view loader/wine/windows.h @ 33736:a5a54c7a15ce

Fix the precision loss in float -> 32bit conversion case, introduced by my earlier commit. Instead use method proposed by Reimar. Also, avoid using ldexp, it is slower than multiply with constant.
author iive
date Wed, 06 Jul 2011 23:35:39 +0000
parents 26f673ba0675
children
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#ifndef MPLAYER_WINDOWS_H
#define MPLAYER_WINDOWS_H

#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "shell.h"
#include "winreg.h"
#include "winnetwk.h"
#include "winver.h"
#include "lzexpand.h"
#include "shellapi.h"
#include "ole2.h"
#include "winnls.h"
#include "objbase.h"
#include "winspool.h"

#if 0
  Where does this belong? Nobody uses this stuff anyway.
typedef struct {
	BYTE i;  /* much more .... */
} KANJISTRUCT;
typedef KANJISTRUCT *LPKANJISTRUCT;
typedef KANJISTRUCT *NPKANJISTRUCT;
typedef KANJISTRUCT *PKANJISTRUCT;


#endif /* 0 */

#endif /* MPLAYER_WINDOWS_H */