Mercurial > mplayer.hg
view libmpcodecs/ad_qtaudio.c @ 23510:a6c619ee9d30
Teletext support for tv:// (v4l and v4l2 only)
modified patch from Otvos Attila oattila at chello dot hu
Module uses zvbi library for all low-level VBI operations (like I/O with vbi
device, converting vbi pages into usefull vbi_page stuctures, rendering them
into RGB32 images).
All teletext related stuff (except properties, slave commands and rendering
osd in text mode or RGB32 rendered teletext pages in spu mode) is implemented
in tvi_vbi.c
New properties:
teletext_page - switching between pages
teletext_mode - switch between on/off/opaque/transparent modes
teletext_format - (currently read-only) allows to get format info
(black/white,gray,text)
teletext_half_page - trivial zooming (displaying top/bottom half of teletext
page)
New slave commands:
teletext_add_dec - user interface for jumping to any page by editing page number
interactively
teletext_go_link - goes though links, specified on current page
author | voroshil |
---|---|
date | Sun, 10 Jun 2007 00:06:12 +0000 |
parents | a033e5519802 |
children | e402c7730fcf |
line wrap: on
line source
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <inttypes.h> #include "config.h" #ifdef MACOSX #include <QuickTime/QuickTimeComponents.h> #endif #include "mp_msg.h" #include "loader/wine/windef.h" #include "ad_internal.h" #include "bswap.h" #ifdef WIN32_LOADER #include "loader/ldt_keeper.h" #endif static ad_info_t info = { "QuickTime Audio Decoder", "qtaudio", "A'rpi", "Sascha Sommer", "uses win32 quicktime DLLs" }; LIBAD_EXTERN(qtaudio) #if !defined(MACOSX) typedef struct OpaqueSoundConverter* SoundConverter; typedef unsigned long OSType; typedef unsigned long UnsignedFixed; typedef uint8_t Byte; typedef struct SoundComponentData { long flags; OSType format; short numChannels; short sampleSize; UnsignedFixed sampleRate; long sampleCount; Byte * buffer; long reserved; }SoundComponentData; typedef int (__cdecl* LPFUNC1)(long flag); typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *); typedef int (__cdecl* LPFUNC3)(SoundConverter sc); typedef int (__cdecl* LPFUNC4)(void); typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr); typedef int (__cdecl* LPFUNC6)(SoundConverter sc, unsigned long inputBytesTarget, unsigned long *inputFrames, unsigned long *inputBytes, unsigned long *outputBytes ); typedef int (__cdecl* LPFUNC7)(SoundConverter sc, const void *inputPtr, unsigned long inputFrames, void *outputPtr, unsigned long *outputFrames, unsigned long *outputBytes ); typedef int (__cdecl* LPFUNC8)(SoundConverter sc, void *outputPtr, unsigned long *outputFrames, unsigned long *outputBytes); typedef int (__cdecl* LPFUNC9)(SoundConverter sc) ; static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qts static HINSTANCE qtml_dll; static LPFUNC1 InitializeQTML; static LPFUNC2 SoundConverterOpen; static LPFUNC3 SoundConverterClose; static LPFUNC4 TerminateQTML; static LPFUNC5 SoundConverterSetInfo; static LPFUNC6 SoundConverterGetBufferSizes; static LPFUNC7 SoundConverterConvertBuffer; static LPFUNC8 SoundConverterEndConversion; static LPFUNC9 SoundConverterBeginConversion; #define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave') HMODULE WINAPI LoadLibraryA(LPCSTR); FARPROC WINAPI GetProcAddress(HMODULE,LPCSTR); int WINAPI FreeLibrary(HMODULE); static int loader_init() { #ifdef WIN32_LOADER Setup_LDT_Keeper(); #endif //preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll qtime_qts = LoadLibraryA("QuickTime.qts"); if( qtime_qts == (HMODULE)NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" ); return 1; } qtml_dll = LoadLibraryA("qtmlClient.dll"); if( qtml_dll == (HMODULE)NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" ); return 1; } #if 1 InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML"); if ( InitializeQTML == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n"); return 1; } SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen"); if ( SoundConverterOpen == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n"); return 1; } SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose"); if ( SoundConverterClose == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n"); return 1; } TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML"); if ( TerminateQTML == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n"); return 1; } SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo"); if ( SoundConverterSetInfo == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n"); return 1; } SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes"); if ( SoundConverterGetBufferSizes == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n"); return 1; } SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer"); if ( SoundConverterConvertBuffer == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n"); return 1; } SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion"); if ( SoundConverterEndConversion == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n"); return 1; } SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion"); if ( SoundConverterBeginConversion == NULL ) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n"); return 1; } #endif mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n"); return 0; } #endif /* #if !defined(MACOSX) */ static SoundConverter myConverter = NULL; static SoundComponentData InputFormatInfo,OutputFormatInfo; static int InFrameSize; static int OutFrameSize; static int preinit(sh_audio_t *sh){ int error; unsigned long FramesToGet=0; //how many frames the demuxer has to get unsigned long InputBufferSize=0; //size of the input buffer unsigned long OutputBufferSize=0; //size of the output buffer unsigned long WantedBufferSize=0; //the size you want your buffers to be #ifdef MACOSX EnterMovies(); #else if(loader_init()) return 0; // failed to load DLL mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n"); error = InitializeQTML(6+16); if(error){ mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error); return 0; } #endif #if 1 OutputFormatInfo.flags = InputFormatInfo.flags = 0; OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0; OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL; OutputFormatInfo.reserved = InputFormatInfo.reserved = 0; OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels; InputFormatInfo.sampleSize = sh->wf->wBitsPerSample; OutputFormatInfo.sampleSize = 16; OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec; InputFormatInfo.format = bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4'); OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE'); error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error); if(error) return 0; if(sh->codecdata){ error = SoundConverterSetInfo(myConverter,siDecompressionParams,sh->codecdata); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error); // if(error) return 0; } WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2; error = SoundConverterGetBufferSizes(myConverter, WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize = %li\n",InputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet); InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet; OutFrameSize=OutputBufferSize/FramesToGet; mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize); error = SoundConverterBeginConversion(myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error); if(error) return 0; sh->audio_out_minsize=OutputBufferSize; sh->audio_in_minsize=InputBufferSize; sh->channels=sh->wf->nChannels; sh->samplerate=sh->wf->nSamplesPerSec; sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8; sh->i_bps=sh->wf->nAvgBytesPerSec; //InputBufferSize*WantedBufferSize/OutputBufferSize; #endif if(sh->format==0x3343414D){ // MACE 3:1 sh->ds->ss_div = 2*3; // 1 samples/packet sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet } else if(sh->format==0x3643414D){ // MACE 6:1 sh->ds->ss_div = 2*6; // 1 samples/packet sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet } return 1; // return values: 1=OK 0=ERROR } static int init(sh_audio_t *sh_audio){ return 1; // return values: 1=OK 0=ERROR } static void uninit(sh_audio_t *sh){ int error; unsigned long ConvertedFrames=0; unsigned long ConvertedBytes=0; error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error); error = SoundConverterClose(myConverter); mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error); // error = TerminateQTML(); // printf("TerminateQTML:%i\n",error); // FreeLibrary( qtml_dll ); // qtml_dll = NULL; // FreeLibrary( qtime_qts ); // qtime_qts = NULL; // printf("qt dll loader uninit done\n"); #ifdef MACOSX ExitMovies(); #endif } static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){ int error; unsigned long FramesToGet=0; //how many frames the demuxer has to get unsigned long InputBufferSize=0; //size of the input buffer unsigned long ConvertedFrames=0; unsigned long ConvertedBytes=0; FramesToGet=minlen/OutFrameSize; if(FramesToGet*OutFrameSize<minlen && (FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet; if(FramesToGet*InFrameSize>sh->a_in_buffer_size) FramesToGet=sh->a_in_buffer_size/InFrameSize; InputBufferSize=FramesToGet*InFrameSize; // printf("FramesToGet = %li (%li -> %li bytes)\n",FramesToGet, // InputBufferSize, FramesToGet*OutFrameSize); if(InputBufferSize>sh->a_in_buffer_len){ int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len], InputBufferSize-sh->a_in_buffer_len); if(x>0) sh->a_in_buffer_len+=x; if(InputBufferSize>sh->a_in_buffer_len) FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data! } // printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n", // myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes); error = SoundConverterConvertBuffer(myConverter,sh->a_in_buffer, FramesToGet,buf,&ConvertedFrames,&ConvertedBytes); // printf("SoundConverterConvertBuffer:%i\n",error); // printf("ConvertedFrames = %li\n",ConvertedFrames); // printf("ConvertedBytes = %li\n",ConvertedBytes); // InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!! InputBufferSize=FramesToGet*InFrameSize; sh->a_in_buffer_len-=InputBufferSize; if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen... else if(sh->a_in_buffer_len>0){ memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len); } return ConvertedBytes; } static int control(sh_audio_t *sh,int cmd,void* arg, ...){ // various optional functions you MAY implement: return CONTROL_UNKNOWN; }