Mercurial > mplayer.hg
view libvo/vo_directx.c @ 36959:97a4746e7888
Utilize item defaults given in the skin configuration as start values.
Do so for movie position, volume and balance (and hence show these
values before playback).
Add new btnValue() to retrieve the value and replace the btnModify()
calls with btnValue() calls. (The btnModify() calls will be performed
in the windows' draw handler prior to rendering anyway.)
Initialize last_balance with -1 in order to be able to initialize
balance (and volume) with the start values prior to playback (in
GUI_SET_AUDIO).
author | ib |
---|---|
date | Mon, 24 Mar 2014 10:48:55 +0000 |
parents | c0004493b01b |
children |
line wrap: on
line source
/* * Directx v2 or later DirectDraw interface * * Copyright (c) 2002 - 2005 Sascha Sommer <saschasommer@freenet.de> * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <windows.h> #include <windowsx.h> #include <ddraw.h> #include <stdio.h> #include <stdlib.h> #include <errno.h> #include "config.h" #include "video_out.h" #include "video_out_internal.h" #include "libmpcodecs/vf.h" #include "fastmemcpy.h" #include "libmpcodecs/vd.h" #include "mp_msg.h" #include "aspect.h" #include "sub/sub.h" #include "w32_common.h" static LPDIRECTDRAWCOLORCONTROL g_cc = NULL; //color control interface static LPDIRECTDRAW7 g_lpdd = NULL; //DirectDraw Object static LPDIRECTDRAWSURFACE7 g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop static LPDIRECTDRAWSURFACE7 g_lpddsOverlay = NULL; //Overlay Surface static LPDIRECTDRAWSURFACE7 g_lpddsBack = NULL; //Back surface static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay static DDSURFACEDESC2 ddsdsf; //surface descripiton needed for locking static HINSTANCE hddraw_dll; //handle to ddraw.dll static RECT rd; //rect of our stretched image static RECT rs; //rect of our source image static HBRUSH colorbrush = NULL; // Handle to colorkey brush static HBRUSH blackbrush = NULL; // Handle to black brush static uint32_t image_width, image_height; //image width and height static uint8_t *image = NULL; //image data static void *tmp_image = NULL; static uint32_t image_format = 0; //image format static uint32_t primary_image_format; static uint32_t vm_height = 0; static uint32_t vm_width = 0; static uint32_t vm_bpp = 0; static uint32_t dstride; //surface stride static uint32_t nooverlay = 0; //NonOverlay mode static DWORD destcolorkey; //colorkey for our surface static COLORREF windowcolor = RGB(0, 0, 16); //windowcolor == colorkey static int adapter_count = 0; static GUID selected_guid; static GUID *selected_guid_ptr = NULL; /***************************************************************************** * DirectDraw GUIDs. * Defining them here allows us to get rid of the dxguid library during * the linking stage. *****************************************************************************/ #define IID_IDirectDraw7 MP_IID_IDirectDraw7 static const GUID MP_IID_IDirectDraw7 = { 0x15e65ec0, 0x3b9c, 0x11d2, { 0xb9, 0x2f, 0x00, 0x60, 0x97, 0x97, 0xea, 0x5b } }; #define IID_IDirectDrawColorControl MP_IID_IDirectDrawColorControl static const GUID MP_IID_IDirectDrawColorControl = { 0x4b9f0ee0, 0x0d7e, 0x11d0, { 0x9b, 0x06, 0x00, 0xa0, 0xc9, 0x03, 0xa3, 0xb8 } }; struct directx_fourcc_caps { char img_format_name[6]; //human readable name uint32_t img_format; //as MPlayer image format DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description } static const g_ddpf[] = { { "YV12 ", IMGFMT_YV12, { sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'V', '1', '2'), 0, 0, 0, 0, 0 } }, { "I420 ", IMGFMT_I420, { sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('I', '4', '2', '0'), 0, 0, 0, 0, 0 } }, //yv12 with swapped uv { "IYUV ", IMGFMT_IYUV, { sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('I', 'Y', 'U', 'V'), 0, 0, 0, 0, 0 } }, //same as i420 { "YVU9 ", IMGFMT_YVU9, { sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'V', 'U', '9'), 0, 0, 0, 0, 0 } }, { "YUY2 ", IMGFMT_YUY2, { sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'), 0, 0, 0, 0, 0 } }, { "UYVY ", IMGFMT_UYVY, { sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'), 0, 0, 0, 0, 0 } }, { "BGR8 ", IMGFMT_BGR8, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 8, 0x00000000, 0x00000000, 0x00000000, 0 } }, { "RGB15", IMGFMT_RGB15, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0 } }, //RGB 5:5:5 { "BGR15", IMGFMT_BGR15, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0 } }, { "RGB16", IMGFMT_RGB16, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0 } }, //RGB 5:6:5 { "BGR16", IMGFMT_BGR16, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0 } }, { "RGB24", IMGFMT_RGB24, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0 } }, { "BGR24", IMGFMT_BGR24, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0 } }, { "RGB32", IMGFMT_RGB32, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0 } }, { "BGR32", IMGFMT_BGR32, { sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0 } } }; #define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0])) // what hw supports with corresponding format in g_ddpf static uint32_t drv_caps[NUM_FORMATS]; static const vo_info_t info = { "Directx DDraw YUV/RGB/BGR renderer", "directx", "Sascha Sommer <saschasommer@freenet.de>", "" }; const LIBVO_EXTERN(directx) static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { switch (image_format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: case IMGFMT_YVU9: vo_draw_alpha_yv12(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + x0, dstride); break; case IMGFMT_YUY2: vo_draw_alpha_yuy2(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + 2 * x0, dstride); break; case IMGFMT_UYVY: vo_draw_alpha_yuy2(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + 2 * x0 + 1, dstride); break; case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + 2 * x0, dstride); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + 2 * x0, dstride); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + 4 * x0, dstride); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w, h, src, srca, stride, ((uint8_t *)image) + dstride * y0 + 4 * x0, dstride); break; } } static void draw_osd(void) { vo_draw_text(image_width, image_height, draw_alpha); } static int query_format(uint32_t format) { int i; for (i = 0; i < NUM_FORMATS; i++) if (g_ddpf[i].img_format == format) return drv_caps[i]; return 0; } struct errmap { HRESULT err; const char *errstr; } static const dd_errmap[] = { {DDERR_INCOMPATIBLEPRIMARY, "incompatible primary surface"}, {DDERR_INVALIDCAPS, "invalid caps"}, {DDERR_INVALIDOBJECT, "invalid object"}, {DDERR_INVALIDPARAMS, "invalid parameters"}, {DDERR_INVALIDRECT, "invalid rectangle"}, {DDERR_INVALIDSURFACETYPE, "invalid surfacetype"}, {DDERR_NODIRECTDRAWHW, "no directdraw hardware"}, {DDERR_NOEMULATION, "can't emulate"}, {DDERR_NOFLIPHW, "hardware can't do flip"}, {DDERR_NOOVERLAYHW, "hardware can't do overlay"}, {DDERR_NOSTRETCHHW, "hardware can't stretch: try to size the window back"}, {DDERR_OUTOFMEMORY, "not enough system memory"}, {DDERR_OUTOFVIDEOMEMORY, "not enough video memory"}, {DDERR_UNSUPPORTED, "unsupported"}, {DDERR_UNSUPPORTEDMODE, "unsupported mode"}, {DDERR_HEIGHTALIGN, "height align"}, {DDERR_XALIGN, "x align"}, {DDERR_SURFACELOST, "surfaces lost"}, {0, NULL} }; static const char *dd_errstr(HRESULT res) { int i; for (i = 0; dd_errmap[i].errstr; i++) if (dd_errmap[i].err == res) return dd_errmap[i].errstr; return "unknown error"; } static uint32_t Directx_CreatePrimarySurface(void) { DDSURFACEDESC2 ddsd = { .dwSize = sizeof(ddsd) }; //cleanup if (g_lpddsPrimary) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; if (vidmode) g_lpdd->lpVtbl->SetDisplayMode(g_lpdd, vm_width, vm_height, vm_bpp, vo_refresh_rate, 0); //set flags and create a primary surface. ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if (g_lpdd->lpVtbl->CreateSurface(g_lpdd, &ddsd, &g_lpddsPrimary, NULL) == DD_OK) mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>primary surface created\n"); else { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>could not create primary surface\n"); return 1; } return 0; } static uint32_t Directx_CreateOverlay(uint32_t imgfmt) { HRESULT ddrval; DDSURFACEDESC2 ddsdOverlay = { .dwSize = sizeof(ddsdOverlay), .ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY, .dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_BACKBUFFERCOUNT | DDSD_PIXELFORMAT, .dwWidth = image_width, .dwHeight = image_height, }; uint32_t i = 0; ddsdOverlay.dwBackBufferCount = 2; while (i < NUM_FORMATS && imgfmt != g_ddpf[i].img_format) i++; if (!g_lpdd || !g_lpddsPrimary || i == NUM_FORMATS) return 1; //cleanup if (g_lpddsOverlay) g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); if (g_lpddsBack) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsOverlay = NULL; g_lpddsBack = NULL; //create our overlay ddsdOverlay.ddpfPixelFormat = g_ddpf[i].g_ddpfOverlay; if (vo_doublebuffering) { //tribblebuffering if (g_lpdd->lpVtbl->CreateSurface(g_lpdd, &ddsdOverlay, &g_lpddsOverlay, NULL) == DD_OK) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>overlay with format %s created\n", g_ddpf[i].img_format_name); //get the surface directly attached to the primary (the back buffer) ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; if (g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay, &ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't get attached surface\n"); return 1; } return 0; } vo_doublebuffering = 0; //disable tribblebuffering mp_msg(MSGT_VO, MSGL_V, "<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n", g_ddpf[i].img_format_name); } //single buffer mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>using