view loader/com.h @ 8514:a1ff87c254ff

I have rewritten the gif89a vo in order to solve some problems I had with it. These are: 1) current code is messy 2) poor comments, if any 3) inaccurate frame dropping and delay code 4) output filename hardcoded 5) output framerate as integer You may specify the output filename and framerate like so: -vo gif89a:4.33 4.33 fps output -vo gif89a:some.gif output to some.gif -vo gif89a:5.02:new.gif output to new.gif at 5.02 fps The filename defaults to out.gif, and the framerate defaults to 5 fps. by Joey Parrish <joey@nicewarrior.org>
author arpi
date Sat, 21 Dec 2002 21:07:16 +0000
parents 174e2a58b4cd
children b0d1b415320c
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#ifndef AVIFILE_COM_H
#define AVIFILE_COM_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef HAVE_STDINT_H
#include <stdint.h>
#else
#include <inttypes.h>
#endif

/**
 * Internal functions and structures for COM emulation code.
 */

#ifndef WIN32

#ifdef __cplusplus
extern "C" {
#endif

void* CoTaskMemAlloc(unsigned long cb);
void CoTaskMemFree(void* cb);

#ifndef GUID_TYPE
#define GUID_TYPE
typedef struct
{
    uint32_t f1;
    uint16_t f2;
    uint16_t f3;
    uint8_t  f4[8];
} GUID;
#endif

extern const GUID IID_IUnknown;
extern const GUID IID_IClassFactory;

typedef long (*GETCLASSOBJECT) (GUID* clsid, const GUID* iid, void** ppv);
int RegisterComClass(const GUID* clsid, GETCLASSOBJECT gcs);
int UnregisterComClass(const GUID* clsid, GETCLASSOBJECT gcs);

#ifndef STDCALL
#define STDCALL __attribute__((__stdcall__))
#endif

struct IUnknown;
struct IClassFactory;
struct IUnknown_vt
{
    long STDCALL (*QueryInterface)(struct IUnknown* _this, const GUID* iid, void** ppv);
    long STDCALL (*AddRef)(struct IUnknown* _this) ;
    long STDCALL (*Release)(struct IUnknown* _this) ;
} ;

typedef struct IUnknown
{
    struct IUnknown_vt* vt;
} IUnknown;

struct IClassFactory_vt
{
    long STDCALL (*QueryInterface)(struct IUnknown* _this, const GUID* iid, void** ppv);
    long STDCALL (*AddRef)(struct IUnknown* _this) ;
    long STDCALL (*Release)(struct IUnknown* _this) ;
    long STDCALL (*CreateInstance)(struct IClassFactory* _this, struct IUnknown* pUnkOuter, const GUID* riid, void** ppvObject);
};

struct IClassFactory
{
    struct IClassFactory_vt* vt;
};

long CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter,
		      long dwClsContext, const GUID* riid, void** ppv);

#ifdef __cplusplus
};
#endif /* __cplusplus */

#endif /* WIN32 */

#endif /* AVIFILE_COM_H */