Mercurial > mplayer.hg
view loader/loader.h @ 8514:a1ff87c254ff
I have rewritten the gif89a vo in order to solve some problems I had
with it. These are:
1) current code is messy
2) poor comments, if any
3) inaccurate frame dropping and delay code
4) output filename hardcoded
5) output framerate as integer
You may specify the output filename and framerate like so:
-vo gif89a:4.33 4.33 fps output
-vo gif89a:some.gif output to some.gif
-vo gif89a:5.02:new.gif output to new.gif at 5.02 fps
The filename defaults to out.gif, and the framerate defaults to 5 fps.
by Joey Parrish <joey@nicewarrior.org>
author | arpi |
---|---|
date | Sat, 21 Dec 2002 21:07:16 +0000 |
parents | 174e2a58b4cd |
children | f5537cc95b02 |
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/******************************************************** Win32 binary loader interface Copyright 2000 Eugene Kuznetsov (divx@euro.ru) Shamelessly stolen from Wine project *********************************************************/ #ifndef _LOADER_H #define _LOADER_H #ifdef __cplusplus extern "C" { #endif #include "wine/windef.h" #include "wine/driver.h" #include "wine/mmreg.h" #include "wine/vfw.h" #include "wine/msacm.h" unsigned int _GetPrivateProfileIntA(const char* appname, const char* keyname, int default_value, const char* filename); int _GetPrivateProfileStringA(const char* appname, const char* keyname, const char* def_val, char* dest, unsigned int len, const char* filename); int _WritePrivateProfileStringA(const char* appname, const char* keyname, const char* string, const char* filename); INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id, LPSTR buffer, INT buflen ); #ifdef __cplusplus } #endif #endif /* __LOADER_H */