Mercurial > mplayer.hg
view loader/dmo/dmo_guids.h @ 28789:a0ce88ba2557
Combine adjacent overlapping, translucent glyph borders and shadows to
avoid luminance build-up, which looks ugly.
The resulting, modified bitmaps are stored in separate bitmap cache.
author | greg |
---|---|
date | Thu, 05 Mar 2009 20:47:33 +0000 |
parents | a8ea87c71d18 |
children | 008338d7679f |
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#ifndef MPLAYER_DMO_GUIDS_H #define MPLAYER_DMO_GUIDS_H #include "dshow/guids.h" extern const GUID IID_IMediaBuffer; extern const GUID IID_IMediaObject; extern const GUID IID_IEnumDMO; extern const GUID IID_IMediaObjectInPlace; extern const GUID IID_IDMOQualityControl; extern const GUID IID_IDMOVideoOutputOptimizations; /* to be removed extern const GUID DMOCATEGORY_AUDIO_DECODER; extern const GUID DMOCATEGORY_AUDIO_ENCODER; extern const GUID DMOCATEGORY_VIDEO_DECODER; extern const GUID DMOCATEGORY_VIDEO_ENCODER; extern const GUID DMOCATEGORY_AUDIO_EFFECT; extern const GUID DMOCATEGORY_VIDEO_EFFECT; extern const GUID DMOCATEGORY_AUDIO_CAPTURE_EFFECT; // Acoustic Echo Canceller // Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL extern const GUID DMOCATEGORY_ACOUSTIC_ECHO_CANCEL; // Noise Suppression // Matches KSNODETYPE_AUDIO_NOISE_SUPPRESS extern const GUID DMOCATEGORY_AUDIO_NOISE_SUPPRESS; // Automatic Gain Control // Matches KSNODETYPE_AGC extern const GUID DMOCATEGORY_AGC; */ #endif /* MPLAYER_DMO_GUIDS_H */