view playtreeparser.h @ 27926:a02c39208d49

Add detection of x86 CPU features SSSE3 and SSE4a. Patch by Zhou, Zongyi %zz65 A cornell P edu% Original thread: date: Wed, Nov 19, 2008 at 4:22 PM subject: Re: [MPlayer-dev-eng] [PATCH] yadif SSE2/SSSE3 optimization
author gpoirier
date Wed, 19 Nov 2008 16:41:59 +0000
parents 83c95bd31aab
children c1a3f1bbba26
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#ifndef MPLAYER_PLAYTREEPARSER_H
#define MPLAYER_PLAYTREEPARSER_H

#include "playtree.h"

/// \defgroup PlaytreeParser Playtree parser
/// \ingroup Playtree
///
/// The playtree parser allows to read various playlist formats. It reads from
/// a stream allowing to handle playlists from local files and the network.
///@{

/// \file

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;

/// Create a new parser.
/** \param stream The stream to read from.
 *  \param deep Parser depth. Some formats allow including other files,
 *              this is used to track the inclusion depth.
 *  \return The new parser.
 */
play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

/// Destroy a parser.
void
play_tree_parser_free(play_tree_parser_t* p);

/// Build a playtree from the playlist opened with the parser.
/** \param p The parser.
 *  \param forced If non-zero the playlist file was explicitly
 *                given by the user, allow falling back on
 *                one filename per line playlist.
 *  \return A new playtree or NULL on error.
 */
play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

/// Wrapper for play_tree_add_basepath (add base path from file).
void
play_tree_add_bpf(play_tree_t* pt, char* filename);

///@}

#endif /* MPLAYER_PLAYTREEPARSER_H */