singlebuffer overlay\n"); ddsdOverlay.dwBackBufferCount = 0; ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; ddsdOverlay.ddpfPixelFormat = g_ddpf[i].g_ddpfOverlay; // try to create the overlay surface ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd, &ddsdOverlay, &g_lpddsOverlay, NULL); if (ddrval != DD_OK) { if (ddrval == DDERR_INVALIDPIXELFORMAT) mp_msg(MSGT_VO, MSGL_V, "<vo_directx><ERROR> invalid pixelformat: %s\n", g_ddpf[i].img_format_name); else mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>create surface failed: %s (0x%x)\n", dd_errstr(ddrval), ddrval); return 1; } g_lpddsBack = g_lpddsOverlay; return 0; } static uint32_t Directx_CreateBackpuffer(void) { DDSURFACEDESC2 ddsd = { .dwSize = sizeof(ddsd), .ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, .dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT, .dwWidth = image_width, .dwHeight = image_height, }; //cleanup if (g_lpddsBack) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; if (g_lpdd->lpVtbl->CreateSurface(g_lpdd, &ddsd, &g_lpddsBack, 0) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't create backpuffer\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>backbuffer created\n"); return 0; } static void uninit(void) { if (g_cc) g_cc->lpVtbl->Release(g_cc); g_cc = NULL; if (g_lpddclipper) g_lpddclipper->lpVtbl->Release(g_lpddclipper); g_lpddclipper = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>clipper released\n"); if (g_lpddsBack) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>back surface released\n"); if (vo_doublebuffering && !nooverlay) { if (g_lpddsOverlay) g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); g_lpddsOverlay = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>overlay surface released\n"); } if (g_lpddsPrimary) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>primary released\n"); if (colorbrush) DeleteObject(colorbrush); colorbrush = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>GDI resources deleted\n"); if (g_lpdd) { if (vidmode) g_lpdd->lpVtbl->RestoreDisplayMode(g_lpdd); g_lpdd->lpVtbl->Release(g_lpdd); } mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>directdrawobject released\n"); FreeLibrary(hddraw_dll); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>ddraw.dll freed\n"); mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>uninitialized\n"); vo_w32_uninit(); } static BOOL WINAPI EnumCallbackEx(GUID FAR *lpGUID, LPSTR lpDriverDescription, LPSTR lpDriverName, LPVOID lpContext, HMONITOR hm) { if (!lpGUID) lpDriverDescription = "Primary Display Adapter"; mp_msg(MSGT_VO, MSGL_INFO, "<vo_directx> adapter %d: %s", adapter_count, lpDriverDescription); if (adapter_count == vo_adapter_num) { if (!lpGUID) selected_guid_ptr = NULL; else { selected_guid = *lpGUID; selected_guid_ptr = &selected_guid; } mp_msg(MSGT_VO, MSGL_INFO, "\t\t<--"); } mp_msg(MSGT_VO, MSGL_INFO, "\n"); adapter_count++; return 1; // list all adapters } static uint32_t Directx_InitDirectDraw(void) { HRESULT (WINAPI *OurDirectDrawCreateEx)(GUID *, LPVOID *, REFIID, IUnknown FAR *); DDSURFACEDESC2 ddsd = { .dwSize = sizeof(ddsd), .dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT, }; LPDIRECTDRAWENUMERATEEX OurDirectDrawEnumerateEx; adapter_count = 0; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Initing DirectDraw\n"); //load direct draw DLL: based on videolans code hddraw_dll = LoadLibrary("DDRAW.DLL"); if (!hddraw_dll) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>failed loading ddraw.dll\n"); return 1; } if (vo_adapter_num) { //display other than default OurDirectDrawEnumerateEx = (LPDIRECTDRAWENUMERATEEX)GetProcAddress(hddraw_dll, "DirectDrawEnumerateExA"); if (!OurDirectDrawEnumerateEx) { FreeLibrary(hddraw_dll); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>failed geting proc address: DirectDrawEnumerateEx\n"); mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>no directx 7 or higher installed\n"); return 1; } // enumerate all display devices attached to the desktop OurDirectDrawEnumerateEx(EnumCallbackEx, NULL, DDENUM_ATTACHEDSECONDARYDEVICES); if (vo_adapter_num >= adapter_count) mp_msg(MSGT_VO, MSGL_ERR, "Selected adapter (%d) doesn't exist: Default Display Adapter selected\n", vo_adapter_num); } OurDirectDrawCreateEx = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreateEx"); if (!OurDirectDrawCreateEx) { FreeLibrary(hddraw_dll); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>failed geting proc address: DirectDrawCreateEx\n"); return 1; } // initialize DirectDraw and create directx v7 object if (OurDirectDrawCreateEx(selected_guid_ptr, (VOID **)&g_lpdd, &IID_IDirectDraw7, NULL) != DD_OK) { FreeLibrary(hddraw_dll); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't initialize ddraw\n"); return 1; } //get current screen siz for selected