Mercurial > mplayer.hg
view TOOLS/cache2.c @ 11371:9cd1546f26ea
patch by Vladimir Mosgalin <mosgalin@VM10124.spb.edu>
Following patch adds ID of Radeon 9800 (non pro) (R350) to mplayer pci
database, thus enabling vidix for it. Vidix works great on it... Well,
not exactly great, just the same way it works on other radeons.
author | attila |
---|---|
date | Mon, 03 Nov 2003 10:30:20 +0000 |
parents | edfe34c5405d |
children |
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// gcc cache2.c ../osdep/shmem.o -o cache2 // Initial draft of my new cache system... // includes some simulation code, using usleep() to emulate limited bandwith // TODO: seeking, data consistency checking #define READ_SPEED 20 #define FILL_SPEED 10 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "../osdep/shmem.h" typedef struct { // constats: void *buffer; // base pointer of the alllocated buffer memory int buffer_size; // size of the alllocated buffer memory int sector_size; // size of a single sector (2048/2324) // Note: buffer_size should be N*sector_size, where N is integer... int back_size; // we should keep back_size amount of old bytes for backward seek int fill_limit; // we should fill buffer if space>fill_limit // reader's pointers: int read_filepos; // filler's pointers: int min_filepos; // buffer contain only a part of the file, from min-max pos int max_filepos; int offset; // filepos <-> bufferpos offset value (filepos of the buffer's first byte) // commands/locking: int cmd_lock; // 1 if we will seek/reset buffer, 2 if we are ready for cmd int fifo_flag; // 1 if we should use FIFO to notice cache about buffer reads. } cache_vars_t; int min_fill=0; int sleep_flag=0; void cache_stats(cache_vars_t* s){ int newb=s->max_filepos-s->read_filepos; // new bytes in the buffer printf("0x%06X [0x%06X] 0x%06X ",s->min_filepos,s->read_filepos,s->max_filepos); printf("%3d %% (%3d%%)\n",100*newb/s->buffer_size,100*min_fill/s->buffer_size); } int cache_read(cache_vars_t* s,int size){ int total=0; while(size>0){ int pos,newb,len; pos=s->read_filepos - s->offset; if(pos<0) pos+=s->buffer_size; else if(pos>=s->buffer_size) pos-=s->buffer_size; newb=s->max_filepos-s->read_filepos; // new bytes in the buffer if(newb<min_fill) min_fill=newb; // statistics... if(newb<=0){ // waiting for buffer fill... usleep(10000); // 10ms continue; } // printf("*** newb: %d bytes ***\n",newb); if(newb>s->buffer_size-pos) newb=s->buffer_size-pos; // handle wrap... if(newb>size) newb=size; // len=write(mem,newb) printf("Buffer read: %d bytes\n",newb); len=newb;usleep(len*READ_SPEED*sleep_flag); // ... s->read_filepos+=len; size-=len; total+=len; } return total; } int cache_fill(cache_vars_t* s){ int read,back,newb,space,len,pos,endpos; read=s->read_filepos; // calc number of back-bytes: back=read - s->min_filepos; if(back<0) back=0; // strange... if(back>s->back_size) back=s->back_size; // calc number of new bytes: newb=s->max_filepos - read; if(newb<0) newb=0; // strange... // calc free buffer space: space=s->buffer_size - (newb+back); // calc bufferpos: pos=s->max_filepos - s->offset; if(pos>=s->buffer_size) pos-=s->buffer_size; // wrap-around if(space<s->fill_limit){ // printf("Buffer is full (%d bytes free, limit: %d)\n",space,s->fill_limit); return 0; // no fill... } // printf("### read=0x%X back=%d newb=%d space=%d pos=%d\n",read,back,newb,space,pos); // reduce space if needed: if(space>s->buffer_size-pos) space=s->buffer_size-pos; if(space>32768) space=32768; // limit one-time block size s->min_filepos=read-back; // avoid seeking-back to temp area... // .... printf("Buffer fill: %d bytes of %d\n",space,s->buffer_size); len=space; usleep(len*FILL_SPEED*sleep_flag); // .... s->max_filepos+=len; if(pos+len>=s->buffer_size){ // wrap... s->offset+=s->buffer_size; } return len; } cache_vars_t* cache_init(int size,int sector){ int num; cache_vars_t* s=shmem_alloc(sizeof(cache_vars_t)); memset(s,0,sizeof(cache_vars_t)); num=size/sector; s->buffer_size=num*sector; s->sector_size=sector; s->buffer=shmem_alloc(s->buffer_size); s->fill_limit=8*sector; s->back_size=size/2; return s; } int main(){ cache_vars_t* s=cache_init(1024*1024,2048); // while(cache_fill(s)){ } // fill buffer: min_fill=s->buffer_size; sleep_flag=1; // start simulation if(fork()){ while(1){ if(!cache_fill(s)) usleep(10000); // wait 10ms for buffer space //cache_stats(s); } } else { srand(12345); while(1){ int len=10+rand()&8191; cache_stats(s); cache_read(s,len); } } }