Mercurial > mplayer.hg
view libvo/vo_tdfxfb.c @ 28961:992cca4d7dd3
Fix libswscale compilation on non-x86, hopefully without breaking MinGW64 again.
author | reimar |
---|---|
date | Wed, 18 Mar 2009 22:11:50 +0000 |
parents | d97a607821f1 |
children | eda346733b8c |
line wrap: on
line source
/* * copyright (C) 2002 Mark Zealey <mark@zealos.org> * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* * 30/03/02: An almost total rewrite, added DR support and support for modes * other than 16bpp. Fixed the crash when playing multiple files * 07/04/02: Fixed DR support, added YUY2 support, fixed OSD stuff. * 08/04/02: Fixed a wierd sound corruption problem caused by some optomizations * I made. * 09/04/02: Fixed a problem with changing the variables passed to draw_slice(). * Fixed DR support for YV12 et al. Added BGR support. Removed lots of dud code. * 10/04/02: Changed the memcpy functions to mem2agpcpy.. should be a tad * faster. * 11/04/02: Added a compile option so you can watch the film with the console * as the background, or not. * 13/04/02: Fix rough OSD stuff by rendering it straight onto the output * buffer. Added double-buffering. Supports hardware zoom/reduce zoom modes. * 13/04/02: Misc cleanups of the code. * 22/10/02: Added geometry support to it * * Hints and tricks: * - Use -dr to get direct rendering * - Use -vf yuy2 to get yuy2 rendering, *MUCH* faster than yv12 * - To get a black background and nice smooth OSD, use -double * - To get the console as a background, but with scaled OSD, use -nodouble * - The driver supports both scaling and shrinking the image using the -x and * -y options on the mplayer commandline. Also repositioning via the -geometry * option. */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <unistd.h> #include <sys/ioctl.h> #include <fcntl.h> #include <sys/mman.h> #include <linux/fb.h> #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "fastmemcpy.h" #include "video_out.h" #include "video_out_internal.h" #include "drivers/3dfx.h" #include "aspect.h" #include "sub.h" static const vo_info_t info = { "3Dfx Banshee/Voodoo3/Voodoo5", "tdfxfb", "Mark Zealey <mark@zealos.org>", "" }; const LIBVO_EXTERN(tdfxfb) /* Some registers on the card */ #define S2S_STRECH_BLT 2 // BLT + Strech #define S2S_IMMED (1 << 8) // Do it immediatly #define S2S_ROP (0xCC << 24) // ??? /* Stepping between the different YUV plane registers */ #define YUV_STRIDE 1024 struct YUV_plane { char Y[0x0100000]; char U[0x0100000]; char V[0x0100000]; }; static int fd = -1; static struct fb_fix_screeninfo fb_finfo; static struct fb_var_screeninfo fb_vinfo; static uint32_t in_width, in_height, in_format, in_depth, in_voodoo_format, screenwidth, screenheight, screendepth, vidwidth, vidheight, vidx, vidy, vid_voodoo_format, *vidpage, *hidpage, *inpage, vidpageoffset, hidpageoffset, inpageoffset, *memBase0 = NULL, *memBase1 = NULL, r_width, r_height; static volatile voodoo_io_reg *reg_IO; static volatile voodoo_2d_reg *reg_2d; static voodoo_yuv_reg *reg_YUV; static struct YUV_plane *YUV; static void (*alpha_func)(), (*alpha_func_double)(); static int preinit(const char *arg) { char *name; if(arg) name = (char*)arg; else if(!(name = getenv("FRAMEBUFFER"))) name = "/dev/fb0"; if((fd = open(name, O_RDWR)) == -1) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_CantOpen, name, strerror(errno)); return -1; } if(ioctl(fd, FBIOGET_FSCREENINFO, &fb_finfo)) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_ProblemWithFbitgetFscreenInfo, strerror(errno)); close(fd); fd = -1; return -1; } if(ioctl(fd, FBIOGET_VSCREENINFO, &fb_vinfo)) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_ProblemWithFbitgetVscreenInfo, strerror(errno)); close(fd); fd = -1; return -1; } /* BANSHEE means any of the series aparently */ if (fb_finfo.accel != FB_ACCEL_3DFX_BANSHEE) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_ThisDriverOnlySupports); close(fd); fd = -1; return -1; } // Check the depth now as config() musn't fail switch(fb_vinfo.bits_per_pixel) { case 16: case 24: case 32: break; // Ok default: mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_OutputIsNotSupported, fb_vinfo.bits_per_pixel); close(fd); fd = -1; return -1; } /* Open up a window to the hardware */ memBase1 = mmap(0, fb_finfo.