view loader/wine/elfdll.h @ 18708:9e2b300db17b

Change free_sh_audio() to take demuxer and stream id as parameters (same as new_sh_audio()) instead of sh_audio_t *, use those to remove the pointer from demuxer->a_streams[] before freeing it. Some demuxers use free_sh_audio() to undo the creation of an already-allocated audio stream in case of error. These uses were unsafe since free_sh_audio() freed the data structure but left the pointer in demuxer->a_streams[], leading to double free later in free_demuxer() (and perhaps use of the freed stream before that, I didn't check).
author uau
date Wed, 14 Jun 2006 14:05:59 +0000
parents 3b5f5d1c5041
children 93b87066f9da
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#ifndef __WINE_ELFDLL_H
#define __WINE_ELFDLL_H

#include "module.h"
#include "windef.h"

WINE_MODREF *ELFDLL_LoadLibraryExA(LPCSTR libname, DWORD flags);
HINSTANCE16 ELFDLL_LoadModule16(LPCSTR libname);
void ELFDLL_UnloadLibrary(WINE_MODREF *wm);

void *ELFDLL_dlopen(const char *libname, int flags);
extern char *extra_ld_library_path;

#endif