monitor ... g_lpdd->lpVtbl->GetDisplayMode(g_lpdd, &ddsd); if (vo_screenwidth && vo_screenheight) { vm_height = vo_screenheight; vm_width = vo_screenwidth; } else { vm_height = ddsd.dwHeight; vm_width = ddsd.dwWidth; } if (vo_dbpp) vm_bpp = vo_dbpp; else vm_bpp = ddsd.ddpfPixelFormat.dwRGBBitCount; if (vidmode) { if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, vo_w32_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode\n"); return 1; } /*SetDisplayMode(ddobject,width,height,bpp,refreshrate,aditionalflags)*/ if (g_lpdd->lpVtbl->SetDisplayMode(g_lpdd, vm_width, vm_height, vm_bpp, 0, 0) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't set displaymode\n"); return 1; } mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>Initialized adapter %i for %i x %i @ %i \n", vo_adapter_num, vm_width, vm_height, vm_bpp); return 0; } if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, vo_w32_window, DDSCL_NORMAL) != DD_OK) { // or DDSCL_SETFOCUSWINDOW mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>DirectDraw Initialized\n"); return 0; } static void clear_window(void) { HDC dc = vo_w32_get_dc(vo_w32_window); RECT r; GetClientRect(vo_w32_window, &r); FillRect(dc, &r, vo_fs || vidmode ? blackbrush : colorbrush); vo_w32_release_dc(vo_w32_window, dc); } static uint32_t Directx_ManageDisplay(void) { HRESULT ddrval; DDCAPS capsDrv = { .dwSize = sizeof(capsDrv) }; DDOVERLAYFX ovfx = { .dwSize = sizeof(ovfx) }; DWORD dwUpdateFlags = 0; int width, height; rd.left = vo_dx - xinerama_x; rd.top = vo_dy - xinerama_y; width = vo_dwidth; height = vo_dheight; if (aspect_scaling()) { aspect(&width, &height, A_WINZOOM); panscan_calc_windowed(); width += vo_panscan_x; height += vo_panscan_y; } rd.left += (vo_dwidth - width) / 2; rd.top += (vo_dheight - height) / 2; rd.right = rd.left + width; rd.bottom = rd.top + height; if(nooverlay) { g_lpddclipper->lpVtbl->SetHWnd(g_lpddclipper, 0, vo_w32_window); // clear borders. FIXME: this causes flickering if (width < vo_dwidth || height < vo_dheight) clear_window(); // For nooverlay we are done, the blitter can handle // a destination RECT larger than the window. return 0; } /*ok, let's workaround some overlay limitations*/ { uint32_t uStretchFactor1000; //minimum stretch uint32_t xstretch1000, ystretch1000; if (!width || !height) { // window is minimized, so we should hide the overlay in case // colorkeying is not used or working. // In addition trying to set width/height to 0 would crash g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay, NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); return 0; } /*get driver capabilities*/ if (g_lpdd->lpVtbl->GetCaps(g_lpdd, &capsDrv, NULL) != DD_OK) return 1; /*get minimum stretch, depends on display adaptor and mode (refresh rate!) */ uStretchFactor1000 = capsDrv.dwMinOverlayStretch > 1000 ? capsDrv.dwMinOverlayStretch : 1000; rd.right = ((width + rd.left) * uStretchFactor1000 + 999) / 1000; rd.bottom = (height + rd.top) * uStretchFactor1000 / 1000; /*calculate xstretch1000 and ystretch1000*/ xstretch1000 = ((rd.right - rd.left) * 1000) / image_width; ystretch1000 = ((rd.bottom - rd.top) * 1000) / image_height; rs.left = 0; rs.right = image_width; rs.top = 0; rs.bottom = image_height; if (rd.left < 0) rs.left = (-rd.left * 1000) / xstretch1000; if (rd.top < 0) rs.top = (-rd.top * 1000) / ystretch1000; if (rd.right > vo_screenwidth) rs.right = ((vo_screenwidth - rd.left) * 1000) / xstretch1000; if (rd.bottom > vo_screenheight) rs.bottom = ((vo_screenheight - rd.top) * 1000) / ystretch1000; /*do not allow to zoom or shrink if hardware isn't able to do so*/ if (width < image_width && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX)) { if (capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN) mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can't shrink x\n"); rd.right = rd.left + image_width; } else if (width > image_width && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX)) { if (capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN) mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can't stretch x\n"); rd.right = rd.left + image_width; } if (height < image_height && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY)) { if (capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN) mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can't shrink y\n"); rd.bottom = rd.top + image_height; } else if (height > image_height && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY)) { if (capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN) mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can't stretch y\n"); rd.bottom = rd.top + image_height; } /*the last thing to check are alignment restrictions * these expressions (x & -y) just do alignment by dropping low order bits... * so to round up, we add first, then