Mercurial > mplayer.hg
view gui/wm/wsxdnd.h @ 23572:a00685941686
demux_mkv very long seek fix
The seek code searching for the closest position in the index used
"int64_t min_diff=0xFFFFFFFL" as the initial "further from the goal
than any real alternative" value. The unit is milliseconds so seeks more
than about 75 hours past the end of the file would fail to recognize the
last index position as the best match. This was triggered in practice by
chapter seek code which apparently uses a seek of 1000000000 seconds
forward to mean "seek to the end". The practical effect was that trying
to seek to the next chapter in a file without chapters made MPlayer
block until it finished reading the file from the current position to
the end.
Fixed by increasing the initial value from FFFFFFF to FFFFFFFFFFFFFFF.
author | uau |
---|---|
date | Wed, 20 Jun 2007 18:19:03 +0000 |
parents | 17bf4f4b0715 |
children | ce6ecb20fb44 |
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#ifndef _XDND_H_ #define _XDND_H_ void wsXDNDInitialize(void); Bool wsXDNDProcessSelection(wsTWindow* wnd,XEvent *event); Bool wsXDNDProcessClientMessage(wsTWindow* wnd, XClientMessageEvent *event); void wsXDNDMakeAwareness(wsTWindow* window); void wsXDNDClearAwareness(wsTWindow* window); /* header was ripped from xdnd's example on its page */ #define XDND_THREE 3 #define XDND_ENTER_SOURCE_WIN(e) ((e)->xclient.data.l[0]) #define XDND_ENTER_THREE_TYPES(e) (((e)->xclient.data.l[1] & 0x1UL) == 0) #define XDND_ENTER_THREE_TYPES_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x1UL) | (((b) == 0) ? 0 : 0x1UL) #define XDND_ENTER_VERSION(e) ((e)->xclient.data.l[1] >> 24) #define XDND_ENTER_VERSION_SET(e,v) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~(0xFF << 24)) | ((v) << 24) #define XDND_ENTER_TYPE(e,i) ((e)->xclient.data.l[2 + (i)]) /* i => (0, 1, 2) */ /* XdndPosition */ #define XDND_POSITION_SOURCE_WIN(e) ((e)->xclient.data.l[0]) #define XDND_POSITION_ROOT_X(e) ((e)->xclient.data.l[2] >> 16) #define XDND_POSITION_ROOT_Y(e) ((e)->xclient.data.l[2] & 0xFFFFUL) #define XDND_POSITION_ROOT_SET(e,x,y) (e)->xclient.data.l[2] = ((x) << 16) | ((y) & 0xFFFFUL) #define XDND_POSITION_TIME(e) ((e)->xclient.data.l[3]) #define XDND_POSITION_ACTION(e) ((e)->xclient.data.l[4]) /* XdndStatus */ #define XDND_STATUS_TARGET_WIN(e) ((e)->xclient.data.l[0]) #define XDND_STATUS_WILL_ACCEPT(e) ((e)->xclient.data.l[1] & 0x1L) #define XDND_STATUS_WILL_ACCEPT_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x1UL) | (((b) == 0) ? 0 : 0x1UL) #define XDND_STATUS_WANT_POSITION(e) ((e)->xclient.data.l[1] & 0x2UL) #define XDND_STATUS_WANT_POSITION_SET(e,b) (e)->xclient.data.l[1] = ((e)->xclient.data.l[1] & ~0x2UL) | (((b) == 0) ? 0 : 0x2UL) #define XDND_STATUS_RECT_X(e) ((e)->xclient.data.l[2] >> 16) #define XDND_STATUS_RECT_Y(e) ((e)->xclient.data.l[2] & 0xFFFFL) #define XDND_STATUS_RECT_WIDTH(e) ((e)->xclient.data.l[3] >> 16) #define XDND_STATUS_RECT_HEIGHT(e) ((e)->xclient.data.l[3] & 0xFFFFL) #define XDND_STATUS_RECT_SET(e,x,y,w,h) {(e)->xclient.data.l[2] = ((x) << 16) | ((y) & 0xFFFFUL); (e)->xclient.data.l[3] = ((w) << 16) | ((h) & 0xFFFFUL); } #define XDND_STATUS_ACTION(e) ((e)->xclient.data.l[4]) /* XdndLeave */ #define XDND_LEAVE_SOURCE_WIN(e) ((e)->xclient.data.l[0]) /* XdndDrop */ #define XDND_DROP_SOURCE_WIN(e) ((e)->xclient.data.l[0]) #define XDND_DROP_TIME(e) ((e)->xclient.data.l[2]) /* XdndFinished */ #define XDND_FINISHED_TARGET_WIN(e) ((e)->xclient.data.l[0]) #endif