Mercurial > mplayer.hg
view libao2/ao_win32.c @ 9105:9b387eae87e6
Secondly, fixed bug where -loop after file would play one too many times.
I've just added a couple of if's in mplayer.c before
it starts play (to make sure its after all the config stuff).
patch by Alex Sisson <alex_sisson@yahoo.co.uk>
author | arpi |
---|---|
date | Sun, 26 Jan 2003 16:11:08 +0000 |
parents | 37b083f196d7 |
children | 1823fdaffa73 |
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/****************************************************************************** * ao_win32.c: Windows waveOut interface for MPlayer * Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. * *****************************************************************************/ #include <stdio.h> #include <stdlib.h> #include <windows.h> #include <mmsystem.h> #include "afmt.h" #include "audio_out.h" #include "audio_out_internal.h" #include "../mp_msg.h" #include "../libvo/fastmemcpy.h" #define SAMPLESIZE 1024 #define BUFFER_SIZE 4096 #define BUFFER_COUNT 16 static WAVEHDR* waveBlocks; //pointer to our ringbuffer memory static HWAVEOUT hWaveOut; //handle to the waveout device static DWORD restoredvolume; //saves the volume to restore after playing static unsigned int buf_write=0; static unsigned int buf_write_pos=0; static int full_buffers=0; static int buffered_bytes=0; static ao_info_t info = { "Windows waveOut audio output", "win32", "Sascha Sommer <saschasommer@freenet.de>", "" }; LIBAO_EXTERN(win32) static void CALLBACK waveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD dwInstance, DWORD dwParam1,DWORD dwParam2) { if(uMsg != WOM_DONE) return; if(full_buffers==0) return; //no more data buffered! buffered_bytes-=BUFFER_SIZE; --full_buffers; } // to set/get/query special features/parameters static int control(int cmd,int arg) { DWORD volume; switch (cmd) { case AOCONTROL_GET_VOLUME: { ao_control_vol_t* vol = (ao_control_vol_t*)arg; waveOutGetVolume(hWaveOut,&volume); vol->left = (float)(LOWORD(volume)/655.35); vol->right = (float)(HIWORD(volume)/655.35); mp_msg(MSGT_AO, MSGL_DBG2,"ao_win32: volume left:%f volume right:%f\n",vol->left,vol->right); return CONTROL_OK; } case AOCONTROL_SET_VOLUME: { ao_control_vol_t* vol = (ao_control_vol_t*)arg; volume = MAKELONG(vol->left*655.35,vol->right*655.35); waveOutSetVolume(hWaveOut,volume); return CONTROL_OK; } } return -1; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags) { WAVEFORMATEX wformat; DWORD totalBufferSize = (BUFFER_SIZE + sizeof(WAVEHDR)) * BUFFER_COUNT; MMRESULT result; unsigned char* buffer; int i; //fill global ao_data ao_data.channels=channels; ao_data.samplerate=rate; ao_data.format=format; ao_data.bps=channels*rate; if(format != AFMT_U8 && format != AFMT_S8) ao_data.bps*=2; if(ao_data.buffersize==-1) { ao_data.buffersize=audio_out_format_bits(format)/8; ao_data.buffersize*= channels; ao_data.buffersize*= SAMPLESIZE; } mp_msg(MSGT_AO, MSGL_V,"ao_win32: Samplerate:%iHz Channels:%i Format:%s\n",rate, channels, audio_out_format_name(format)); mp_msg(MSGT_AO, MSGL_V,"ao_win32: Buffersize:%d\n",ao_data.buffersize); //fill waveformatex ZeroMemory( &wformat, sizeof(WAVEFORMATEX)); wformat.cbSize = 0; /* size of _extra_ info */ wformat.wFormatTag = WAVE_FORMAT_PCM; wformat.nChannels = channels; wformat.nSamplesPerSec = rate; wformat.wBitsPerSample = audio_out_format_bits(format); wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3); wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign; //open sound device //WAVE_MAPPER always points to the default wave device on the system result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION); if(result == WAVERR_BADFORMAT) { mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: format not supported switching to default\n"); ao_data.channels = wformat.nChannels = 2; ao_data.samplerate = wformat.nSamplesPerSec = 44100; ao_data.format = AFMT_S16_LE; ao_data.bps=ao_data.channels * ao_data.samplerate; ao_data.buffersize=wformat.wBitsPerSample=16; wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3); wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign; ao_data.buffersize/=8; ao_data.buffersize*= ao_data.channels; ao_data.buffersize*= SAMPLESIZE; result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION); } if(result != MMSYSERR_NOERROR) { mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: unable to open wave mapper device\n"); return 0; } //save volume waveOutGetVolume(hWaveOut,&restoredvolume); //allocate buffer memory as one big block buffer = malloc(totalBufferSize); //and setup pointers to each buffer waveBlocks = (WAVEHDR*)buffer; buffer += sizeof(WAVEHDR) * BUFFER_COUNT; for(i = 0; i < BUFFER_COUNT; i++) { waveBlocks[i].dwBufferLength = BUFFER_SIZE; waveBlocks[i].lpData = buffer; buffer += BUFFER_SIZE; } return 1; } // close audio device static void uninit() { waveOutSetVolume(hWaveOut,restoredvolume); //restore volume waveOutReset(hWaveOut); waveOutClose(hWaveOut); mp_msg(MSGT_AO, MSGL_V,"waveOut device closed\n"); full_buffers=0; free(waveBlocks); mp_msg(MSGT_AO, MSGL_V,"buffer memory freed\n"); } // stop playing and empty buffers (for seeking/pause) static void reset() { waveOutReset(hWaveOut); buf_write=0; buf_write_pos=0; full_buffers=0; buffered_bytes=0; } // stop playing, keep buffers (for pause) static void audio_pause() { waveOutPause(hWaveOut); } // resume playing, after audio_pause() static void audio_resume() { waveOutRestart(hWaveOut); } // return: how many bytes can be played without blocking static int get_space() { return (BUFFER_COUNT-full_buffers)*BUFFER_SIZE - buf_write_pos; } //writes data into buffer, based on ringbuffer code in ao_sdl.c static int write_waveOutBuffer(unsigned char* data,int len){ WAVEHDR* current; int len2=0; int x; while(len>0){ current = &waveBlocks[buf_write]; if(full_buffers==BUFFER_COUNT) break; //unprepare the header if it is prepared if(current->dwFlags & WHDR_PREPARED) waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR)); x=BUFFER_SIZE-buf_write_pos; if(x>len) x=len; memcpy(current->lpData+buf_write_pos,data+len2,x); len2+=x; len-=x; buffered_bytes+=x; buf_write_pos+=x; //prepare header and write data to device waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR)); waveOutWrite(hWaveOut, current, sizeof(WAVEHDR)); if(buf_write_pos>=BUFFER_SIZE){ //buffer is full find next // block is full, find next! buf_write=(buf_write+1)%BUFFER_COUNT; ++full_buffers; buf_write_pos=0; } } return len2; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags) { return write_waveOutBuffer(data,len); } int previous = 0; // return: delay in seconds between first and last sample in buffer static float get_delay() { return (float)(buffered_bytes + ao_data.buffersize)/(float)ao_data.bps; }