truncate*/ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc) rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & - (signed)(capsDrv.dwAlignBoundarySrc); if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc) rs.right = rs.left + ((rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & - (signed)(capsDrv.dwAlignSizeSrc)); if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest) rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & - (signed)(capsDrv.dwAlignBoundaryDest); if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest) rd.right = rd.left + ((rd.right - rd.left) & - (signed)(capsDrv.dwAlignSizeDest)); /*create an overlay FX structure to specify a destination color key*/ if (vo_fs || vidmode) { ovfx.dckDestColorkey.dwColorSpaceLowValue = 0; ovfx.dckDestColorkey.dwColorSpaceHighValue = 0; } else { ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey; ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey; } // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be useful?; dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX; /*if hardware can't do colorkeying set the window on top*/ if (capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE; else if (!tmp_image) vo_ontop = 1; } /*make sure the overlay is inside the screen*/ rd.top = FFMAX(rd.top, 0); rd.left = FFMAX(rd.left, 0); rd.bottom = FFMIN(rd.bottom, vo_screenheight); rd.right = FFMIN(rd.right, vo_screenwidth); /* Now reconfigure/show the overlay */ // printf("overlay: %i %i %ix%i\n",rd.left,rd.top,rd.right - rd.left,rd.bottom - rd.top); ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay, &rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if (FAILED(ddrval)) { // one cause might be the driver lied about minimum stretch // we should try upping the destination size a bit, or // perhaps shrinking the source size mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>UpdateOverlay failed\n"); mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n", rd.left, rd.top, rd.right, rd.bottom, rd.right - rd.left, rd.bottom - rd.top); mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>%s (0x%x)\n", dd_errstr(ddrval), ddrval); if (ddrval == DDERR_SURFACELOST) { g_lpddsOverlay->lpVtbl->Restore(g_lpddsOverlay); //restore and try again g_lpddsPrimary->lpVtbl->Restore(g_lpddsPrimary); ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay, &rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if (ddrval != DD_OK) mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>UpdateOverlay failed again\n"); } /*ok we can't do anything about it -> hide overlay*/ if (ddrval != DD_OK) { ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay, NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); return 1; } } return 0; } static void check_events(void) { int evt = vo_w32_check_events(); if (evt & (VO_EVENT_RESIZE | VO_EVENT_MOVE)) Directx_ManageDisplay(); if (evt & (VO_EVENT_RESIZE | VO_EVENT_MOVE | VO_EVENT_EXPOSE)) clear_window(); } //find out supported overlay pixelformats static uint32_t Directx_CheckOverlayPixelformats(void) { DDCAPS capsDrv = { .dwSize = sizeof(capsDrv) }; HRESULT ddrval; DDSURFACEDESC2 ddsdOverlay = { .dwSize = sizeof(ddsdOverlay), .ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY, .dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT, .dwWidth = 300, .dwHeight = 280, }; uint32_t i; uint32_t formatcount = 0; ddsdOverlay.dwBackBufferCount = 0; //get driver caps to determine overlay support ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd, &capsDrv, NULL); if (FAILED(ddrval)) { mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>failed getting ddrawcaps\n"); return 1; } if (!(capsDrv.dwCaps & DDCAPS_OVERLAY)) { mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>Your card doesn't support overlay\n"); return 1; } mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>testing supported overlay pixelformats\n"); //it is not possible to query for pixel formats supported by the //overlay hardware: try out various formats till one works //try to create an overlay surface using one of the pixel formats in our global list for (i = 0; i < NUM_FORMATS; i++) { ddsdOverlay.ddpfPixelFormat = g_ddpf[i].g_ddpfOverlay; ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd, &ddsdOverlay, &g_lpddsOverlay, NULL); if (ddrval == DD_OK) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><FORMAT OVERLAY>%i %s supported\n", i, g_ddpf[i].img_format_name); drv_caps[i] = VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP; formatcount++; } else mp_msg(MSGT_VO, MSGL_V, "<vo_directx><FORMAT OVERLAY>%i %s not supported\n", i, g_ddpf[i].img_format_name); if (g_lpddsOverlay) { g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); g_lpddsOverlay = NULL; } } mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>Your card supports %i of %i overlayformats\n", formatcount, NUM_FORMATS); if (formatcount == 0) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n"); mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>This can have the following reasons:\n"); mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>- you are already using an overlay with another app\n"); mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>- you don't have enough videomemory\n"); mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n"); return 1; } if (capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT) mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which if (capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN) mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;) return 0; } //find out the Pixelformat of the Primary Surface static uint32_t Directx_CheckPrimaryPixelformat(void) { int i; uint32_t formatcount = 0; DDPIXELFORMAT ddpf = { .dwSize = sizeof(ddpf) }; DDSURFACEDESC2 ddsd; HDC hdc; HRESULT hres; COLORREF rgbT = RGB(0, 0, 0); mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>checking primary surface\n"); //we have to create a primary surface first if (Directx_CreatePrimarySurface() != 0) return 1; if (g_lpddsPrimary->lpVtbl->GetPixelFormat(g_lpddsPrimary, &ddpf) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't get pixelformat\n"); return 1; } for (i = 0; i < NUM_FORMATS; i++) { if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount) { if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><FORMAT PRIMARY>%i %s supported\n", i, g_ddpf[i].img_format_name); drv_caps[i] = VFCAP_CSP_SUPPORTED | VFCAP_OSD; formatcount++; primary_image_format = g_ddpf[i].img_format; } } } //get the colorkey for overlay mode destcolorkey = CLR_INVALID; if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary, &hdc) == DD_OK) { rgbT = GetPixel(hdc, 0, 0); SetPixel(hdc, 0, 0, windowcolor); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary, hdc); } // read back the converted color ddsd.dwSize = sizeof(ddsd); while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary, NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING) ; if (hres == DD_OK) { destcolorkey = *(DWORD *)ddsd.lpSurface; if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32) destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary, NULL); } if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary, &hdc) == DD_OK) { SetPixel(hdc, 0, 0, rgbT); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary, hdc); } //release primary g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; if (formatcount == 0) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>Unknown Pixelformat\n"); return 1; } return 0; } static int preinit(const char *arg) { if (arg) { if (strstr(arg, "noaccel")) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>disabled overlay\n"); nooverlay = 1; } } windowcolor = vo_colorkey; colorbrush = CreateSolidBrush(windowcolor); blackbrush = (HBRUSH)GetStockObject(BLACK_BRUSH); if (!vo_w32_init()) return 1; if (!vo_w32_config(100, 100, VOFLAG_HIDDEN)) return 1; if (Directx_InitDirectDraw() != 0) return 1; //init DirectDraw if (Directx_CheckPrimaryPixelformat() != 0) return 1; if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) { //check for supported hardware mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>hardware supports overlay\n"); nooverlay = 0; } else { //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>using backpuffer\n"); nooverlay = 1; } mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>preinit succesfully finished\n"); return 0; } static int draw_slice(uint8_t *src[], int stride[], int w, int h, int x, int y) { uint8_t *s; uint8_t *d; uint32_t uvstride = dstride / 2; // copy Y d = image + dstride * y + x; s = src[0]; mem2agpcpy_pic(d, s, w, h, dstride, stride[0]); w /= 2; h /= 2; x /= 2; y /= 2; // copy U d = image + dstride * image_height + uvstride * y + x; if (image_format == IMGFMT_YV12) s = src[2]; else s = src[1]; mem2agpcpy_pic(d, s, w, h, uvstride, stride[1]); // copy V d = image + dstride * image_height + uvstride * (image_height / 2) + uvstride * y + x; if (image_format == IMGFMT_YV12) s = src[1]; else s = src[2]; mem2agpcpy_pic(d, s, w, h, uvstride, stride[2]); return 0; } static void flip_page(void) { HRESULT dxresult; g_lpddsBack->lpVtbl->Unlock(g_lpddsBack, NULL); if (vo_doublebuffering) { // flip to the next image in the sequence dxresult = g_lpddsOverlay->lpVtbl->Flip(g_lpddsOverlay, NULL, DDFLIP_WAIT); if (dxresult == DDERR_SURFACELOST) { mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n"); g_lpddsBack->lpVtbl->Restore(g_lpddsBack); // restore overlay and primary before calling // Directx_ManageDisplay() to avoid error messages g_lpddsOverlay->lpVtbl->Restore(g_lpddsOverlay); g_lpddsPrimary->lpVtbl->Restore(g_lpddsPrimary); // update overlay in case we return