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); memBase0 = mmap(0, fb_finfo.mmio_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, fb_finfo.smem_len); if((long)memBase0 == -1 || (long)memBase1 == -1) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_CouldntMapMemoryAreas, strerror(errno)); if((long)memBase0 != -1) munmap(memBase0, fb_finfo.smem_len); if((long)memBase1 != -1) munmap(memBase1, fb_finfo.smem_len); memBase0 = memBase1 = NULL; return -1; } /* Set up global pointers to the voodoo's regs */ reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET; reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET; reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET; YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET; return 0; } static void uninit(void) { if(reg_IO) { /* Restore the screen (Linux lives at 0) */ reg_IO->vidDesktopStartAddr = 0; reg_IO = NULL; } /* And close our mess */ if(memBase1) { munmap(memBase1, fb_finfo.smem_len); memBase1 = NULL; } if(memBase0) { munmap(memBase0, fb_finfo.mmio_len); memBase0 = NULL; } if(fd != -1) { close(fd); fd = -1; } } static void clear_screen() { /* There needs to be some sort of delay here or else things seriously * screw up. Causes the image to not be the right size on screen if * this isn't like this. A printf before the memset call also seems to * work, but this made more sense since it actually checks the status of * the card. */ if(vo_doublebuffering) { /* first wait for the card to be ready, do not try to write * every time - alex */ do {} while((reg_IO->status & 0x1f) < 1); memset(vidpage, 0, screenwidth * screenheight * screendepth); memset(hidpage, 0, screenwidth * screenheight * screendepth); } } /* Setup output screen dimensions etc */ static void setup_screen(uint32_t full) { aspect(&vidwidth, &vidheight, full ? A_ZOOM : A_NOZOOM); geometry(&vidx, &vidy, &vidwidth, &vidheight, screenwidth, screenheight); vo_fs = full; clear_screen(); } static int config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { screenwidth = fb_vinfo.xres; screenheight = fb_vinfo.yres; aspect_save_screenres(fb_vinfo.xres,fb_vinfo.yres); in_width = width; in_height = height; in_format = format; aspect_save_orig(width,height); r_width = d_width; r_height = d_height; aspect_save_prescale(d_width,d_height); /* Setup the screen for rendering to */ switch(fb_vinfo.bits_per_pixel) { case 16: screendepth = 2; vid_voodoo_format = VOODOO_BLT_FORMAT_16; alpha_func_double = vo_draw_alpha_rgb16; break; case 24: screendepth = 3; vid_voodoo_format = VOODOO_BLT_FORMAT_24; alpha_func_double = vo_draw_alpha_rgb24; break; case 32: screendepth = 4; vid_voodoo_format = VOODOO_BLT_FORMAT_32; alpha_func_double = vo_draw_alpha_rgb32; break; default: mp_msg(MSGT_VO, MSGL_ERR, MSGTR_LIBVO_TDFXFB_BppOutputIsNotSupported, fb_vinfo.bits_per_pixel); return -1; } vid_voodoo_format |= screenwidth * screendepth; /* Some defaults here */ in_voodoo_format = VOODOO_BLT_FORMAT_YUYV; in_depth = 2; alpha_func = vo_draw_alpha_yuy2; switch(in_format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: case IMGFMT_YUY2: break; case IMGFMT_UYVY: in_voodoo_format = VOODOO_BLT_FORMAT_UYVY; break; case IMGFMT_BGR16: in_voodoo_format = VOODOO_BLT_FORMAT_16; alpha_func = vo_draw_alpha_rgb16; break; case IMGFMT_BGR24: in_depth = 3; in_voodoo_format = VOODOO_BLT_FORMAT_24; alpha_func = vo_draw_alpha_rgb24; break; case IMGFMT_BGR32: in_depth = 4; in_voodoo_format = VOODOO_BLT_FORMAT_32; alpha_func = vo_draw_alpha_rgb32; break; default: mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_SomethingIsWrongWithControl); return -1; } in_voodoo_format |= in_width * in_depth; /* Linux lives in the first frame */ if(vo_doublebuffering) { vidpageoffset = screenwidth * screenheight * screendepth; hidpageoffset = vidpageoffset + screenwidth * screenheight * screendepth; } else vidpageoffset = hidpageoffset = 0; /* Console background */ inpageoffset = hidpageoffset + screenwidth * screenheight * screendepth; if(inpageoffset + in_width * in_depth * in_height > fb_finfo.smem_len) { mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_TDFXFB_NotEnoughVideoMemoryToPlay); return -1; } vidpage = (void *)memBase1 + (unsigned long)vidpageoffset; hidpage = (void *)memBase1 + (unsigned long)hidpageoffset; inpage = (void *)memBase1 + (unsigned long)inpageoffset; setup_screen(flags & VOFLAG_FULLSCREEN); memset(inpage, 0, in_width * in_height * in_depth); mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_TDFXFB_ScreenIs, screenwidth, screenheight, screendepth * 8, in_width, in_height, in_depth * 