Mercurial > mplayer.hg
view tremor/registry.c @ 18693:a4a6b2cf5022
Do not use border for bicubic filter helper texture, since it will cause ATI
cards to switch to software mode and be unusable. Double texture size to avoid
this causing artefacts.
Note: yuv=6 will not be changed, so it will stay unusable with ATI cards unless
ATI starts supporting this.
author | reimar |
---|---|
date | Tue, 13 Jun 2006 19:55:20 +0000 |
parents | 8631a3803289 |
children | cd6b211be811 |
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/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * ALL REDISTRIBUTION RIGHTS RESERVED. * * * ******************************************************************** function: registry for floor, res backends and channel mappings ********************************************************************/ #include "ivorbiscodec.h" #include "codec_internal.h" #include "registry.h" #include "misc.h" /* seems like major overkill now; the backend numbers will grow into the infrastructure soon enough */ extern vorbis_func_floor floor0_exportbundle; extern vorbis_func_floor floor1_exportbundle; extern vorbis_func_residue residue0_exportbundle; extern vorbis_func_residue residue1_exportbundle; extern vorbis_func_residue residue2_exportbundle; extern vorbis_func_mapping mapping0_exportbundle; vorbis_func_floor *_floor_P[]={ &floor0_exportbundle, &floor1_exportbundle, }; vorbis_func_residue *_residue_P[]={ &residue0_exportbundle, &residue1_exportbundle, &residue2_exportbundle, }; vorbis_func_mapping *_mapping_P[]={ &mapping0_exportbundle, };