Mercurial > mplayer.hg
view libmpcodecs/ad_pcm.c @ 14841:a7cc851f72ad
Move native RealAudio 1.0 / 2.0 up in the list to prefer it over the binary
codecs from Real and made the info line fit 80 characters.
blessed by Roberto
author | diego |
---|---|
date | Sun, 27 Feb 2005 14:07:28 +0000 |
parents | 78385a72a8bb |
children | a1fd1a7eeb35 |
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "ad_internal.h" #include "../libaf/af_format.h" static ad_info_t info = { "Uncompressed PCM audio decoder", "pcm", "Nick Kurshev", "A'rpi", "" }; LIBAD_EXTERN(pcm) static int init(sh_audio_t *sh_audio) { WAVEFORMATEX *h=sh_audio->wf; sh_audio->i_bps=h->nAvgBytesPerSec; sh_audio->channels=h->nChannels; sh_audio->samplerate=h->nSamplesPerSec; sh_audio->samplesize=(h->wBitsPerSample+7)/8; sh_audio->sample_format=AF_FORMAT_S16_LE; // default switch(sh_audio->format){ /* hardware formats: */ case 0x0: case 0x1: // Microsoft PCM case 0xfffe: // Extended switch (sh_audio->samplesize) { case 1: sh_audio->sample_format=AF_FORMAT_U8; break; case 2: sh_audio->sample_format=AF_FORMAT_S16_LE; break; case 3: sh_audio->sample_format=AF_FORMAT_S24_LE; break; case 4: sh_audio->sample_format=AF_FORMAT_S32_LE; break; } break; case 0x3: // IEEE float sh_audio->sample_format=AF_FORMAT_FLOAT_LE; break; case 0x6: sh_audio->sample_format=AF_FORMAT_A_LAW;break; case 0x7: sh_audio->sample_format=AF_FORMAT_MU_LAW;break; case 0x11: sh_audio->sample_format=AF_FORMAT_IMA_ADPCM;break; case 0x50: sh_audio->sample_format=AF_FORMAT_MPEG2;break; /* case 0x2000: sh_audio->sample_format=AFMT_AC3; */ case 0x20776172: // 'raw ' sh_audio->sample_format=AF_FORMAT_S16_BE; if(sh_audio->samplesize==1) sh_audio->sample_format=AF_FORMAT_U8; break; case 0x736F7774: // 'twos' sh_audio->sample_format=AF_FORMAT_S16_BE; // intended fall-through case 0x74776F73: // 'swot' if(sh_audio->samplesize==1) sh_audio->sample_format=AF_FORMAT_S8; // Uncomment this if twos audio is broken for you // (typically with movies made on sgi machines) // This is just a workaround, the real bug is elsewhere #if 0 sh_audio->ds->ss_div= sh_audio->samplesize; sh_audio->ds->ss_mul= sh_audio->samplesize * sh_audio->channels; #endif break; case 0x32336c66: // 'fl32', bigendian float32 sh_audio->sample_format=AF_FORMAT_FLOAT_BE; sh_audio->samplesize=4; break; default: if(sh_audio->samplesize!=2) sh_audio->sample_format=AF_FORMAT_U8; } return 1; } static int preinit(sh_audio_t *sh) { sh->audio_out_minsize=2048; return 1; } static void uninit(sh_audio_t *sh) { } static int control(sh_audio_t *sh,int cmd,void* arg, ...) { int skip; switch(cmd) { case ADCTRL_SKIP_FRAME: skip=sh->i_bps/16; skip=skip&(~3); demux_read_data(sh->ds,NULL,skip); return CONTROL_TRUE; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { int len=sh_audio->channels*sh_audio->samplesize-1; len=(minlen+len)&(~len); // sample align len=demux_read_data(sh_audio->ds,buf,len); return len; }