view libass/ass_render.c @ 19619:a83e5b8d2e63

Patch from Karolina Lindqvist <karolina.lindqvist@kramnet.se> "There is a bug in the zoran -vo zr driver, that makes the output garbled always. It also probably affects the zrmjpeg filter. This patch takes care of the problem." Patch tested and OK. And 10l to me, because this bug probably has existed for a looong time.
author rik
date Fri, 01 Sep 2006 18:49:40 +0000
parents 82861f300a24
children 31dbf5ebd7bb
line wrap: on
line source

#include "config.h"

#include <assert.h>
#include <math.h>
#include <inttypes.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_STROKER_H
#include FT_GLYPH_H
#include FT_SYNTHESIS_H

#include "mp_msg.h"

#include "ass.h"
#include "ass_cache.h"
#include "ass_utils.h"
#include "ass_fontconfig.h"

#include "libvo/sub.h" // for utf8_get_char

#define MAX_GLYPHS 1000
#define MAX_LINES 100

char *get_path(char *);

extern char *font_name;
#ifdef HAVE_FONTCONFIG
extern int font_fontconfig;
#else
static int font_fontconfig = 0;
#endif

struct ass_instance_s {
	FT_Library library;
	fc_instance_t* fontconfig_priv;
	ass_settings_t settings;

	ass_image_t* images_root; // rendering result is stored here
	int n_images;
	int max_images;
};

int no_more_font_messages = 0;  // don't print font warnings

typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t;

// describes a glyph
// glyph_info_t and text_info_t are used for text centering and word-wrapping operations
typedef struct glyph_info_s {
	unsigned symbol;
	FT_Glyph glyph;
	FT_Glyph outline_glyph;
	FT_BBox bbox;
	FT_Vector pos;
	char linebreak; // the first (leading) glyph of some line ?
	uint32_t c1, c2, c3, c4; // colors
	char bitmap; // bool
	FT_Vector advance; // 26.6
	effect_t effect_type;
	int effect_timing;
	int asc, desc; // font max ascender and descender
//	int height;
	
	glyph_hash_key_t hash_key;
} glyph_info_t;

typedef struct line_info_s {
	int asc, desc;
} line_info_t;

typedef struct text_info_s {
	glyph_info_t* glyphs;
	int length;
	line_info_t lines[MAX_LINES];
	int n_lines;
	int height;
} text_info_t;


// Renderer state.
// Values like current font face, color, screen position, clipping and so on are stored here.
typedef struct render_context_s {
	ass_event_t* event;
	ass_style_t* style;
	
	FT_Face face;
	char* font_path;
	int font_size;
	
	FT_Stroker stroker;
	int alignment; // alignment overrides go here; if zero, style value will be used
	double rotation;
	enum {	EVENT_NORMAL, // "normal" top-, sub- or mid- title
		EVENT_POSITIONED, // happens after pos(,), margins are ignored
		EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited
		EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects
		} evt_type;
	int pos_x, pos_y; // position
	int org_x, org_y; // origin
	double scale_x, scale_y;
	int hspacing; // distance between letters, in pixels
	double border; // outline width
	uint32_t c1, c2, c3, c4; // colors(Primary, Secondary, so on) in RGBA
	int clip_x0, clip_y0, clip_x1, clip_y1;
	char detect_collisions;

	effect_t effect_type;
	int effect_timing;

	enum { SCROLL_LR, // left-to-right
	       SCROLL_RL,
	       SCROLL_TB, // top-to-bottom
	       SCROLL_BT
	       } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL
	int scroll_shift;

	// face properties
	char* family;
	unsigned bold;
	unsigned italic;
	
} render_context_t;

