Mercurial > mplayer.hg
view loader/wine/elfdll.h @ 18708:9e2b300db17b
Change free_sh_audio() to take demuxer and stream id as parameters
(same as new_sh_audio()) instead of sh_audio_t *, use those to remove
the pointer from demuxer->a_streams[] before freeing it.
Some demuxers use free_sh_audio() to undo the creation of an
already-allocated audio stream in case of error. These uses were unsafe
since free_sh_audio() freed the data structure but left the pointer in
demuxer->a_streams[], leading to double free later in free_demuxer()
(and perhaps use of the freed stream before that, I didn't check).
author | uau |
---|---|
date | Wed, 14 Jun 2006 14:05:59 +0000 |
parents | 3b5f5d1c5041 |
children | 93b87066f9da |
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#ifndef __WINE_ELFDLL_H #define __WINE_ELFDLL_H #include "module.h" #include "windef.h" WINE_MODREF *ELFDLL_LoadLibraryExA(LPCSTR libname, DWORD flags); HINSTANCE16 ELFDLL_LoadModule16(LPCSTR libname); void ELFDLL_UnloadLibrary(WINE_MODREF *wm); void *ELFDLL_dlopen(const char *libname, int flags); extern char *extra_ld_library_path; #endif