Mercurial > mplayer.hg
view mp3lib/mp3.h @ 7743:a280cc3087ea
All right: The patch adresses two issues which I found, when I analyzed
the input from some DVDs with known subtitle-dropouts:
1. The packet-size at the beginning of the packet, which is used to
check, whether we got all fragments, is sometimes one byte too long. It
seems to be always padded to an even number, while the actual size can
be odd.
2. The original algorythm used to assemble the fragments relies on the
timestamps to check, whether a new packet begins. This has proven to be
unrelieable on some disks. So instead, I use the timestamp only to
check, whether it's been too long (defined as 0,01sec) since the last
fragment, which is probably indicating a broken packet, and normaly
starting a new packet when the last one has been finished.
patch by Christof Buergi <christof@buergi.lugs.ch>
author | arpi |
---|---|
date | Tue, 15 Oct 2002 00:47:17 +0000 |
parents | e14114170e01 |
children | f580a7755ac5 |
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/* MP3 Player Library 2.0 (C) 1999 A'rpi/Astral&ESP-team */ /* decoder level: */ #ifdef USE_FAKE_MONO extern void MP3_Init(int fakemono); #else extern void MP3_Init(); #endif extern int MP3_Open(char *filename,int buffsize); extern void MP3_SeekFrame(int num,int dir); extern void MP3_SeekForward(int num); extern int MP3_PrintTAG(); extern int MP3_DecodeFrame(unsigned char *hova,short single); extern int MP3_FillBuffers(); extern void MP3_PrintHeader(); extern void MP3_Close(); /* public variables: */ extern int MP3_eof; // set if EOF reached extern int MP3_pause; // lock playing /* informational: */ extern int MP3_filesize; // filesize extern int MP3_frames; // current frame no extern int MP3_fpos; // current file pos extern int MP3_framesize; // current framesize in bytes (including header) extern int MP3_bitrate; // current bitrate (kbits) extern int MP3_samplerate; // current sampling freq (Hz) extern int MP3_channels; extern int MP3_bps; /* player level: */ extern int MP3_OpenDevice(char *devname); /* devname can be NULL for default) */ extern void MP3_Play(); extern void MP3_Stop(); extern void MP3_CloseDevice();