Mercurial > mplayer.hg
view loader/dmo/DMO_AudioDecoder.c @ 18693:a4a6b2cf5022
Do not use border for bicubic filter helper texture, since it will cause ATI
cards to switch to software mode and be unusable. Double texture size to avoid
this causing artefacts.
Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless
ATI starts supporting this.
author | reimar |
---|---|
date | Tue, 13 Jun 2006 19:55:20 +0000 |
parents | d026c9bb2938 |
children | 2934974c366a |
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/******************************************************** DirectShow audio decoder Copyright 2001 Eugene Kuznetsov (divx@euro.ru) *********************************************************/ #include "config.h" #ifndef NOAVIFILE_HEADERS #include "audiodecoder.h" #include "except.h" #else #include "libwin32.h" #ifdef WIN32_LOADER #include "ldt_keeper.h" #endif #endif #include "DMO_Filter.h" #include "DMO_AudioDecoder.h" struct _DMO_AudioDecoder { DMO_MEDIA_TYPE m_sOurType, m_sDestType; DMO_Filter* m_pDMO_Filter; char* m_sVhdr; char* m_sVhdr2; int m_iFlushed; }; #include "DMO_AudioDecoder.h" #include <string.h> #include <stdio.h> #include <stdlib.h> #include "../../mp_msg.h" #define __MODULE__ "DirectShow audio decoder" typedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**); extern void print_wave_header(WAVEFORMATEX *h, int verbose_level); DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels) //DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf) { DMO_AudioDecoder *this; int sz; WAVEFORMATEX* pWF; #ifdef WIN32_LOADER Setup_LDT_Keeper(); Setup_FS_Segment(); #endif this = malloc(sizeof(DMO_AudioDecoder)); this->m_iFlushed=1; sz = 18 + wf->cbSize; this->m_sVhdr = malloc(sz); memcpy(this->m_sVhdr, wf, sz); this->m_sVhdr2 = malloc(18); memcpy(this->m_sVhdr2, this->m_sVhdr, 18); pWF = (WAVEFORMATEX*)this->m_sVhdr2; pWF->wFormatTag = 1; pWF->wBitsPerSample = 16; pWF->nChannels = out_channels; pWF->nBlockAlign = 2*pWF->nChannels; //pWF->nChannels * (pWF->wBitsPerSample + 7) / 8; pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec; pWF->cbSize = 0; memset(&this->m_sOurType, 0, sizeof(this->m_sOurType)); this->m_sOurType.majortype=MEDIATYPE_Audio; this->m_sOurType.subtype=MEDIASUBTYPE_PCM; this->m_sOurType.subtype.f1=wf->wFormatTag; this->m_sOurType.formattype=FORMAT_WaveFormatEx; this->m_sOurType.lSampleSize=wf->nBlockAlign; this->m_sOurType.bFixedSizeSamples=1; this->m_sOurType.bTemporalCompression=0; this->m_sOurType.cbFormat=sz; this->m_sOurType.pbFormat=this->m_sVhdr; memset(&this->m_sDestType, 0, sizeof(this->m_sDestType)); this->m_sDestType.majortype=MEDIATYPE_Audio; this->m_sDestType.subtype=MEDIASUBTYPE_PCM; this->m_sDestType.formattype=FORMAT_WaveFormatEx; this->m_sDestType.bFixedSizeSamples=1; this->m_sDestType.bTemporalCompression=0; this->m_sDestType.lSampleSize=pWF->nBlockAlign; this->m_sDestType.cbFormat=18; //pWF->cbSize; this->m_sDestType.pbFormat=this->m_sVhdr2; print_wave_header((WAVEFORMATEX *)this->m_sVhdr, MSGL_V); print_wave_header((WAVEFORMATEX *)this->m_sVhdr2, MSGL_V); this->m_pDMO_Filter = DMO_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType); if( !this->m_pDMO_Filter ) { free(this); return NULL; } return this; } void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this) { free(this->m_sVhdr); free(this->m_sVhdr2); DMO_Filter_Destroy(this->m_pDMO_Filter); free(this); } int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written) { DMO_OUTPUT_DATA_BUFFER db; CMediaBuffer* bufferin; unsigned long written = 0; unsigned long read = 0; int r = 0; if (!in_data || !out_data) return -1; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif //m_pDMO_Filter->m_pMedia->vt->Lock(m_pDMO_Filter->m_pMedia, 1); bufferin = CMediaBufferCreate(in_size, (void*)in_data, in_size, 1); r = this->m_pDMO_Filter->m_pMedia->vt->ProcessInput(this->m_pDMO_Filter->m_pMedia, 0, (IMediaBuffer*)bufferin, (this->m_iFlushed) ? DMO_INPUT_DATA_BUFFERF_SYNCPOINT : 0, 0, 0); if (r == 0){ ((IMediaBuffer*)bufferin)->vt->GetBufferAndLength((IMediaBuffer*)bufferin, 0, &read); this->m_iFlushed = 0; } ((IMediaBuffer*)bufferin)->vt->Release((IUnknown*)bufferin); //printf("RESULTA: %d 0x%x %ld %d %d\n", r, r, read, m_iFlushed, out_size); if (r == 0 || (unsigned)r == DMO_E_NOTACCEPTING){ unsigned long status = 0; /* something for process */ db.rtTimestamp = 0; db.rtTimelength = 0; db.dwStatus = 0; db.pBuffer = (IMediaBuffer*) CMediaBufferCreate(out_size, out_data, 0, 0); //printf("OUTSIZE %d\n", out_size); r = this->m_pDMO_Filter->m_pMedia->vt->ProcessOutput(this->m_pDMO_Filter->m_pMedia, 0, 1, &db, &status); ((IMediaBuffer*)db.pBuffer)->vt->GetBufferAndLength((IMediaBuffer*)db.pBuffer, 0, &written); ((IMediaBuffer*)db.pBuffer)->vt->Release((IUnknown*)db.pBuffer); //printf("RESULTB: %d 0x%x %ld\n", r, r, written); //printf("Converted %d -> %d\n", in_size, out_size); } else if (in_size > 0) printf("ProcessInputError r:0x%x=%d\n", r, r); if (size_read) *size_read = read; if (size_written) *size_written = written; return r; } int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size) { // unsigned long inputs, outputs; // Setup_FS_Segment(); // this->m_pDMO_Filter->m_pMedia->vt->GetOutputSizeInfo(this->m_pDMO_Filter->m_pMedia, 0, &inputs, &outputs); return ((WAVEFORMATEX*)this->m_sVhdr)->nBlockAlign*4; }