view access_mpcontext.h @ 26033:9da3b0c393e6

Better handling of behind-the-camera objects. Every point that is behind the camera is moved to the clipping plane by orthographic projection. It is obviously incorrect, but this is a very rare case, and proper clipping of Bezier curves is not that easy.
author eugeni
date Fri, 22 Feb 2008 19:31:49 +0000
parents 4129c8cfa742
children c1a3f1bbba26
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#ifndef MPLAYER_ACCESS_MPCONTEXT_H
#define MPLAYER_ACCESS_MPCONTEXT_H

struct MPContext;
const void *mpctx_get_video_out(struct MPContext *mpctx);
const void *mpctx_get_audio_out(struct MPContext *mpctx);
void *mpctx_get_demuxer(struct MPContext *mpctx);
void *mpctx_get_playtree_iter(struct MPContext *mpctx);
void *mpctx_get_mixer(struct MPContext *mpctx);
int mpctx_get_global_sub_size(struct MPContext *mpctx);
int mpctx_get_osd_function(struct MPContext *mpctx);

#endif /* MPLAYER_ACCESS_MPCONTEXT_H */