Mercurial > mplayer.hg
view libao2/ao_openal.c @ 23510:a6c619ee9d30
Teletext support for tv:// (v4l and v4l2 only)
modified patch from Otvos Attila oattila at chello dot hu
Module uses zvbi library for all low-level VBI operations (like I/O with vbi
device, converting vbi pages into usefull vbi_page stuctures, rendering them
into RGB32 images).
All teletext related stuff (except properties, slave commands and rendering
osd in text mode or RGB32 rendered teletext pages in spu mode) is implemented
in tvi_vbi.c
New properties:
teletext_page - switching between pages
teletext_mode - switch between on/off/opaque/transparent modes
teletext_format - (currently read-only) allows to get format info
(black/white,gray,text)
teletext_half_page - trivial zooming (displaying top/bottom half of teletext
page)
New slave commands:
teletext_add_dec - user interface for jumping to any page by editing page number
interactively
teletext_go_link - goes though links, specified on current page
author | voroshil |
---|---|
date | Sun, 10 Jun 2007 00:06:12 +0000 |
parents | a29ae9b13a50 |
children | acfe034e5386 |
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/* * ao_openal.c - OpenAL audio output driver for MPlayer * * This driver is under the same license as MPlayer. * (http://www.mplayerhq.hu) * * Copyleft 2006 by Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de) */ #include "config.h" #include <stdlib.h> #include <stdio.h> #include <inttypes.h> #ifdef OPENAL_AL_H #include <OpenAL/alc.h> #include <OpenAL/al.h> #else #include <AL/alc.h> #include <AL/al.h> #endif #include "mp_msg.h" #include "help_mp.h" #include "audio_out.h" #include "audio_out_internal.h" #include "libaf/af_format.h" #include "osdep/timer.h" #include "subopt-helper.h" static ao_info_t info = { "OpenAL audio output", "openal", "Reimar Döffinger <Reimar.Doeffinger@stud.uni-karlsruhe.de>", "" }; LIBAO_EXTERN(openal) #define MAX_CHANS 6 #define NUM_BUF 128 #define CHUNK_SIZE 512 static ALuint buffers[MAX_CHANS][NUM_BUF]; static ALuint sources[MAX_CHANS]; static int cur_buf[MAX_CHANS]; static int unqueue_buf[MAX_CHANS]; static int16_t *tmpbuf; static int control(int cmd, void *arg) { switch (cmd) { case AOCONTROL_GET_VOLUME: case AOCONTROL_SET_VOLUME: { ALfloat volume; ao_control_vol_t *vol = (ao_control_vol_t *)arg; if (cmd == AOCONTROL_SET_VOLUME) { volume = (vol->left + vol->right) / 200.0; alListenerf(AL_GAIN, volume); } alGetListenerf(AL_GAIN, &volume); vol->left = vol->right = volume * 100; return CONTROL_TRUE; } } return CONTROL_UNKNOWN; } /** * \brief print suboption usage help */ static void print_help(void) { mp_msg(MSGT_AO, MSGL_FATAL, "\n-ao openal commandline help:\n" "Example: mplayer -ao openal\n" "\nOptions:\n" ); } static int init(int rate, int channels, int format, int flags) { float position[3] = {0, 0, 0}; float direction[6] = {0, 0, 1, 0, -1, 0}; float sppos[6][3] = { {-1, 0, 0.5}, {1, 0, 0.5}, {-1, 0, -1}, {1, 0, -1}, {0, 0, 1}, {0, 0, 0.1}, }; ALCdevice *dev = NULL; ALCcontext *ctx = NULL; ALCint freq = 0; ALCint attribs[] = {ALC_FREQUENCY, rate, 0, 0}; int i; opt_t subopts[] = { {NULL} }; if (subopt_parse(ao_subdevice, subopts) != 0) { print_help(); return 0; } if (channels > MAX_CHANS) { mp_msg(MSGT_AO, MSGL_FATAL, "[OpenAL] Invalid number of channels: %i\n", channels); goto err_out; } dev = alcOpenDevice(NULL); if (!dev) { mp_msg(MSGT_AO, MSGL_FATAL, "[OpenAL] could not open device\n"); goto err_out; } ctx = alcCreateContext(dev, attribs); alcMakeContextCurrent(ctx); alListenerfv(AL_POSITION, position); alListenerfv(AL_ORIENTATION, direction); alGenSources(channels, sources); for (i = 0; i < channels; i++) { cur_buf[i] = 0; unqueue_buf[i] = 0; alGenBuffers(NUM_BUF, buffers[i]); alSourcefv(sources[i], AL_POSITION, sppos[i]); alSource3f(sources[i], AL_VELOCITY, 0, 0, 0); } if (channels == 1) alSource3f(sources[0], AL_POSITION, 0, 0, 1); ao_data.channels = channels; alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq); if (alcGetError(dev) == ALC_NO_ERROR && freq) rate = freq; ao_data.samplerate = rate; ao_data.format = AF_FORMAT_S16_NE; ao_data.bps = channels * rate * 2; ao_data.buffersize = CHUNK_SIZE * NUM_BUF; ao_data.outburst = channels * CHUNK_SIZE; tmpbuf = malloc(CHUNK_SIZE); return 1; err_out: return 0; } // close audio device static void uninit(int immed) { ALCcontext *ctx = alcGetCurrentContext(); ALCdevice *dev = alcGetContextsDevice(ctx); free(tmpbuf); if (!immed) { ALint state; alGetSourcei(sources[0], AL_SOURCE_STATE, &state); while (state == AL_PLAYING) { usec_sleep(10000); alGetSourcei(sources[0], AL_SOURCE_STATE, &state); } } reset(); alcMakeContextCurrent(NULL); alcDestroyContext(ctx); alcCloseDevice(dev); } static void unqueue_buffers(void) { ALint p; int s, i; for (s = 0; s < ao_data.channels; s++) { alGetSourcei(sources[s], AL_BUFFERS_PROCESSED, &p); for (i = 0; i < p; i++) { alSourceUnqueueBuffers(sources[s], 1, &buffers[s][unqueue_buf[s]]); unqueue_buf[s] = (unqueue_buf[s] + 1) % NUM_BUF; } } } /** * \brief stop playing and empty buffers (for seeking/pause) */ static void reset(void) { alSourceRewindv(ao_data.channels, sources); unqueue_buffers(); } /** * \brief stop playing, keep buffers (for pause) */ static void audio_pause(void) { alSourcePausev(ao_data.channels, sources); } /** * \brief resume playing, after audio_pause() */ static void audio_resume(void) { alSourcePlayv(ao_data.channels, sources); } static int get_space(void) { ALint queued; unqueue_buffers(); alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued); return (NUM_BUF - queued) * CHUNK_SIZE * ao_data.channels; } /** * \brief write data into buffer and reset underrun flag */ static int play(void *data, int len, int flags) { ALint state; int i, j, k; int ch; int16_t *d = data; len /= ao_data.outburst; for (i = 0; i < len; i++) { for (ch = 0; ch < ao_data.channels; ch++) { for (j = 0, k = ch; j < CHUNK_SIZE / 2; j++, k += ao_data.channels) tmpbuf[j] = d[k]; alBufferData(buffers[ch][cur_buf[ch]], AL_FORMAT_MONO16, tmpbuf, CHUNK_SIZE, ao_data.samplerate); alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]); cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF; } d += ao_data.channels * CHUNK_SIZE / 2; } alGetSourcei(sources[0], AL_SOURCE_STATE, &state); if (state != AL_PLAYING) // checked here in case of an underrun alSourcePlayv(ao_data.channels, sources); return len * ao_data.outburst; } static float get_delay(void) { ALint queued; unqueue_buffers(); alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued); return queued * CHUNK_SIZE / 2 / (float)ao_data.samplerate; }