// frame-global data
typedef struct frame_context_s {
	ass_instance_t* ass_priv;
	int width, height; // screen dimensions
	int orig_height; // frame height ( = screen height - margins )
	int orig_width; // frame width ( = screen width - margins )
	ass_track_t* track;
	int add_bottom_margin; // additional margin, used to shift subtitles in case of collision
	int add_top_margin;
	long long time; // frame's timestamp, ms
	double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio
} frame_context_t;

static ass_instance_t* ass_instance;
static ass_settings_t* global_settings;
static text_info_t text_info;
static render_context_t render_context;
static frame_context_t frame_context;

static void ass_lazy_track_init(void)
{
	ass_track_t* track = frame_context.track;
	if (track->PlayResX && track->PlayResY)
		return;
	if (!track->PlayResX && !track->PlayResY) {
		mp_msg(MSGT_GLOBAL, MSGL_WARN, "Neither PlayResX nor PlayResY defined. Assuming 384x288.  \n");
		track->PlayResX = 384;
		track->PlayResY = 288;
	} else {
		double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) /
			frame_context.orig_height / frame_context.width;
		if (!track->PlayResY) {
			track->PlayResY = track->PlayResX / orig_aspect + .5;
			mp_msg(MSGT_GLOBAL, MSGL_WARN, "PlayResY undefined, setting %d  \n", track->PlayResY);
		} else if (!track->PlayResX) {
			track->PlayResX = track->PlayResY * orig_aspect + .5;
			mp_msg(MSGT_GLOBAL, MSGL_WARN, "PlayResX undefined, setting %d  \n", track->PlayResX);
		}
	}
}

ass_instance_t* ass_init(void)
{
	char* family = 0;
	char* path = 0;
	char* fonts_path = 0;
	int error;
	fc_instance_t* fc_priv;
	FT_Library ft;
	ass_instance_t* priv = 0;
	
	if (font_fontconfig && font_name)
		family = strdup(font_name);
	
	if (!font_fontconfig && font_name)
		path = strdup(font_name);
	else
		path = get_path("subfont.ttf");

	fonts_path = get_path("fonts");
	
	fc_priv = fontconfig_init(fonts_path, family, path);

	free(fonts_path);
	if (path) free(path);
	if (family) free(family);

	if (!fc_priv)
		goto ass_init_exit;
	
	error = FT_Init_FreeType( &ft );
	if ( error ) { 
		mp_msg(MSGT_GLOBAL, MSGL_FATAL, "FT_Init_FreeType failed\n");
		fontconfig_done(fc_priv);
		goto ass_init_exit;
	}

	priv = calloc(1, sizeof(ass_instance_t));
	if (!priv) {
		FT_Done_FreeType(ft);
		fontconfig_done(fc_priv);
		goto ass_init_exit;
	}
	priv->library = ft;
	priv->fontconfig_priv = fc_priv;
	// images_root and related stuff is zero-filled in calloc
	
	ass_face_cache_init();
	ass_glyph_cache_init();

	text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t));
	
ass_init_exit:
	if (priv) mp_msg(MSGT_GLOBAL, MSGL_INFO, "[ass] Init\n");
	else mp_msg(MSGT_GLOBAL, MSGL_ERR, "[ass] Init failed\n");

	return priv;
}

void ass_done(ass_instance_t* priv)
{
	ass_face_cache_done();
	ass_glyph_cache_done();
	if (priv && priv->library) FT_Done_FreeType(priv->library);
	if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv);
	if (priv) free(priv);
	if (text_info.glyphs) free(text_info.glyphs);
}

/**
 * \brief Create a new ass_image_t and append it to images_root
 * Parameters are the same as ass_image_t fields.
 */
static void my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color)
{
	ass_instance_t* priv = ass_instance;
	ass_image_t* img;
	
	assert(priv->n_images <= priv->max_images);
	if (priv->n_images == priv->max_images) {
		if (!priv->max_images) priv->max_images = 100;
		else priv->max_images *= 2;
		priv->images_root = (ass_image_t*)realloc(priv->images_root, priv->max_images * sizeof(ass_image_t));
	}
	assert(priv->images_root);
	img = priv->images_root + priv->n_images;

	img->w = bitmap_w;
	img->h = bitmap_h;
	img->stride = stride;
	img->bitmap = bitmap;
	img->color = color;
	img->dst_x = dst_x;
	img->dst_y = dst_y;
	
