view mp3lib/dct64_i386.c @ 23510:a6c619ee9d30

Teletext support for tv:// (v4l and v4l2 only) modified patch from Otvos Attila oattila at chello dot hu Module uses zvbi library for all low-level VBI operations (like I/O with vbi device, converting vbi pages into usefull vbi_page stuctures, rendering them into RGB32 images). All teletext related stuff (except properties, slave commands and rendering osd in text mode or RGB32 rendered teletext pages in spu mode) is implemented in tvi_vbi.c New properties: teletext_page - switching between pages teletext_mode - switch between on/off/opaque/transparent modes teletext_format - (currently read-only) allows to get format info (black/white,gray,text) teletext_half_page - trivial zooming (displaying top/bottom half of teletext page) New slave commands: teletext_add_dec - user interface for jumping to any page by editing page number interactively teletext_go_link - goes though links, specified on current page
author voroshil
date Sun, 10 Jun 2007 00:06:12 +0000
parents 0783dd397f74
children
line wrap: on
line source

/*
 * Modified for use with MPlayer, for details see the changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 * $Id$
 */

/*
 * Discrete Cosine Tansform (DCT) for subband synthesis
 * optimized for machines with no auto-increment.
 * The performance is highly compiler dependend. Maybe
 * the mpg123_dct64.c version for 'normal' processor may be faster
 * even for Intel processors.
 */

#include "mpg123.h"

static void mpg123_dct64_1(real * out0, real * out1, real * b1, real * b2, real * samples)
{

        {
                register real *costab = mp3lib_pnts[0];

                b1[0x00] = samples[0x00] + samples[0x1F];
                b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0];

                b1[0x01] = samples[0x01] + samples[0x1E];
                b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1];

                b1[0x02] = samples[0x02] + samples[0x1D];
                b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2];

                b1[0x03] = samples[0x03] + samples[0x1C];
                b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3];

                b1[0x04] = samples[0x04] + samples[0x1B];
                b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4];

                b1[0x05] = samples[0x05] + samples[0x1A];
                b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5];

                b1[0x06] = samples[0x06] + samples[0x19];
                b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6];

                b1[0x07] = samples[0x07] + samples[0x18];
                b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7];

                b1[0x08] = samples[0x08] + samples[0x17];
                b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8];

                b1[0x09] = samples[0x09] + samples[0x16];
                b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9];

                b1[0x0A] = samples[0x0A] + samples[0x15];
                b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA];

                b1[0x0B] = samples[0x0B] + samples[0x14];
                b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB];

                b1[0x0C] = samples[0x0C] + samples[0x13];
                b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC];

                b1[0x0D] = samples[0x0D] + samples[0x12];
                b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD];

                b1[0x0E] = samples[0x0E] + samples[0x11];
                b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE];

                b1[0x0F] = samples[0x0F] + samples[0x10];
                b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF];
        }

        {
                register real *costab = mp3lib_pnts[1];

                b2[0x00] = b1[0x00] + b1[0x0F];
                b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0];
                b2[0x01] = b1[0x01] + b1[0x0E];
                b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1];
                b2[0x02] = b1[0x02] + b1[0x0D];
                b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2];
                b2[0x03] = b1[0x03] + b1[0x0C];
                b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3];
                b2[0x04] = b1[0x04] + b1[0x0B];
                b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4];
                b2[0x05] = b1[0x05] + b1[0x0A];
                b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5];
                b2[0x06] = b1[0x06] + b1[0x09];
                b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6];
                b2[0x07] = b1[0x07] + b1[0x08];
                b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7];

                b2[0x10] = b1[0x10] + b1[0x1F];
                b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0];
                b2[0x11] = b1[0x11] + b1[0x1E];
                b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1];
                b2[0x12] = b1[0x12] + b1[0x1D];
                b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2];
                b2[0x13] = b1[0x13] + b1[0x1C];
                b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3];
                b2[0x14] = b1[0x14] + b1[0x1B];
                b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4];
                b2[0x15] = b1[0x15] + b1[0x1A];
                b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5];
                b2[0x16] = b1[0x16] + b1[0x19];
                b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6];
                b2[0x17] = b1[0x17] + b1[0x18];
                b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7];
        }

