Mercurial > mplayer.hg
view libaf/window.h @ 18693:a4a6b2cf5022
Do not use border for bicubic filter helper texture, since it will cause ATI
cards to switch to software mode and be unusable. Double texture size to avoid
this causing artefacts.
Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless
ATI starts supporting this.
author | reimar |
---|---|
date | Tue, 13 Jun 2006 19:55:20 +0000 |
parents | 012426ca576b |
children | 3f0d00abc073 |
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/*============================================================================= // // This software has been released under the terms of the GNU General Public // license. See http://www.gnu.org/copyleft/gpl.html for details. // // Copyright 2001 Anders Johansson ajh@atri.curtin.edu.au // //============================================================================= */ /* Calculates a number of window functions. The following window functions are currently implemented: Boxcar, Triang, Hanning, Hamming, Blackman, Flattop and Kaiser. In the function call n is the number of filter taps and w the buffer in which the filter coefficients will be stored. */ #if !defined _DSP_H # error "Never use <window.h> directly; include <dsp.h> instead" #endif #ifndef _WINDOW_H #define _WINDOW_H 1 extern void af_window_boxcar(int n, _ftype_t* w); extern void af_window_triang(int n, _ftype_t* w); extern void af_window_hanning(int n, _ftype_t* w); extern void af_window_hamming(int n,_ftype_t* w); extern void af_window_blackman(int n,_ftype_t* w); extern void af_window_flattop(int n,_ftype_t* w); extern void af_window_kaiser(int n, _ftype_t* w,_ftype_t b); #endif