	priv->n_images++;
}

/**
 * \brief convert bitmap glyph into ass_image_t struct(s)
 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY
 * \param dst_x bitmap x coordinate in video frame
 * \param dst_y bitmap y coordinate in video frame
 * \param color first color, RGBA
 * \param color2 second color, RGBA
 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right
 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion.
 */
static int render_glyph(FT_BitmapGlyph bit, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk)
{
	// brk is relative to dst_x
	// color = color left of brk
	// color2 = color right of brk
	int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
	int clip_x0, clip_y0, clip_x1, clip_y1;
	int tmp;
	FT_Bitmap* bitmap;

	bitmap = &(bit->bitmap);
	dst_x += bit->left;
	dst_y -= bit->top;
	brk -= bit->left;
	
	if (bitmap->pixel_mode != FT_PIXEL_MODE_GRAY) {
		mp_msg(MSGT_GLOBAL, MSGL_WARN, "Unsupported pixel mode: %d\n", (int)(bitmap->pixel_mode));
		return 1;
	}

	// clipping
	clip_x0 = render_context.clip_x0;
	clip_y0 = render_context.clip_y0;
	clip_x1 = render_context.clip_x1;
	clip_y1 = render_context.clip_y1;
	b_x0 = 0;
	b_y0 = 0;
	b_x1 = bitmap->width;
	b_y1 = bitmap->rows;
	
	tmp = dst_x - clip_x0;
	if (tmp < 0) {
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip left\n");
		b_x0 = - tmp;
	}
	tmp = dst_y - clip_y0;
	if (tmp < 0) {
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip top\n");
		b_y0 = - tmp;
	}
	tmp = clip_x1 - dst_x - bitmap->width;
	if (tmp < 0) {
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip right\n");
		b_x1 = bitmap->width + tmp;
	}
	tmp = clip_y1 - dst_y - bitmap->rows;
	if (tmp < 0) {
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip bottom\n");
		b_y1 = bitmap->rows + tmp;
	}
	
	if ((b_y0 >= b_y1) || (b_x0 >= b_x1))
		return 0;

	if (brk > b_x0) { // draw left part
		if (brk > b_x1) brk = b_x1;
		my_draw_bitmap(bitmap->buffer + bitmap->pitch * b_y0 + b_x0, 
			brk - b_x0, b_y1 - b_y0, bitmap->pitch,
			dst_x + b_x0, dst_y + b_y0, color);
	}
	if (brk < b_x1) { // draw right part
		if (brk < b_x0) brk = b_x0;
		my_draw_bitmap(bitmap->buffer + bitmap->pitch * b_y0 + brk, 
			b_x1 - brk, b_y1 - b_y0, bitmap->pitch,
			dst_x + brk, dst_y + b_y0, color2);
		
	}
	return 0;
}

/**
 * \brief Render text_info_t struct into ass_images_t list
 * Rasterize glyphs and put them in glyph cache.
 */
static int render_text(text_info_t* text_info, int dst_x, int dst_y)
{
	int pen_x, pen_y;
	int error, error2;
	int i;
	FT_Glyph image;
	FT_BitmapGlyph bit;
	glyph_hash_val_t hash_val;

	for (i = 0; i < text_info->length; ++i) {
		if (text_info->glyphs[i].bitmap != 1) {
			if ((text_info->glyphs[i].symbol == '\n') || (text_info->glyphs[i].symbol == 0))
				continue;
			error = FT_Glyph_To_Bitmap( &(text_info->glyphs[i].outline_glyph), FT_RENDER_MODE_NORMAL, 0, 1);
			error2 = FT_Glyph_To_Bitmap( &(text_info->glyphs[i].glyph), FT_RENDER_MODE_NORMAL, 0, 1);

