view libmpcodecs/ad_qtaudio.c @ 32736:a25f55874cdd

Improve EOF handling in ds_fill_buffer for the case where one stream ends much earlier than the others, in particular make sure the "too many ..." message is not printed over and over.
author reimar
date Thu, 27 Jan 2011 20:37:51 +0000
parents 8df8a7c20f46
children 15060bd7df4c
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <inttypes.h>

#include "config.h"
#include "mp_msg.h"
#include "mpbswap.h"
#include "ad_internal.h"

#ifdef CONFIG_QUICKTIME
#include <QuickTime/QuickTimeComponents.h>
#else
#include "loader/ldt_keeper.h"
#include "loader/wine/winbase.h"
#include "loader/wine/windef.h"
#endif

static const ad_info_t info = {
	"QuickTime Audio Decoder",
	"qtaudio",
	"A'rpi",
	"Sascha Sommer",
	"uses win32 quicktime DLLs"
};

LIBAD_EXTERN(qtaudio)

#ifndef CONFIG_QUICKTIME
typedef struct OpaqueSoundConverter*    SoundConverter;
typedef unsigned long                   OSType;
typedef unsigned long                   UnsignedFixed;
typedef uint8_t                          Byte;
typedef struct SoundComponentData {
    long                            flags;
    OSType                          format;
    short                           numChannels;
    short                           sampleSize;
    UnsignedFixed                   sampleRate;
    long                            sampleCount;
    Byte *                          buffer;
    long                            reserved;
}SoundComponentData;

typedef int (__cdecl* LPFUNC1)(long flag);
typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *);
typedef int (__cdecl* LPFUNC3)(SoundConverter sc);
typedef int (__cdecl* LPFUNC4)(void);
typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr);
typedef int (__cdecl* LPFUNC6)(SoundConverter sc,
								unsigned long inputBytesTarget,
								unsigned long *inputFrames,
								unsigned long *inputBytes,
								unsigned long *outputBytes );
typedef int (__cdecl* LPFUNC7)(SoundConverter sc,
								const void    *inputPtr,
								unsigned long inputFrames,
								void          *outputPtr,
								unsigned long *outputFrames,
								unsigned long *outputBytes );
typedef int (__cdecl* LPFUNC8)(SoundConverter sc,
								void      *outputPtr,
                                unsigned long *outputFrames,
                                unsigned long *outputBytes);
typedef int (__cdecl* LPFUNC9)(SoundConverter         sc) ;

static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qts
static HINSTANCE qtml_dll;
static LPFUNC1 InitializeQTML;
static LPFUNC2 SoundConverterOpen;
static LPFUNC3 SoundConverterClose;
static LPFUNC4 TerminateQTML;
static LPFUNC5 SoundConverterSetInfo;
static LPFUNC6 SoundConverterGetBufferSizes;
static LPFUNC7 SoundConverterConvertBuffer;
static LPFUNC8 SoundConverterEndConversion;
static LPFUNC9 SoundConverterBeginConversion;

#define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave')

static int loader_init(void)
{

#ifdef WIN32_LOADER
    Setup_LDT_Keeper();
#endif
    //preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll
    qtime_qts = LoadLibraryA("QuickTime.qts");
    if( qtime_qts == (HMODULE)NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" );
        return 1;
    }
    qtml_dll = LoadLibraryA("qtmlClient.dll");
    if( qtml_dll == (HMODULE)NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" );
	return 1;
    }
    InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML");
	if ( InitializeQTML == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n");
		return 1;
    }
    SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen");
	if ( SoundConverterOpen == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n");
		return 1;
    }
	SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose");
	if ( SoundConverterClose == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n");
		return 1;
    }
	TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML");
	if ( TerminateQTML == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n");
		return 1;
    }
	SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo");
	if ( SoundConverterSetInfo == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n");
		return 1;
    }
	SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes");
	if ( SoundConverterGetBufferSizes == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n");
		return 1;
    }
	SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer");
	if ( SoundConverterConvertBuffer == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n");
		return 1;
    }
	SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion");
	if ( SoundConverterEndConversion == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n");
		return 1;
    }
	SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion");
	if ( SoundConverterBeginConversion == NULL )
    {
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n");
		return 1;
    }
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n");
	return 0;
}
#endif /* #ifndef CONFIG_QUICKTIME */

static SoundConverter			   myConverter = NULL;
static SoundComponentData		   InputFormatInfo,OutputFormatInfo;

static int InFrameSize;
static int OutFrameSize;

static int preinit(sh_audio_t *sh){
    int error;
    unsigned long FramesToGet=0; //how many frames the demuxer has to get
    unsigned long InputBufferSize=0; //size of the input buffer
    unsigned long OutputBufferSize=0; //size of the output buffer
    unsigned long WantedBufferSize=0; //the size you want your buffers to be


