view mp3lib/equalizer.c @ 33671:a460339acfdf

Fix volume and balance bug. Changing the volume changed the balance as well, because the calculation for the balance was wrong. Additionally, use macro FFMAX() and replace identical code by a call to existing code.
author ib
date Tue, 28 Jun 2011 17:52:30 +0000
parents 0ad2da052b2e
children
line wrap: on
line source

#include "mpg123.h"

void init_spline(float *x, float *y, int n, float *y2)
{
    int i, k;
    float p, qn, sig, un, *u;
    u = malloc(n * sizeof (float));

    y2[0] = u[0] = 0.0;

    for (i = 1; i < n - 1; i++)
    {
        sig = ((float) x[i] - x[i - 1]) / ((float) x[i + 1] - x[i - 1]);
        p = sig * y2[i - 1] + 2.0;
        y2[i] = (sig - 1.0) / p;
        u[i] = (((float) y[i + 1] - y[i]) / (x[i + 1] - x[i])) -
               (((float) y[i] - y[i - 1]) / (x[i] - x[i - 1]));
        u[i] = (6.0 * u[i] / (x[i + 1] - x[i - 1]) - sig * u[i - 1]) / p;
    }
    qn = un = 0.0;

    y2[n - 1] = (un - qn * u[n - 2]) / (qn * y2[n - 2] + 1.0);
    for (k = n - 2; k >= 0; k--)
        y2[k] = y2[k] * y2[k + 1] + u[k];
    free(u);
}

float eval_spline(float xa[], float ya[], float y2a[], int n, float x)
{
    int klo, khi, k;
    float h, b, a;

    klo = 0;
    khi = n - 1;
    while (khi - klo > 1)
    {
        k = (khi + klo) >> 1;
        if (xa[k] > x)
            khi = k;
        else
            klo = k;
    }
    h = xa[khi] - xa[klo];
    a = (xa[khi] - x) / h;
    b = (x - xa[klo]) / h;
    return (a * ya[klo] + b * ya[khi] + ((a * a * a - a) * y2a[klo] + (b * b * b - b) * y2a[khi])
            * (h * h) / 6.0);
}

void mpg123_set_eq(int on, float preamp, float *b)
{
    float x[] =
    {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}, yf[10], val, band[10];
    int bands[] =
    {0, 4, 8, 16, 26, 78, 157, 313, 366, 418};
    int i, j;

    mpg123_info->eq_active = on;
    if (mpg123_info->eq_active)
    {
        for (i = 0; i < 10; i++)
        {
            band[i] = b[i] + preamp;
        }

        init_spline(x, band, 10, yf);
        for (i = 0; i < 9; i++)
        {
            for (j = bands[i]; j < bands[i + 1]; j++)
            {
                val = eval_spline(x, band, yf, 10, i + ((float) (j - bands[i]) * (1.0 / (bands[i + 1] - bands[i]))));
                mpg123_info->eq_mul[j] = pow(2, val / 10.0);
            }
        }
        for (i = bands[9]; i < 576; i++)
            mpg123_info->eq_mul[i] = mpg123_info->eq_mul[bands[9] - 1];
    }
}