8, d_width, d_height); return 0; } /* Double-buffering draw_alpha */ static void draw_alpha_double(int x, int y, int w, int h, unsigned char *src, unsigned char *srca, int stride) { char *dst = (char *)vidpage + ((y + vidy) * screenwidth + x + vidx) * screendepth; alpha_func_double(w, h, src, srca, stride, dst, screenwidth * screendepth); } /* Single-buffering draw_alpha */ static void draw_alpha(int x, int y, int w, int h, unsigned char *src, unsigned char *srca, int stride) { char *dst = (char *)inpage + (y * in_width + x) * in_depth; alpha_func(w, h, src, srca, stride, dst, in_width * in_depth); } static void draw_osd(void) { if(!vo_doublebuffering) vo_draw_text(in_width, in_height, draw_alpha); } /* Render onto the screen */ static void flip_page(void) { voodoo_2d_reg regs = *reg_2d; /* Copy the regs */ int i = 0; if(vo_doublebuffering) { /* Flip to an offscreen buffer for rendering */ uint32_t t = vidpageoffset; void *j = vidpage; vidpage = hidpage; hidpage = j; vidpageoffset = hidpageoffset; hidpageoffset = t; } reg_2d->commandExtra = 0; reg_2d->clip0Min = 0; reg_2d->clip0Max = 0xffffffff; reg_2d->srcBaseAddr = inpageoffset; reg_2d->srcXY = 0; reg_2d->srcFormat = in_voodoo_format; reg_2d->srcSize = XYREG(in_width, in_height); reg_2d->dstBaseAddr = vidpageoffset; reg_2d->dstXY = XYREG(vidx, vidy); reg_2d->dstFormat = vid_voodoo_format; reg_2d->dstSize = XYREG(vidwidth, vidheight); reg_2d->command = S2S_STRECH_BLT | S2S_IMMED | S2S_ROP; /* Wait for the command to finish (If we don't do this, we get wierd * sound corruption... */ while((reg_IO->status & 0x1f) < 1) /* Wait */; *((volatile uint32_t *)((uint32_t *)reg_IO + COMMAND_3D)) = COMMAND_3D_NOP; while(i < 3) if(!(reg_IO->status & STATUS_BUSY)) i++; /* Restore the old regs now */ reg_2d->commandExtra = regs.commandExtra; reg_2d->clip0Min = regs.clip0Min; reg_2d->clip0Max = regs.clip0Max; reg_2d->srcBaseAddr = regs.srcBaseAddr; reg_2d->srcXY = regs.srcXY; reg_2d->srcFormat = regs.srcFormat; reg_2d->srcSize = regs.srcSize; reg_2d->dstBaseAddr = regs.dstBaseAddr; reg_2d->dstXY = regs.dstXY; reg_2d->dstFormat = regs.dstFormat; reg_2d->dstSize = regs.dstSize; reg_2d->command = 0; /* Render any text onto this buffer */ if(vo_doublebuffering) vo_draw_text(vidwidth, vidheight, draw_alpha_double); /* And flip to the new buffer! */ reg_IO->vidDesktopStartAddr = vidpageoffset; } static int draw_frame(uint8_t *src[]) { mem2agpcpy(inpage, src[0], in_width * in_depth * in_height); return 0; } static int draw_slice(uint8_t *i[], int s[], int w, int h, int x, int y) { /* We want to render to the YUV to the input page + the location * of the stripes we're doing */ reg_YUV->yuvBaseAddr = inpageoffset + in_width * in_depth * y + x; reg_YUV->yuvStride = in_width * in_depth; /* Put the YUV channels into the voodoos internal combiner unit * thingie */ mem2agpcpy_pic(YUV->Y, i[0], s[0], h , YUV_STRIDE, s[0]); mem2agpcpy_pic(YUV->U, i[1], s[1], h / 2, YUV_STRIDE, s[1]); mem2agpcpy_pic(YUV->V, i[2], s[2], h / 2, YUV_STRIDE, s[2]); return 0; } /* Attempt to start doing DR */ static uint32_t get_image(mp_image_t *mpi) { if(mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE; if(mpi->type == MP_IMGTYPE_STATIC && vo_doublebuffering) return VO_FALSE; if(mpi->type > MP_IMGTYPE_TEMP) return VO_FALSE; // TODO ?? switch(in_format) { case IMGFMT_YUY2: case IMGFMT_BGR16: case IMGFMT_BGR24: case IMGFMT_BGR32: case IMGFMT_UYVY: mpi->planes[0] = (char *)inpage; mpi->stride[0] = in_width * in_depth; break; case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: if(!(mpi->flags & MP_IMGFLAG_ACCEPT_STRIDE) && mpi->w != YUV_STRIDE) return VO_FALSE; mpi->planes[0] = YUV->Y; mpi->planes[1] = YUV->U; mpi->planes[2] = YUV->V; mpi->stride[0] = mpi->stride[1] = mpi->stride[2] = YUV_STRIDE; reg_YUV->yuvBaseAddr = inpageoffset; reg_YUV->yuvStride = in_width * in_depth; break; default: return VO_FALSE; } mpi->width = in_width; mpi->flags |= MP_IMGFLAG_DIRECT; return VO_TRUE; } static int control(uint32_t request, void *data, ...) { switch(request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: switch(*((uint32_t*)data)) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_BGR16: case IMGFMT_BGR24: case IMGFMT_BGR32: return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; } return 0; /* Not supported */ case VOCTRL_FULLSCREEN: setup_screen(!vo_fs); return 0; } return VO_NOTIMPL; } /* Dummy funcs */ static void check_events(void) {}