			if (error || error2) {
				FT_Done_Glyph(text_info->glyphs[i].outline_glyph);
				FT_Done_Glyph(text_info->glyphs[i].glyph);
				mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_To_Bitmap error %d %d, symbol %d, index %d\n", 
						error, error2, text_info->glyphs[i].symbol, text_info->glyphs[i].hash_key.index);
				text_info->glyphs[i].symbol = 0; // do not render
				continue;
			}
			// cache
			text_info->glyphs[i].hash_key.bitmap = 1; // other hash_key fields were set in get_glyph()
			hash_val.bbox_scaled = text_info->glyphs[i].bbox;
			hash_val.outline_glyph = text_info->glyphs[i].outline_glyph;
			hash_val.glyph = text_info->glyphs[i].glyph;
			hash_val.advance.x = text_info->glyphs[i].advance.x;
			hash_val.advance.y = text_info->glyphs[i].advance.y;
			cache_add_glyph(&(text_info->glyphs[i].hash_key), &hash_val);
		}
	}

	for (i = 0; i < text_info->length; ++i) {
		glyph_info_t* info = text_info->glyphs + i;
		if ((info->symbol == 0) || (info->symbol == '\n'))
			continue;

		pen_x = dst_x + info->pos.x;
		pen_y = dst_y + info->pos.y;
		image = info->outline_glyph;
		bit = (FT_BitmapGlyph)image;
		
		if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) {
			// do nothing
		} else
			render_glyph(bit, pen_x, pen_y, info->c3, 0, 1000000);
	}
	for (i = 0; i < text_info->length; ++i) {
		glyph_info_t* info = text_info->glyphs + i;
		if ((info->symbol == 0) || (info->symbol == '\n'))
			continue;

		pen_x = dst_x + info->pos.x;
		pen_y = dst_y + info->pos.y;
		image = info->glyph;
		bit = (FT_BitmapGlyph)image;

		if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) {
			if (info->effect_timing > info->bbox.xMax)
				render_glyph(bit, pen_x, pen_y, info->c1, 0, 1000000);
			else
				render_glyph(bit, pen_x, pen_y, info->c2, 0, 1000000);
		} else if (info->effect_type == EF_KARAOKE_KF) {
			render_glyph(bit, pen_x, pen_y, info->c1, info->c2, info->effect_timing);
		} else
			render_glyph(bit, pen_x, pen_y, info->c1, 0, 1000000);
	}

	return 0;
}

/**
 * \brief Mapping between script and screen coordinates
 */
static int x2scr(int x) {
	return x*frame_context.width / frame_context.track->PlayResX + global_settings->left_margin;
}
/**
 * \brief Mapping between script and screen coordinates
 */
static int y2scr(int y) {
	return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin;
}
// the same for toptitles
static int y2scr_top(int y) {
	if (global_settings->use_margins)
		return y * frame_context.orig_height / frame_context.track->PlayResY;
	else
		return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin;
}
// the same for subtitles
static int y2scr_sub(int y) {
	if (global_settings->use_margins)
		return y * frame_context.orig_height / frame_context.track->PlayResY +
		       global_settings->top_margin + global_settings->bottom_margin;
	else
		return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin;
}

static void vmirror_bbox(FT_BBox* orig, FT_BBox* pbbox) {
	pbbox->xMin = orig->xMin;
	pbbox->xMax = orig->xMax;
	pbbox->yMin = - orig->yMax;
	pbbox->yMax = - orig->yMin;
}

static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) {
	FT_BBox bbox;
	int n;
	
	/* initialize string bbox to "empty" values */
	bbox.xMin = bbox.yMin = 32000;
	bbox.xMax = bbox.yMax = -32000;
	
	/* for each glyph image, compute its bounding box, */
	/* translate it, and grow the string bbox */
	for ( n = 0; n < info->length; n++ ) {
		FT_BBox glyph_bbox;
		vmirror_bbox( &(info->glyphs[n].bbox), &glyph_bbox );
		glyph_bbox.xMin += info->glyphs[n].pos.x;
		glyph_bbox.xMax += info->glyphs[n].pos.x;
		glyph_bbox.yMin += info->glyphs[n].pos.y;
		glyph_bbox.yMax += info->glyphs[n].pos.y;
		if ( glyph_bbox.xMin < bbox.xMin ) bbox.xMin = glyph_bbox.xMin;
		if ( glyph_bbox.yMin < bbox.yMin ) bbox.yMin = glyph_bbox.yMin;
		if ( glyph_bbox.xMax > bbox.xMax ) bbox.xMax = glyph_bbox.xMax;
		if ( glyph_bbox.yMax > bbox.yMax ) bbox.yMax = glyph_bbox.yMax;
	}
	