        {
                register real *costab = mp3lib_pnts[2];

                b1[0x00] = b2[0x00] + b2[0x07];
                b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0];
                b1[0x01] = b2[0x01] + b2[0x06];
                b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1];
                b1[0x02] = b2[0x02] + b2[0x05];
                b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2];
                b1[0x03] = b2[0x03] + b2[0x04];
                b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3];

                b1[0x08] = b2[0x08] + b2[0x0F];
                b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0];
                b1[0x09] = b2[0x09] + b2[0x0E];
                b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1];
                b1[0x0A] = b2[0x0A] + b2[0x0D];
                b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2];
                b1[0x0B] = b2[0x0B] + b2[0x0C];
                b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3];

                b1[0x10] = b2[0x10] + b2[0x17];
                b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0];
                b1[0x11] = b2[0x11] + b2[0x16];
                b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1];
                b1[0x12] = b2[0x12] + b2[0x15];
                b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2];
                b1[0x13] = b2[0x13] + b2[0x14];
                b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3];

                b1[0x18] = b2[0x18] + b2[0x1F];
                b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0];
                b1[0x19] = b2[0x19] + b2[0x1E];
                b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1];
                b1[0x1A] = b2[0x1A] + b2[0x1D];
                b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2];
                b1[0x1B] = b2[0x1B] + b2[0x1C];
                b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3];
        }

        {
                register real const cos0 = mp3lib_pnts[3][0];
                register real const cos1 = mp3lib_pnts[3][1];

                b2[0x00] = b1[0x00] + b1[0x03];
                b2[0x03] = (b1[0x00] - b1[0x03]) * cos0;
                b2[0x01] = b1[0x01] + b1[0x02];
                b2[0x02] = (b1[0x01] - b1[0x02]) * cos1;

                b2[0x04] = b1[0x04] + b1[0x07];
                b2[0x07] = (b1[0x07] - b1[0x04]) * cos0;
                b2[0x05] = b1[0x05] + b1[0x06];
                b2[0x06] = (b1[0x06] - b1[0x05]) * cos1;

                b2[0x08] = b1[0x08] + b1[0x0B];
                b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0;
                b2[0x09] = b1[0x09] + b1[0x0A];
                b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1;

                b2[0x0C] = b1[0x0C] + b1[0x0F];
                b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0;
                b2[0x0D] = b1[0x0D] + b1[0x0E];
                b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1;

                b2[0x10] = b1[0x10] + b1[0x13];
                b2[0x13] = (b1[0x10] - b1[0x13]) * cos0;
                b2[0x11] = b1[0x11] + b1[0x12];
                b2[0x12] = (b1[0x11] - b1[0x12]) * cos1;

                b2[0x14] = b1[0x14] + b1[0x17];
                b2[0x17] = (b1[0x17] - b1[0x14]) * cos0;
                b2[0x15] = b1[0x15] + b1[0x16];
                b2[0x16] = (b1[0x16] - b1[0x15]) * cos1;

                b2[0x18] = b1[0x18] + b1[0x1B];
                b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0;
                b2[0x19] = b1[0x19] + b1[0x1A];
                b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1;

                b2[0x1C] = b1[0x1C] + b1[0x1F];
                b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0;
                b2[0x1D] = b1[0x1D] + b1[0x1E];
                b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1;
        }

        {
                register real const cos0 = mp3lib_pnts[4][0];

                b1[0x00] = b2[0x00] + b2[0x01];
                b1[0x01] = (b2[0x00] - b2[0x01]) * cos0;
                b1[0x02] = b2[0x02] + b2[0x03];
                b1[0x03] = (b2[0x03] - b2[0x02]) * cos0;
                b1[0x02] += b1[0x03];

                b1[0x04] = b2[0x04] + b2[0x05];
                b1[0x05] = (b2[0x04] - b2[0x05]) * cos0;
                b1[0x06] = b2[0x06] + b2[0x07];
                b1[0x07] = (b2[0x07] - b2[0x06]) * cos0;
                b1[0x06] += b1[0x07];
                b1[0x04] += b1[0x06];
                b1[0x06] += b1[0x05];
                b1[0x05] += b1[0x07];

                b1[0x08] = b2[0x08] + b2[0x09];
                b1[0x09] = (b2[0x08] - b2[0x09]) * cos0;
                b1[0x0A] = b2[0x0A] + b2[0x0B];
                b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0;
                b1[0x0A] += b1[0x0B];

                b1[0x0C] = b2[0x0C] + b2[0x0D];
                b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0;
                b1[0x0E] = b2[0x0E] + b2[0x0F];
                b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0;
                b1[0x0E] += b1[0x0F];
                b1[0x0C] += b1[0x0E];
                b1[0x0E] += b1[0x0D];
                b1[0x0D] += b1[0x0F];

