view libmpdemux/stheader.h @ 23510:a6c619ee9d30

Teletext support for tv:// (v4l and v4l2 only) modified patch from Otvos Attila oattila at chello dot hu Module uses zvbi library for all low-level VBI operations (like I/O with vbi device, converting vbi pages into usefull vbi_page stuctures, rendering them into RGB32 images). All teletext related stuff (except properties, slave commands and rendering osd in text mode or RGB32 rendered teletext pages in spu mode) is implemented in tvi_vbi.c New properties: teletext_page - switching between pages teletext_mode - switch between on/off/opaque/transparent modes teletext_format - (currently read-only) allows to get format info (black/white,gray,text) teletext_half_page - trivial zooming (displaying top/bottom half of teletext page) New slave commands: teletext_add_dec - user interface for jumping to any page by editing page number interactively teletext_go_link - goes though links, specified on current page
author voroshil
date Sun, 10 Jun 2007 00:06:12 +0000
parents b6aa3eedf49b
children 20673742a6e7
line wrap: on
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#ifndef __ST_HEADER_H
#define __ST_HEADER_H 1

#include "aviheader.h"
#include "ms_hdr.h"

// Stream headers:

typedef struct {
  int aid;
  demux_stream_t *ds;
  struct codecs_st *codec;
  unsigned int format;
  int inited;
  float stream_delay; // number of seconds stream should be delayed (according to dwStart or similar)
  // output format:
  int sample_format;
  int samplerate;
  int samplesize;
  int channels;
  int o_bps; // == samplerate*samplesize*channels   (uncompr. bytes/sec)
  int i_bps; // == bitrate  (compressed bytes/sec)
  // in buffers:
  int audio_in_minsize;	// max. compressed packet size (== min. in buffer size)
  char* a_in_buffer;
  int a_in_buffer_len;
  int a_in_buffer_size;
  // decoder buffers:
  int audio_out_minsize; // max. uncompressed packet size (==min. out buffsize)
  char* a_buffer;
  int a_buffer_len;
  int a_buffer_size;
  // output buffers:
  char* a_out_buffer;
  int a_out_buffer_len;
  int a_out_buffer_size;
//  void* audio_out;        // the audio_out handle, used for this audio stream
  void* afilter;          // the audio filter stream
  struct ad_functions_s* ad_driver;
#ifdef DYNAMIC_PLUGINS
  void *dec_handle;
#endif
  // win32-compatible codec parameters:
  AVIStreamHeader audio;
  WAVEFORMATEX* wf;
  // codec-specific:
  void* context; // codec-specific stuff (usually HANDLE or struct pointer)
  unsigned char* codecdata; // extra header data passed from demuxer to codec
  int codecdata_len;
  double pts;  // last known pts value in output from decoder
  int pts_bytes; // bytes output by decoder after last known pts
} sh_audio_t;

typedef struct {
  int vid;
  demux_stream_t *ds;
  struct codecs_st *codec;
  unsigned int format;
  int inited;
  float timer;		  // absolute time in video stream, since last start/seek
  float stream_delay; // number of seconds stream should be delayed (according to dwStart or similar)
  // frame counters:
  float num_frames;       // number of frames played
  int num_frames_decoded; // number of frames decoded
  // timing (mostly for mpeg):
  double pts;     // predicted/interpolated PTS of the current frame
  double i_pts;   // PTS for the _next_ I/P frame
  float next_frame_time;
  double last_pts;
  double buffered_pts[20];
  int num_buffered_pts;
  // output format: (set by demuxer)
  float fps;              // frames per second (set only if constant fps)
  float frametime;        // 1/fps
  float aspect;           // aspect ratio stored in the file (for prescaling)
  int i_bps;              // == bitrate  (compressed bytes/sec)
  int disp_w,disp_h;      // display size (filled by fileformat parser)
  // output driver/filters: (set by libmpcodecs core)
  unsigned int outfmtidx;
  void* video_out;        // the video_out handle, used for this video stream
  void* vfilter;          // the video filter chain, used for this video stream
  int vf_inited;
#ifdef DYNAMIC_PLUGINS
  void *dec_handle;
#endif
  // win32-compatible codec parameters:
  AVIStreamHeader video;
  BITMAPINFOHEADER* bih;
  void* ImageDesc; // for quicktime codecs
  // codec-specific:
  void* context;   // codec-specific stuff (usually HANDLE or struct pointer)
} sh_video_t;

typedef struct {
  int sid;
  char type;                    // t = text, v = VobSub, a = SSA/ASS
  int has_palette;              // If we have a valid palette
  unsigned int palette[16];     // for VobSubs
  int width, height;            // for VobSubs
  int custom_colors;
  unsigned int colors[4];
  int forced_subs_only;
#ifdef USE_ASS
  ass_track_t* ass_track;  // for SSA/ASS streams (type == 'a')
#endif
} sh_sub_t;

// demuxer.c:
#define new_sh_audio(d, i) new_sh_audio_aid(d, i, i)
sh_audio_t* new_sh_audio_aid(demuxer_t *demuxer,int id,int aid);
#define new_sh_video(d, i) new_sh_video_vid(d, i, i)
sh_video_t* new_sh_video_vid(demuxer_t *demuxer,int id,int vid);
#define new_sh_sub(d, i) new_sh_sub_sid(d, i, i)
sh_sub_t *new_sh_sub_sid(demuxer_t *demuxer, int id, int sid);
void free_sh_audio(demuxer_t *demuxer, int id);
void free_sh_video(sh_video_t *sh);

// video.c:
int video_read_properties(sh_video_t *sh_video);
int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps);

#endif