Mercurial > mplayer.hg
view libaf/af_delay.c @ 18693:a4a6b2cf5022
Do not use border for bicubic filter helper texture, since it will cause ATI
cards to switch to software mode and be unusable. Double texture size to avoid
this causing artefacts.
Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless
ATI starts supporting this.
author | reimar |
---|---|
date | Tue, 13 Jun 2006 19:55:20 +0000 |
parents | 739ecaea201b |
children | fd6f824ef894 |
line wrap: on
line source
/* This audio filter delays the output signal for the different channels and can be used for simple position panning. Extension for this filter would be a reverb. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include "af.h" #define L 65536 #define UPDATEQI(qi) qi=(qi+1)&(L-1) // Data for specific instances of this filter typedef struct af_delay_s { void* q[AF_NCH]; // Circular queues used for delaying audio signal int wi[AF_NCH]; // Write index int ri; // Read index float d[AF_NCH]; // Delay [ms] }af_delay_t; // Initialization and runtime control static int control(struct af_instance_s* af, int cmd, void* arg) { af_delay_t* s = af->setup; switch(cmd){ case AF_CONTROL_REINIT:{ int i; // Free prevous delay queues for(i=0;i<af->data->nch;i++){ if(s->q[i]) free(s->q[i]); } af->data->rate = ((af_data_t*)arg)->rate; af->data->nch = ((af_data_t*)arg)->nch; af->data->format = ((af_data_t*)arg)->format; af->data->bps = ((af_data_t*)arg)->bps; // Allocate new delay queues for(i=0;i<af->data->nch;i++){ s->q[i] = calloc(L,af->data->bps); if(NULL == s->q[i]) af_msg(AF_MSG_FATAL,"[delay] Out of memory\n"); } return control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET,s->d); } case AF_CONTROL_COMMAND_LINE:{ int n = 1; int i = 0; char* cl = arg; while(n && i < AF_NCH ){ sscanf(cl,"%f:%n",&s->d[i],&n); if(n==0 || cl[n-1] == '\0') break; cl=&cl[n]; i++; } return AF_OK; } case AF_CONTROL_DELAY_LEN | AF_CONTROL_SET:{ int i; if(AF_OK != af_from_ms(AF_NCH, arg, s->wi, af->data->rate, 0.0, 1000.0)) return AF_ERROR; s->ri = 0; for(i=0;i<AF_NCH;i++){ af_msg(AF_MSG_DEBUG0,"[delay] Channel %i delayed by %0.3fms\n", i,clamp(s->d[i],0.0,1000.0)); af_msg(AF_MSG_DEBUG1,"[delay] Channel %i delayed by %i samples\n", i,s->wi[i]); } return AF_OK; } case AF_CONTROL_DELAY_LEN | AF_CONTROL_GET:{ int i; for(i=0;i<AF_NCH;i++){ if(s->ri > s->wi[i]) s->wi[i] = L - (s->ri - s->wi[i]); else s->wi[i] = s->wi[i] - s->ri; } return af_to_ms(AF_NCH, s->wi, arg, af->data->rate); } } return AF_UNKNOWN; } // Deallocate memory static void uninit(struct af_instance_s* af) { int i; if(af->data) free(af->data); for(i=0;i<AF_NCH;i++) if(((af_delay_t*)(af->setup))->q[i]) free(((af_delay_t*)(af->setup))->q[i]); if(af->setup) free(af->setup); } // Filter data through filter static af_data_t* play(struct af_instance_s* af, af_data_t* data) { af_data_t* c = data; // Current working data af_delay_t* s = af->setup; // Setup for this instance int nch = c->nch; // Number of channels int len = c->len/c->bps; // Number of sample in data chunk int ri = 0; int ch,i; for(ch=0;ch<nch;ch++){ switch(c->bps){ case 1:{ int8_t* a = c->audio; int8_t* q = s->q[ch]; int wi = s->wi[ch]; ri = s->ri; for(i=ch;i<len;i+=nch){ q[wi] = a[i]; a[i] = q[ri]; UPDATEQI(wi); UPDATEQI(ri); } s->wi[ch] = wi; break; } case 2:{ int16_t* a = c->audio; int16_t* q = s->q[ch]; int wi = s->wi[ch]; ri = s->ri; for(i=ch;i<len;i+=nch){ q[wi] = a[i]; a[i] = q[ri]; UPDATEQI(wi); UPDATEQI(ri); } s->wi[ch] = wi; break; } case 4:{ int32_t* a = c->audio; int32_t* q = s->q[ch]; int wi = s->wi[ch]; ri = s->ri; for(i=ch;i<len;i+=nch){ q[wi] = a[i]; a[i] = q[ri]; UPDATEQI(wi); UPDATEQI(ri); } s->wi[ch] = wi; break; } } } s->ri = ri; return c; } // Allocate memory and set function pointers static int open(af_instance_t* af){ af->control=control; af->uninit=uninit; af->play=play; af->mul.n=1; af->mul.d=1; af->data=calloc(1,sizeof(af_data_t)); af->setup=calloc(1,sizeof(af_delay_t)); if(af->data == NULL || af->setup == NULL) return AF_ERROR; return AF_OK; } // Description of this filter af_info_t af_info_delay = { "Delay audio filter", "delay", "Anders", "", AF_FLAGS_REENTRANT, open };