Mercurial > mplayer.hg
view bswap.h @ 21343:9efa61654dcc
r21298: "D" interactive key also works with yadif now
r21357: Cycling through video tracks works with libavformat as well.
author | voroshil |
---|---|
date | Tue, 28 Nov 2006 18:29:58 +0000 |
parents | 8a7bcdba8e19 |
children |
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#ifndef __MP_BSWAP_H__ #define __MP_BSWAP_H__ #include "libavutil/common.h" #include "libavutil/bswap.h" static inline float bswap_flt(float x) { union {uint32_t i; float f;} u; u.f = x; u.i = bswap_32(u.i); return u.f; } static inline double bswap_dbl(double x) { union {uint64_t i; double d;} u; u.d = x; u.i = bswap_64(u.i); return u.d; } static inline long double bswap_ldbl(long double x) { union {char d[10]; long double ld;} uin; union {char d[10]; long double ld;} uout; uin.ld = x; uout.d[0] = uin.d[9]; uout.d[1] = uin.d[8]; uout.d[2] = uin.d[7]; uout.d[3] = uin.d[6]; uout.d[4] = uin.d[5]; uout.d[5] = uin.d[4]; uout.d[6] = uin.d[3]; uout.d[7] = uin.d[2]; uout.d[8] = uin.d[1]; uout.d[9] = uin.d[0]; return uout.ld; } // be2me ... BigEndian to MachineEndian // le2me ... LittleEndian to MachineEndian #ifdef WORDS_BIGENDIAN #define be2me_flt(x) (x) #define be2me_dbl(x) (x) #define be2me_ldbl(x) (x) #define le2me_flt(x) bswap_flt(x) #define le2me_dbl(x) bswap_dbl(x) #define le2me_ldbl(x) bswap_ldbl(x) #else #define be2me_flt(x) bswap_flt(x) #define be2me_dbl(x) bswap_dbl(x) #define be2me_ldbl(x) bswap_ldbl(x) #define le2me_flt(x) (x) #define le2me_dbl(x) (x) #define le2me_ldbl(x) (x) #endif #endif /* __MP_BSWAP_H__ */