#ifdef CONFIG_QUICKTIME
    EnterMovies();
#else
    if(loader_init()) return 0; // failed to load DLL

    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n");

    error = InitializeQTML(6+16);
    if(error){
        mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error);
        return 0;
    }
#endif

	OutputFormatInfo.flags = InputFormatInfo.flags = 0;
	OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0;
	OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL;
	OutputFormatInfo.reserved = InputFormatInfo.reserved = 0;
	OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels;
	InputFormatInfo.sampleSize = sh->wf->wBitsPerSample;
	OutputFormatInfo.sampleSize = 16;
	OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec;
	InputFormatInfo.format =  bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4');
	OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE');

    error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error);
    if(error) return 0;

    if(sh->codecdata){
	error = SoundConverterSetInfo(myConverter,siDecompressionParams,sh->codecdata);
	mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error);
//	if(error) return 0;
    }

    WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2;
    error = SoundConverterGetBufferSizes(myConverter,
	WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize  = %li\n",InputBufferSize);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet);

    InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet;
    OutFrameSize=OutputBufferSize/FramesToGet;

    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize);

    error = SoundConverterBeginConversion(myConverter);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error);
    if(error) return 0;

    sh->audio_out_minsize=OutputBufferSize;
    sh->audio_in_minsize=InputBufferSize;

    sh->channels=sh->wf->nChannels;
    sh->samplerate=sh->wf->nSamplesPerSec;
    sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8;

    sh->i_bps=sh->wf->nAvgBytesPerSec;
//InputBufferSize*WantedBufferSize/OutputBufferSize;

   if(sh->format==0x3343414D){
       // MACE 3:1
       sh->ds->ss_div = 2*3; // 1 samples/packet
       sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet
   } else
   if(sh->format==0x3643414D){
       // MACE 6:1
       sh->ds->ss_div = 2*6; // 1 samples/packet
       sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet
   }

  return 1; // return values: 1=OK 0=ERROR
}

static int init(sh_audio_t *sh_audio){

    return 1; // return values: 1=OK 0=ERROR
}

static void uninit(sh_audio_t *sh){
    int error;
    unsigned long ConvertedFrames=0;
    unsigned long ConvertedBytes=0;

#ifdef WIN32_LOADER
    Setup_FS_Segment();
#endif

    error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error);
    error = SoundConverterClose(myConverter);
    mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error);
//    error = TerminateQTML();
//    printf("TerminateQTML:%i\n",error);
//    FreeLibrary( qtml_dll );
//    qtml_dll = NULL;
//    FreeLibrary( qtime_qts );
//    qtime_qts = NULL;
//    printf("qt dll loader uninit done\n");
#ifdef CONFIG_QUICKTIME
    ExitMovies();
#endif
}

static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){
    int error;
    unsigned long FramesToGet=0; //how many frames the demuxer has to get
    unsigned long InputBufferSize=0; //size of the input buffer
    unsigned long ConvertedFrames=0;
    unsigned long ConvertedBytes=0;

#ifdef WIN32_LOADER
    Setup_FS_Segment();
#endif

    FramesToGet=minlen/OutFrameSize;
    if(FramesToGet*OutFrameSize<minlen &&
       (FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet;
    if(FramesToGet*InFrameSize>sh->a_in_buffer_size)
	FramesToGet=sh->a_in_buffer_size/InFrameSize;

    InputBufferSize=FramesToGet*InFrameSize;

//    printf("FramesToGet = %li  (%li -> %li bytes)\n",FramesToGet,
//	InputBufferSize, FramesToGet*OutFrameSize);

    if(InputBufferSize>sh->a_in_buffer_len){
	int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len],
	    InputBufferSize-sh->a_in_buffer_len);
	if(x>0) sh->a_in_buffer_len+=x;
	if(InputBufferSize>sh->a_in_buffer_len)
	    FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data!
    }

//    printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n",
//	myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
    error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer,
	FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
//    printf("SoundConverterConvertBuffer:%i\n",error);
//    printf("ConvertedFrames = %li\n",ConvertedFrames);
//    printf("ConvertedBytes = %li\n",ConvertedBytes);

//    InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!!
    InputBufferSize=FramesToGet*InFrameSize;
    sh->a_in_buffer_len-=InputBufferSize;
    if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen...
    else if(sh->a_in_buffer_len>0){
	memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len);
    }

    return ConvertedBytes;
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...){
    // various optional functions you MAY implement:
  return CONTROL_UNKNOWN;
}