	/* check that we really grew the string bbox */
	if ( bbox.xMin > bbox.xMax ) {
		bbox.xMin = 0;
		bbox.yMin = 0;
		bbox.xMax = 0;
		bbox.yMax = 0;
	}

	/* return string bbox */
	*abbox = bbox;
}


/**
 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part.
 */
static inline int mystrcmp(char** p, const char* sample) {
	int len = strlen(sample);
	if (strncmp(*p, sample, len) == 0) {
		(*p) += len;
		return 1;
	} else
		return 0;
}

double ass_internal_font_size_coeff = 0.8;

static void change_font_size(int sz)
{
	double size = (double)sz * global_settings->font_size_coeff * ass_internal_font_size_coeff;
	size *= frame_context.orig_height;
	size /= frame_context.track->PlayResY;

	if (size < 1)
		size = 1;
	else if (size > frame_context.height * 2)
		size = frame_context.height * 2;
	
	FT_Set_Pixel_Sizes(render_context.face, 0, size);

	render_context.font_size = sz;
}

/**
 * \brief Change current font, using setting from render_context.
 */
static void update_font(void)
{
	int error;
	unsigned val;
	ass_instance_t* priv = frame_context.ass_priv;
	face_desc_t desc;
	desc.family = strdup(render_context.family);

	val = render_context.bold;
	// 0 = normal, 1 = bold, >1 = exact weight
	if (val == 0) val = 80; // normal
	else if (val == 1) val = 200; // bold
	desc.bold = val;

	val = render_context.italic;
	if (val == 0) val = 0; // normal
	else if (val == 1) val = 110; //italic
	desc.italic = val;

	error = ass_new_face(priv->library, priv->fontconfig_priv, &desc, &(render_context.face));
	if (error) {
		render_context.face = 0;
	}
	
	if (render_context.face)
	{
		change_font_size(render_context.font_size);
	}
}

/**
 * \brief Change border width
 */
static void change_border(double border)
{
	if (!render_context.stroker) {
		if (!no_more_font_messages)
			mp_msg(MSGT_GLOBAL, MSGL_WARN, "No stroker!\n");
	} else {
		render_context.border = border;
		FT_Stroker_Set( render_context.stroker,
				(int)(64 * border),
				FT_STROKER_LINECAP_ROUND,
				FT_STROKER_LINEJOIN_ROUND,
				0 );
	}
}

#define _r(c)  ((c)>>24)
#define _g(c)  (((c)>>16)&0xFF)
#define _b(c)  (((c)>>8)&0xFF)
#define _a(c)  ((c)&0xFF)

/**
 * \brief Calculate a weighted average of two colors
 * calculates c1*(1-a) + c2*a, but separately for each component except alpha
 */
static void change_color(uint32_t* var, uint32_t new, double pwr)
{
	(*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) +
		((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) +
		((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) +
		_a(*var);
}

// like change_color, but for alpha component only
static void change_alpha(uint32_t* var, uint32_t new, double pwr)
{
	*var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr);
}

/**
 * \brief Multiply two alpha values
 * \param a first value
 * \param b second value
 * \return result of multiplication
 * Parameters and result are limited by 0xFF.
 */
static uint32_t mult_alpha(uint32_t a, uint32_t b)
{
	return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF;
}

