Mercurial > mplayer.hg
view libao2/ao_dxr2.c @ 6755:a31b9f15cbff
- fix audio equalizer
- rewrite video equalizer handling (i teszted with mga g400 [x]mga,xv,xvidix and radeon xv,xvidix )
- fix some small gtk bug
- i dunno, i don't remember ... :)
author | pontscho |
---|---|
date | Fri, 19 Jul 2002 20:51:48 +0000 |
parents | 582960ab7cc7 |
children | 12b1790038b0 |
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#include <math.h> #include <stdio.h> #include <stdlib.h> #include <sys/ioctl.h> #include <inttypes.h> #include <dxr2ioctl.h> #include "../config.h" #include "mp_msg.h" #include "bswap.h" #include "audio_out.h" #include "audio_out_internal.h" #include "afmt.h" static ao_info_t info = { "DXR2 audio output", "dxr2", "Tobias Diedrich <ranma@gmx.at>", "" }; LIBAO_EXTERN(dxr2) static int volume=19; extern int dxr2_fd; // to set/get/query special features/parameters static int control(int cmd,int arg){ switch(cmd){ case AOCONTROL_GET_VOLUME: if(dxr2_fd > 0) { ao_control_vol_t* vol = (ao_control_vol_t*)arg; vol->left = vol->right = volume * 19.0 / 100.0; return CONTROL_OK; } return CONTROL_ERROR; case AOCONTROL_SET_VOLUME: if(dxr2_fd > 0) { dxr2_oneArg_t v; float diff; ao_control_vol_t* vol = (ao_control_vol_t*)arg; // We need this trick because the volume stepping is often too small diff = ((vol->left+vol->right) / 2 - (volume*19.0/100.0)) * 19.0 / 100.0; v.arg = volume + (diff > 0 ? ceil(diff) : floor(diff)); if(v.arg > 19) v.arg = 19; if(v.arg < 0) v.arg = 0; if(v.arg != volume) { volume = v.arg; if( ioctl(dxr2_fd,DXR2_IOC_SET_AUDIO_VOLUME,&v) < 0) { mp_msg(MSGT_AO,MSGL_ERR,"DXR2 : Setting volume to %d failed\n",volume); return CONTROL_ERROR; } } return CONTROL_OK; } return CONTROL_ERROR; } return CONTROL_UNKNOWN; } static int freq=0; static int freq_id=0; // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags){ if(dxr2_fd <= 0) return 0; ao_data.outburst=2048; ao_data.samplerate=rate; ao_data.channels=channels; ao_data.buffersize=2048; ao_data.bps=rate*4; ao_data.format=format; freq=rate; switch(rate){ case 48000: freq_id=DXR2_AUDIO_FREQ_48; break; case 96000: freq_id=DXR2_AUDIO_FREQ_96; break; case 44100: freq_id=DXR2_AUDIO_FREQ_441; break; case 32000: freq_id=DXR2_AUDIO_FREQ_32; break; case 22050: freq_id=DXR2_AUDIO_FREQ_2205; break; #ifdef DXR2_AUDIO_FREQ_24 // This is not yet in the dxr2 driver CVS // you can get the patch at // http://www.ranmachan.dyndns.org/~ranma/patches/dxr2.pcm1723.20020513 case 24000: freq_id=DXR2_AUDIO_FREQ_24; break; case 64000: freq_id=DXR2_AUDIO_FREQ_64; break; case 88200: freq_id=DXR2_AUDIO_FREQ_882; break; #endif default: mp_msg(MSGT_AO,MSGL_ERR,"[AO] dxr2: %d Hz not supported, try \"-aop list=resample\"\n",rate); return 0; } return 1; } // close audio device static void uninit(){ } // stop playing and empty buffers (for seeking/pause) static void reset(){ } // stop playing, keep buffers (for pause) static void audio_pause() { // for now, just call reset(); reset(); } // resume playing, after audio_pause() static void audio_resume() { } extern void dxr2_send_packet(unsigned char* data,int len,int id,int timestamp); extern void dxr2_send_lpcm_packet(unsigned char* data,int len,int id,int timestamp,int freq_id); extern int vo_pts; // return: how many bytes can be played without blocking static int get_space(){ float x=(float)(vo_pts-ao_data.pts)/90000.0; int y; if(x<=0) return 0; y=freq*4*x;y/=ao_data.outburst;y*=ao_data.outburst; if(y>32768) y=32768; return y; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags){ // MPEG and AC3 don't work :-( if(ao_data.format==AFMT_MPEG) dxr2_send_packet(data,len,0xC0,ao_data.pts); else if(ao_data.format==AFMT_AC3) dxr2_send_packet(data,len,0x80,ao_data.pts); else { int i; //unsigned short *s=data; uint16_t *s=data; #ifndef WORDS_BIGENDIAN for(i=0;i<len/2;i++) s[i] = bswap_16(s[i]); #endif dxr2_send_lpcm_packet(data,len,0xA0,ao_data.pts-10000,freq_id); } return len; } // return: delay in seconds between first and last sample in buffer static float get_delay(){ return 0.0; }