view loader/dshow/DS_Filter.h @ 18693:a4a6b2cf5022

Do not use border for bicubic filter helper texture, since it will cause ATI cards to switch to software mode and be unusable. Double texture size to avoid this causing artefacts. Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless ATI starts supporting this.
author reimar
date Tue, 13 Jun 2006 19:55:20 +0000
parents e3bbf44dbab2
children 49f01f8fbd60
line wrap: on
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#ifndef DS_FILTER_H
#define DS_FILTER_H

#include "inputpin.h"
#include "outputpin.h"

#if defined(__cplusplus)
extern "C" {
#endif

/**
   User will allocate and fill format structures, call Create(),
   and then set up m_pAll.
 **/

typedef struct _DS_Filter DS_Filter;
struct _DS_Filter
{
    int m_iHandle;
    IBaseFilter* m_pFilter;
    IPin* m_pInputPin;
    IPin* m_pOutputPin;

    CBaseFilter* m_pSrcFilter;
    CBaseFilter2* m_pParentFilter;
    IPin* m_pOurInput;
    COutputPin* m_pOurOutput;

    AM_MEDIA_TYPE *m_pOurType, *m_pDestType;
    IMemAllocator* m_pAll;
    IMemInputPin* m_pImp;

    void ( *Start )(DS_Filter*);
    void ( *Stop )(DS_Filter*);
};

DS_Filter* DS_FilterCreate(const char* dllname, const GUID* id,
			   AM_MEDIA_TYPE* in_fmt, AM_MEDIA_TYPE* out_fmt);
void DS_Filter_Destroy(DS_Filter* This);

#if defined(__cplusplus)
}
#endif

#endif /* DS_FILTER_H */