/**
 * \brief Calculate alpha value by piecewise linear function
 * Used for \fad, \fade implementation.
 */
static void interpolate_alpha(long long now, 
		long long t1, long long t2, long long t3, long long t4,
		unsigned a1, unsigned a2, unsigned a3)
{
	unsigned a;
	double cf;
	if (now <= t1) {
		a = a1;
	} else if (now >= t4) {
		a = a3;
	} else if (now < t2) { // and > t1
		cf = ((double)(now - t1)) / (t2 - t1);
		a = a1 * (1 - cf) + a2 * cf;
	} else if (now > t3) {
		cf = ((double)(now - t3)) / (t4 - t3);
		a = a2 * (1 - cf) + a3 * cf;
	} else { // t2 <= now <= t3
		a = a2;
	}


	change_alpha(&render_context.c1, mult_alpha(_a(render_context.c1), a), 1.);
	change_alpha(&render_context.c2, mult_alpha(_a(render_context.c2), a), 1.);
	change_alpha(&render_context.c3, mult_alpha(_a(render_context.c3), a), 1.);
	change_alpha(&render_context.c4, mult_alpha(_a(render_context.c4), a), 1.);
}

/**
 * \brief Parse style override tag.
 * \param p string to parse
 * \param pwr multiplier for some tag effects (comes from \t tags)
 */
static char* parse_tag(char* p, double pwr) {
#define skip_all(x) if (*p == (x)) ++p; else { \
	while ((*p != (x)) && (*p != '}') && (*p != 0)) {++p;} }
#define skip(x) if (*p == (x)) ++p; else { return p; }
	
	skip_all('\\');
	if ((*p == '}') || (*p == 0))
		return p;

