base_direction(ASS_Shaper *shaper, FriBidiParType dir);
void ass_shaper_set_language(ASS_Shaper *shaper, const char *code);
void ass_shaper_set_level(ASS_Shaper *shaper, ASS_ShapingLevel level);
void ass_shaper_shape(ASS_Shaper *shaper, TextInfo *text_info);
void ass_shaper_cleanup(ASS_Shaper *shaper, TextInfo *text_info);
FriBidiStrIndex *ass_shaper_reorder(ASS_Shaper *shaper, TextInfo *text_info);
FriBidiParType resolve_base_direction(int font_encoding);

void ass_shaper_font_data_free(ASS_ShaperFontData *priv);

#endif