view loader/loader.h @ 18693:a4a6b2cf5022

Do not use border for bicubic filter helper texture, since it will cause ATI cards to switch to software mode and be unusable. Double texture size to avoid this causing artefacts. Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless ATI starts supporting this.
author reimar
date Tue, 13 Jun 2006 19:55:20 +0000
parents f5537cc95b02
children 0783dd397f74
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/********************************************************

	Win32 binary loader interface
	Copyright 2000 Eugene Kuznetsov (divx@euro.ru)
	Shamelessly stolen from Wine project

*********************************************************/

/*
 * Modified for use with MPlayer, detailed CVS changelog at
 * http://www.mplayerhq.hu/cgi-bin/cvsweb.cgi/main/
 * $Id$
 */

#ifndef _LOADER_H
#define _LOADER_H

#ifdef __cplusplus
extern "C" {
#endif

#include "wine/windef.h"
#include "wine/driver.h"
#include "wine/mmreg.h"
#include "wine/vfw.h"
#include "wine/msacm.h"

unsigned int _GetPrivateProfileIntA(const char* appname, const char* keyname, int default_value, const char* filename);
int _GetPrivateProfileStringA(const char* appname, const char* keyname,
	const char* def_val, char* dest, unsigned int len, const char* filename);
int _WritePrivateProfileStringA(const char* appname, const char* keyname,
	const char* string, const char* filename);

INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id,
                            LPSTR buffer, INT buflen );

#ifdef __cplusplus
}
#endif
#endif /* __LOADER_H */