view edl.h @ 18693:a4a6b2cf5022

Do not use border for bicubic filter helper texture, since it will cause ATI cards to switch to software mode and be unusable. Double texture size to avoid this causing artefacts. Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless ATI starts supporting this.
author reimar
date Tue, 13 Jun 2006 19:55:20 +0000
parents f580a7755ac5
children 8338eda7af28
line wrap: on
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// EDL version 0.6

#ifndef EDLH
#define EDLH

#define EDL_SKIP 0
#define EDL_MUTE 1

#define EDL_MUTE_START 1
#define EDL_MUTE_END 0

struct edl_record {
  float start_sec;
  float stop_sec;
  float length_sec;
  short action;
  struct edl_record* next;
  struct edl_record* prev;
};

typedef struct edl_record* edl_record_ptr;

extern char *edl_filename; // file to extract EDL entries from (-edl)
extern char *edl_output_filename; // file to put EDL entries in (-edlout)

void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
edl_record_ptr edl_parse_file(void); // fills EDL stack

#endif