view mp_fifo.c @ 34897:9f5d0eade1bd

Reduce code duplication in get_path. Also avoid using a pointer to an on-stack array outside the array's scope, a compiler might use its stack area for other variables or it might optimize away all code modifying it right before it leaves the scope, thus completely breaking the code.
author reimar
date Sat, 02 Jun 2012 17:59:01 +0000
parents d63bf64a2094
children 0caa0bf428b9
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdlib.h>
#include "osdep/timer.h"
#include "input/input.h"
#include "input/mouse.h"
#include "mp_fifo.h"

int key_fifo_size = 7;
static int *key_fifo_data;
static unsigned key_fifo_read;
static unsigned key_fifo_write;
static int previous_down_key;

static void mplayer_put_key_internal(int code){
  int fifo_free = key_fifo_read + key_fifo_size - key_fifo_write;
  if (key_fifo_data == NULL)
    key_fifo_data = malloc(key_fifo_size * sizeof(int));
  if(!fifo_free) return; // FIFO FULL!!
  // reserve some space for key release events to avoid stuck keys
  // Make sure we do not reset key state because of a down event
  if((code & MP_KEY_DOWN) && fifo_free <= (key_fifo_size >> 1))
    return;
  // in the worst case, just reset key state
  if (fifo_free == 1) {
    // ensure we do not only create MP_KEY_RELEASE_ALL events
    if (previous_down_key & MP_KEY_RELEASE_ALL)
      return;
    // HACK: this ensures that a fifo size of 2 does
    // not queue any key presses while still allowing
    // the mouse wheel to work (which sends down and up
    // at nearly the same time
    if (code != previous_down_key)
      code = 0;
    code |= MP_KEY_RELEASE_ALL;
  }
  key_fifo_data[key_fifo_write % key_fifo_size]=code;
  key_fifo_write++;
  if (code & MP_KEY_DOWN)
    previous_down_key = code & ~MP_KEY_DOWN;
  else
    previous_down_key = code & MP_KEY_RELEASE_ALL;
}

int mplayer_get_key(int fd){
  int key;
  if (key_fifo_data == NULL)
    return MP_INPUT_NOTHING;
  if(key_fifo_write==key_fifo_read) return MP_INPUT_NOTHING;
  key=key_fifo_data[key_fifo_read % key_fifo_size];
  key_fifo_read++;
  return key;
}


unsigned doubleclick_time = 300;

static void put_double(int code) {
  if (code >= MOUSE_BTN0 && code <= MOUSE_BTN_LAST)
    mplayer_put_key_internal(code - MOUSE_BTN0 + MOUSE_BTN0_DBL);
}

void mplayer_put_key(int code) {
  static unsigned last_key_time[2];
  static int last_key[2];
  unsigned now = GetTimerMS();
  // ignore system-doubleclick if we generate these events ourselves
  if (doubleclick_time &&
      (code & ~MP_KEY_DOWN) >= MOUSE_BTN0_DBL &&
      (code & ~MP_KEY_DOWN) <= MOUSE_BTN_LAST_DBL)
    return;
  mplayer_put_key_internal(code);
  if (code & MP_KEY_DOWN) {
    code &= ~MP_KEY_DOWN;
    last_key[1] = last_key[0];
    last_key[0] = code;
    last_key_time[1] = last_key_time[0];
    last_key_time[0] = now;
    if (last_key[1] == code &&
        now - last_key_time[1] < doubleclick_time)
      put_double(code);
    return;
  }
  if (last_key[0] == code && last_key[1] == code &&
      now - last_key_time[1] < doubleclick_time)
    put_double(code);
}