Mercurial > mplayer.hg
view m_struct.h @ 8514:a1ff87c254ff
I have rewritten the gif89a vo in order to solve some problems I had
with it. These are:
1) current code is messy
2) poor comments, if any
3) inaccurate frame dropping and delay code
4) output filename hardcoded
5) output framerate as integer
You may specify the output filename and framerate like so:
-vo gif89a:4.33 4.33 fps output
-vo gif89a:some.gif output to some.gif
-vo gif89a:5.02:new.gif output to new.gif at 5.02 fps
The filename defaults to out.gif, and the framerate defaults to 5 fps.
by Joey Parrish <joey@nicewarrior.org>
author | arpi |
---|---|
date | Sat, 21 Dec 2002 21:07:16 +0000 |
parents | 7c9253521f9c |
children | 2cc1ce724722 |
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#ifndef NEW_CONFIG #warning "Including m_struct.h but NEW_CONFIG is disabled" #else ///////////////////// A struct setter //////////////////////// struct m_option; /// Struct definition typedef struct m_struct_st { char* name; // For error msg and debuging unsigned int size; // size of the whole struct void* defaults; // Pointer to a struct filled with the default settings struct m_option* fields; // settable fields } m_struct_t; // Note : the p field of the m_option_t struct must contain the offset // of the member in the struct (use M_ST_OFF macro for this). // From glib.h (modified ;-) #define M_ST_OFF(struct_type, member) \ ((void*) &((struct_type*) 0)->member) #define M_ST_MB_P(struct_p, struct_offset) \ ((void*) (struct_p) + (unsigned long) (struct_offset)) #define M_ST_MB(member_type, struct_p, struct_offset) \ (*(member_type*) M_STRUCT_MEMBER_P ((struct_p), (struct_offset))) /// Allocate the struct and set it to the defaults void* m_struct_alloc(m_struct_t* st); /// Set a field of the struct int m_struct_set(m_struct_t* st, void* obj, char* field, char* param); /// Reset a field (or all if field == NULL) to defaults void m_struct_reset(m_struct_t* st, void* obj, char* field); /// Create a copy of an existing struct void* m_struct_copy(m_struct_t* st, void* obj); /// Free an allocated struct void m_struct_free(m_struct_t* st, void* obj); /// Get a field description struct m_option* m_struct_get_field(m_struct_t* st,char* f); #endif