view tremor/registry.c @ 18693:a4a6b2cf5022

Do not use border for bicubic filter helper texture, since it will cause ATI cards to switch to software mode and be unusable. Double texture size to avoid this causing artefacts. Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless ATI starts supporting this.
author reimar
date Tue, 13 Jun 2006 19:55:20 +0000
parents 8631a3803289
children cd6b211be811
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 * ALL REDISTRIBUTION RIGHTS RESERVED.                              *
 *                                                                  *
 ********************************************************************

 function: registry for floor, res backends and channel mappings

 ********************************************************************/

#include "ivorbiscodec.h"
#include "codec_internal.h"
#include "registry.h"
#include "misc.h"


/* seems like major overkill now; the backend numbers will grow into
   the infrastructure soon enough */

extern vorbis_func_floor     floor0_exportbundle;
extern vorbis_func_floor     floor1_exportbundle;
extern vorbis_func_residue   residue0_exportbundle;
extern vorbis_func_residue   residue1_exportbundle;
extern vorbis_func_residue   residue2_exportbundle;
extern vorbis_func_mapping   mapping0_exportbundle;

vorbis_func_floor     *_floor_P[]={
  &floor0_exportbundle,
  &floor1_exportbundle,
};

vorbis_func_residue   *_residue_P[]={
  &residue0_exportbundle,
  &residue1_exportbundle,
  &residue2_exportbundle,
};

vorbis_func_mapping   *_mapping_P[]={
  &mapping0_exportbundle,
};