                b1[0x10] = b2[0x10] + b2[0x11];
                b1[0x11] = (b2[0x10] - b2[0x11]) * cos0;
                b1[0x12] = b2[0x12] + b2[0x13];
                b1[0x13] = (b2[0x13] - b2[0x12]) * cos0;
                b1[0x12] += b1[0x13];

                b1[0x14] = b2[0x14] + b2[0x15];
                b1[0x15] = (b2[0x14] - b2[0x15]) * cos0;
                b1[0x16] = b2[0x16] + b2[0x17];
                b1[0x17] = (b2[0x17] - b2[0x16]) * cos0;
                b1[0x16] += b1[0x17];
                b1[0x14] += b1[0x16];
                b1[0x16] += b1[0x15];
                b1[0x15] += b1[0x17];

                b1[0x18] = b2[0x18] + b2[0x19];
                b1[0x19] = (b2[0x18] - b2[0x19]) * cos0;
                b1[0x1A] = b2[0x1A] + b2[0x1B];
                b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0;
                b1[0x1A] += b1[0x1B];

                b1[0x1C] = b2[0x1C] + b2[0x1D];
                b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0;
                b1[0x1E] = b2[0x1E] + b2[0x1F];
                b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0;
                b1[0x1E] += b1[0x1F];
                b1[0x1C] += b1[0x1E];
                b1[0x1E] += b1[0x1D];
                b1[0x1D] += b1[0x1F];
        }

        out0[0x10 * 16] = b1[0x00];
        out0[0x10 * 12] = b1[0x04];
        out0[0x10 * 8] = b1[0x02];
        out0[0x10 * 4] = b1[0x06];
        out0[0x10 * 0] = b1[0x01];
        out1[0x10 * 0] = b1[0x01];
        out1[0x10 * 4] = b1[0x05];
        out1[0x10 * 8] = b1[0x03];
        out1[0x10 * 12] = b1[0x07];

        b1[0x08] += b1[0x0C];
        out0[0x10 * 14] = b1[0x08];
        b1[0x0C] += b1[0x0a];
        out0[0x10 * 10] = b1[0x0C];
        b1[0x0A] += b1[0x0E];
        out0[0x10 * 6] = b1[0x0A];
        b1[0x0E] += b1[0x09];
        out0[0x10 * 2] = b1[0x0E];
        b1[0x09] += b1[0x0D];
        out1[0x10 * 2] = b1[0x09];
        b1[0x0D] += b1[0x0B];
        out1[0x10 * 6] = b1[0x0D];
        b1[0x0B] += b1[0x0F];
        out1[0x10 * 10] = b1[0x0B];
        out1[0x10 * 14] = b1[0x0F];

        b1[0x18] += b1[0x1C];
        out0[0x10 * 15] = b1[0x10] + b1[0x18];
        out0[0x10 * 13] = b1[0x18] + b1[0x14];
        b1[0x1C] += b1[0x1a];
        out0[0x10 * 11] = b1[0x14] + b1[0x1C];
        out0[0x10 * 9] = b1[0x1C] + b1[0x12];
        b1[0x1A] += b1[0x1E];
        out0[0x10 * 7] = b1[0x12] + b1[0x1A];
        out0[0x10 * 5] = b1[0x1A] + b1[0x16];
        b1[0x1E] += b1[0x19];
        out0[0x10 * 3] = b1[0x16] + b1[0x1E];
        out0[0x10 * 1] = b1[0x1E] + b1[0x11];
        b1[0x19] += b1[0x1D];
        out1[0x10 * 1] = b1[0x11] + b1[0x19];
        out1[0x10 * 3] = b1[0x19] + b1[0x15];
        b1[0x1D] += b1[0x1B];
        out1[0x10 * 5] = b1[0x15] + b1[0x1D];
        out1[0x10 * 7] = b1[0x1D] + b1[0x13];
        b1[0x1B] += b1[0x1F];
        out1[0x10 * 9] = b1[0x13] + b1[0x1B];
        out1[0x10 * 11] = b1[0x1B] + b1[0x17];
        out1[0x10 * 13] = b1[0x17] + b1[0x1F];
        out1[0x10 * 15] = b1[0x1F];
}

/*
 * the call via mpg123_dct64 is a trick to force GCC to use
 * (new) registers for the b1,b2 pointer to the bufs[xx] field
 */
void mpg123_dct64(real * a, real * b, real * c)
{
        real bufs[0x40];

        mpg123_dct64_1(a, b, bufs, bufs + 0x20, c);
}