from screensaver Directx_ManageDisplay(); dxresult = g_lpddsOverlay->lpVtbl->Flip(g_lpddsOverlay, NULL, DDFLIP_WAIT); } if (dxresult != DD_OK) mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>can't flip page\n"); } if (nooverlay) { // ask for the "NOTEARING" option DDBLTFX ddbltfx = { .dwSize = sizeof(ddbltfx), .dwDDFX = DDBLTFX_NOTEARING, }; g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx); } if (g_lpddsBack->lpVtbl->Lock(g_lpddsBack, NULL, &ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL) == DD_OK) { if (vo_directrendering && (dstride != ddsdsf.lPitch)) { mp_msg(MSGT_VO, MSGL_WARN, "<vo_directx><WARN>stride changed !!!! disabling direct rendering\n"); vo_directrendering = 0; } free(tmp_image); tmp_image = NULL; dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; } else if (!tmp_image) { mp_msg(MSGT_VO, MSGL_WARN, "<vo_directx><WARN>Locking the surface failed, rendering to a hidden surface!\n"); tmp_image = image = calloc(1, image_height * dstride * 2); } } static int draw_frame(uint8_t *src[]) { fast_memcpy(image, *src, dstride * image_height); return 0; } static uint32_t get_image(mp_image_t *mpi) { if (mpi->flags & MP_IMGFLAG_READABLE) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><ERROR>slow video ram\n"); return VO_FALSE; } if (mpi->type == MP_IMGTYPE_STATIC) { mp_msg(MSGT_VO, MSGL_V, "<vo_directx><ERROR>not static\n"); return VO_FALSE; } if (mpi->width == dstride || (mpi->flags & (MP_IMGFLAG_ACCEPT_STRIDE | MP_IMGFLAG_ACCEPT_WIDTH))) { if (mpi->flags & MP_IMGFLAG_PLANAR) { if (image_format == IMGFMT_YV12) { mpi->planes[2] = image + dstride * image_height; mpi->planes[1] = image + dstride * image_height + dstride * image_height / 4; mpi->stride[1] = mpi->stride[2] = dstride / 2; } else if (image_format == IMGFMT_IYUV || image_format == IMGFMT_I420) { mpi->planes[1] = image + dstride * image_height; mpi->planes[2] = image + dstride * image_height + dstride * image_height / 4; mpi->stride[1] = mpi->stride[2] = dstride / 2; } else if (image_format == IMGFMT_YVU9) { mpi->planes[2] = image + dstride * image_height; mpi->planes[1] = image + dstride * image_height + dstride * image_height / 16; mpi->stride[1] = mpi->stride[2] = dstride / 4; } } mpi->planes[0] = image; mpi->stride[0] = dstride; mpi->width = image_width; mpi->height = image_height; mpi->flags |= MP_IMGFLAG_DIRECT; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n"); return VO_TRUE; } return VO_FALSE; } static uint32_t put_image(mp_image_t *mpi) { uint8_t *d; uint8_t *s; uint32_t x = mpi->x; uint32_t y = mpi->y; uint32_t w = mpi->w; uint32_t h = mpi->h; if ((mpi->flags & MP_IMGFLAG_DIRECT) || (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)) { mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>put_image: nothing to do: drawslices\n"); return VO_TRUE; } if (mpi->flags & MP_IMGFLAG_PLANAR) { if (image_format != IMGFMT_YVU9) draw_slice(mpi->planes, mpi->stride, mpi->w, mpi->h, 0, 0); else { // copy Y d = image + dstride * y + x; s = mpi->planes[0]; mem2agpcpy_pic(d, s, w, h, dstride, mpi->stride[0]); w /= 4; h /= 4; x /= 4; y /= 4; // copy V d = image + dstride * image_height + dstride * y / 4 + x; s = mpi->planes[2]; mem2agpcpy_pic(d, s, w, h, dstride / 4, mpi->stride[1]); // copy U d = image + dstride * image_height + dstride * image_height / 16 + dstride / 4 * y + x; s = mpi->planes[1]; mem2agpcpy_pic(d, s, w, h, dstride / 4, mpi->stride[2]); } } else { //packed mem2agpcpy_pic(image, mpi->planes[0], w * (mpi->bpp / 8), h, dstride, mpi->stride[0]); } return VO_TRUE; } static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format) { image_format = format; image_width = width; image_height = height; if (format != primary_image_format) nooverlay = 0; /*release all directx objects*/ if (g_cc) g_cc->lpVtbl->Release(g_cc); g_cc = NULL; if (g_lpddclipper) g_lpddclipper->lpVtbl->Release(g_lpddclipper); g_lpddclipper = NULL; if (g_lpddsBack) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; if (vo_doublebuffering) if (g_lpddsOverlay) g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); g_lpddsOverlay = NULL; if (g_lpddsPrimary) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>overlay surfaces released\n"); if (!vo_w32_config(d_width, d_height, options)) return 1; /*create the surfaces*/ if (Directx_CreatePrimarySurface()) return 1; //create palette for 256 color mode if (image_format == IMGFMT_BGR8) { LPDIRECTDRAWPALETTE ddpalette = NULL; LPPALETTEENTRY palette = calloc(256, sizeof(*palette)); int i; for (i = 0; i < 256; i++) { palette[i].peRed = ((i >> 5) & 0x07) * 255 / 7; palette[i].peGreen = ((i >> 2) & 0x07) * 255 / 7; palette[i].peBlue = ((i >> 0) & 0x03) * 255 / 3; palette[i].peFlags = PC_NOCOLLAPSE; } g_lpdd->lpVtbl->CreatePalette(g_lpdd, DDPCAPS_8BIT | DDPCAPS_INITIALIZE, palette, &ddpalette, NULL); g_lpddsPrimary->lpVtbl->SetPalette(g_lpddsPrimary, ddpalette); free(palette); ddpalette->lpVtbl->Release(ddpalette); } if (!nooverlay && Directx_CreateOverlay(image_format)) { if (format == primary_image_format) nooverlay = 1; /*overlay creation failed*/ else { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't use overlay mode: please use -vo directx:noaccel\n"); return 1; } } if (nooverlay) { if (Directx_CreateBackpuffer()) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't get the driver to work on your system :(\n"); return 1; } mp_msg(MSGT_VO, MSGL_V, "<vo_directx><INFO>back surface created\n"); vo_doublebuffering = 0; /*create clipper for nonoverlay mode*/ if (g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper, NULL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't create clipper\n"); return 1; } if (g_lpddclipper->lpVtbl->SetHWnd(g_lpddclipper, 0, vo_w32_window) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't associate clipper with window\n"); return 1; } if (g_lpddsPrimary->lpVtbl->SetClipper(g_lpddsPrimary, g_lpddclipper) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL, "<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>clipper succesfully created\n"); } else { if (DD_OK != g_lpddsOverlay->lpVtbl->QueryInterface(g_lpddsOverlay, &IID_IDirectDrawColorControl, (void **)&g_cc)) mp_msg(MSGT_VO, MSGL_V, "<vo_directx><WARN>unable to get DirectDraw ColorControl interface\n"); } Directx_ManageDisplay(); memset(&ddsdsf, 0, sizeof(DDSURFACEDESC2)); ddsdsf.dwSize = sizeof(DDSURFACEDESC2); if (g_lpddsBack->lpVtbl->Lock(g_lpddsBack, NULL, &ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL) == DD_OK) { dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; return 0; } mp_msg(MSGT_VO, MSGL_V, "<vo_directx><ERROR>Initial Lock on the Surface failed.\n"); return 1; } //function to set color controls // brightness [0, 10000] // contrast [0, 20000] // hue [-180, 180] // saturation [0, 20000] static uint32_t color_ctrl_set(const char *what, int value) { uint32_t r = VO_NOTIMPL; DDCOLORCONTROL dcc = { .dwSize = sizeof(dcc) }; //printf("\n*** %s = %d\n", what, value); if (!g_cc) { //printf("\n *** could not get color control interface!!!\n"); return VO_NOTIMPL; } if (!strcmp(what, "brightness")) { dcc.dwFlags = DDCOLOR_BRIGHTNESS; dcc.lBrightness = (value + 100) * 10000 / 200; r = VO_TRUE; } else if (!strcmp(what, "contrast")) { dcc.dwFlags = DDCOLOR_CONTRAST; dcc.lContrast = (value + 100) * 20000 / 200; r = VO_TRUE; } else if (!strcmp(what, "hue")) { dcc.dwFlags = DDCOLOR_HUE; dcc.lHue = value * 180 / 100; r = VO_TRUE; } else if (!strcmp(what, "saturation")) { dcc.dwFlags = DDCOLOR_SATURATION; dcc.lSaturation = (value + 100) * 20000 / 200; r = VO_TRUE; } if (r == VO_TRUE) { g_cc->lpVtbl->SetColorControls(g_cc, &dcc); } return r; } //analoguous to color_ctrl_set static uint32_t color_ctrl_get(const char *what, int *value) { uint32_t r = VO_NOTIMPL; DDCOLORCONTROL dcc = { .dwSize = sizeof(dcc) }; if (!g_cc) { //printf("\n *** could not get color control interface!!!\n"); return VO_NOTIMPL; } if (g_cc->lpVtbl->GetColorControls(g_cc, &dcc) != DD_OK) { return r; } if (!strcmp(what, "brightness") && (dcc.dwFlags & DDCOLOR_BRIGHTNESS)) { *value = dcc.lBrightness * 200 / 10000 - 100; r = VO_TRUE; } else if (!strcmp(what, "contrast") && (dcc.dwFlags & DDCOLOR_CONTRAST)) { *value = dcc.lContrast * 200 / 20000 - 100; r = VO_TRUE; } else if (!strcmp(what, "hue") && (dcc.dwFlags & DDCOLOR_HUE)) { *value = dcc.lHue * 100 / 180; r = VO_TRUE; } else if (!strcmp(what, "saturation") && (dcc.dwFlags & DDCOLOR_SATURATION)) { *value = dcc.lSaturation * 200 / 20000 - 100; r = VO_TRUE; } // printf("\n*** %s = %d\n", what, *value); return r; } static int control(uint32_t request, void *data) { switch (request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: return query_format(*(uint32_t *)data); case VOCTRL_DRAW_IMAGE: return put_image(data); case VOCTRL_BORDER: vo_w32_border(); Directx_ManageDisplay(); return VO_TRUE; case VOCTRL_ONTOP: vo_w32_ontop(); return VO_TRUE; case VOCTRL_ROOTWIN: if (WinID != -1) return VO_TRUE; if (vidmode) { mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx><ERROR>rootwin has no meaning in exclusive mode\n"); } else { if (vo_rootwin) vo_rootwin = 0; else vo_rootwin = 1; Directx_ManageDisplay(); } return VO_TRUE; case VOCTRL_FULLSCREEN: vo_w32_fullscreen(); Directx_ManageDisplay(); return VO_TRUE; case VOCTRL_GUISUPPORT: return VO_TRUE; case VOCTRL_GET_PANSCAN: return VO_TRUE; case VOCTRL_SET_PANSCAN: Directx_ManageDisplay(); return VO_TRUE; case VOCTRL_SET_EQUALIZER: { vf_equalizer_t *eq = data; return color_ctrl_set(eq->item, eq->value); } case VOCTRL_GET_EQUALIZER: { vf_equalizer_t *eq = data; return color_ctrl_get(eq->item, &eq->value); } case VOCTRL_UPDATE_SCREENINFO: w32_update_xinerama_info(); return VO_TRUE; } return VO_NOTIMPL; }