	if (mystrcmp(&p, "fsc")) {
		char tp = *p++;
		double val;
		if (tp == 'x') {
			if (mystrtod(&p, &val)) {
				val /= 100;
				render_context.scale_x = (val - 1.) * pwr + 1.;
			} else
				render_context.scale_x = render_context.style->ScaleX;
		} else if (tp == 'y') {
			if (mystrtod(&p, &val)) {
				val /= 100;
				render_context.scale_y = (val - 1.) * pwr + 1.;
			} else
				render_context.scale_y = render_context.style->ScaleY;
		}
	} else if (mystrcmp(&p, "fsp")) {
		int val;
		if (mystrtoi(&p, 10, &val))
			render_context.hspacing = val * pwr;
		else
			render_context.hspacing = 0;
	} else if (mystrcmp(&p, "fs")) {
		int val;
		if (mystrtoi(&p, 10, &val))
			val = render_context.font_size * ( 1 - pwr ) + val * pwr;
		else
			val = render_context.style->FontSize;
		if (render_context.face)
			change_font_size(val);
	} else if (mystrcmp(&p, "bord")) {
		double val;
		if (mystrtod(&p, &val))
			val = render_context.border * ( 1 - pwr ) + val * pwr;
		else
			val = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.;
		change_border(val);
	} else if (mystrcmp(&p, "move")) {
		int x1, x2, y1, y2;
		long long t1, t2, delta_t, t;
		int x, y;
		double k;
		skip('(');
		x1 = strtol(p, &p, 10);
		skip(',');
		y1 = strtol(p, &p, 10);
		skip(',');
		x2 = strtol(p, &p, 10);
		skip(',');
		y2 = strtol(p, &p, 10);
		if (*p == ',') {
			skip(',');
			t1 = strtoll(p, &p, 10);
			skip(',');
			t2 = strtoll(p, &p, 10);
			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", 
				x1, y1, x2, y2, (int64_t)t1, (int64_t)t2);
		} else {
			t1 = 0;
			t2 = render_context.event->Duration;
			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2);
		}
		skip(')');
		delta_t = t2 - t1;
		t = frame_context.time - render_context.event->Start;
		if (t < t1)
			k = 0.;
		else if (t > t2)
			k = 1.;
		else k = ((double)(t - t1)) / delta_t;
		x = k * (x2 - x1) + x1;
		y = k * (y2 - y1) + y1;
		render_context.pos_x = x;
		render_context.pos_y = y;
		render_context.detect_collisions = 0;
		render_context.evt_type = EVENT_POSITIONED;
	} else if (mystrcmp(&p, "frx") || mystrcmp(&p, "fry")) {
		int val;
		mystrtoi(&p, 10, &val);
		mp_msg(MSGT_GLOBAL, MSGL_V, "frx/fry unimplemented \n");
	} else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
		double angle;
		int val;
		val = strtol(p, &p, 10);
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "setting rotation to %.2f\n", val * pwr);
		angle = M_PI * val / 180;
		render_context.rotation = angle * pwr;
	} else if (mystrcmp(&p, "fn")) {
		char* start = p;
		char* family;
		skip_all('\\');
		family = malloc(p - start + 1);
		strncpy(family, start, p - start);
		family[p - start] = '\0';
		if (render_context.family)
			free(render_context.family);
		render_context.family = family;
		update_font();
	} else if (mystrcmp(&p, "alpha")) {
		uint32_t val;
		if (strtocolor(&p, &val)) {
			unsigned char a = val >> 24;
			change_alpha(&render_context.c1, a, pwr);
			change_alpha(&render_context.c2, a, pwr);
			change_alpha(&render_context.c3, a, pwr);
			change_alpha(&render_context.c4, a, pwr);
		} else {
			change_alpha(&render_context.c1, render_context.style->PrimaryColour, pwr);
			change_alpha(&render_context.c2, render_context.style->SecondaryColour, pwr);
			change_alpha(&render_context.c3, render_context.style->OutlineColour, pwr);
			change_alpha(&render_context.c4, render_context.style->BackColour, pwr);
		}
		// FIXME: simplify
	} else if (mystrcmp(&p, "an")) {
		int val = strtol(p, &p, 10);
		int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "an %d\n", val);
		if (v != 0) v = 3 - v;
		val = ((val - 1) % 3) + 1; // horizontal alignment
		val += v*4;
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "align %d\n", val);
		render_context.alignment = val;
	} else if (mystrcmp(&p, "a")) {
		int val = strtol(p, &p, 10);
		render_context.alignment = val;
	} else if (mystrcmp(&p, "pos")) {
		int v1, v2;
		skip('(');
		v1 = strtol(p, &p, 10);
		skip(',');
		v2 = strtol(p, &p, 10);
		skip(')');
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "pos(%d, %d)\n", v1, v2);
		render_context.evt_type = EVENT_POSITIONED;
		render_context.detect_collisions = 0;
		render_context.pos_x = v1;
		render_context.pos_y = v2;
	} else if (mystrcmp(&p, "fad")) {
		int a1, a2, a3;
		long long t1, t2, t3, t4;
		if (*p == 'e') ++p; // either \fad or \fade
		skip('(');
		a1 = strtol(p, &p, 10);
		skip(',');
		a2 = strtol(p, &p, 10);
		if (*p == ')') {
			// 2-argument version (\fad, according to specs)
			// a1 and a2 are fade-in and fade-out durations
			t1 = 0;
			t4 = render_context.event->Duration;
			t2 = a1;
			t3 = t4 - a2;
			a1 = 0xFF;
			a2 = 0;
			a3 = 0xFF;
		} else {
			// 6-argument version (\fade)
			// a1 and a2 (and a3) are opacity values
			skip(',');
			a3 = strtol(p, &p, 10);
			skip(',');
			t1 = strtoll(p, &p, 10);
			skip(',');
			t2 = strtoll(p, &p, 10);
			skip(',');
			t3 = strtoll(p, &p, 10);
			skip(',');
			t4 = strtoll(p, &p, 10);
		}
		skip(')');
		interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3);
	} else if (mystrcmp(&p, "org")) {
		int v1, v2;
		skip('(');
		v1 = strtol(p, &p, 10);
		skip(',');
		v2 = strtol(p, &p, 10);
		skip(')');
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "org(%d, %d)\n", v1, v2);
		//				render_context.evt_type = EVENT_POSITIONED;
		render_context.org_x = v1;
		render_context.org_y = v2;
	} else if (mystrcmp(&p, "t")) {
		double v[3];
		int v1, v2;
		double v3;
		int cnt;
		long long t1, t2, t, delta_t;
		double k;
		skip('(');
		for (cnt = 0; cnt < 3; ++cnt) {
			if (*p == '\\')
				break;
			v[cnt] = strtod(p, &p);
			skip(',');
		}
		if (cnt == 3) {
			v1 = v[0]; v2 = v[1]; v3 = v[2];
		} else if (cnt == 2) {
			v1 = v[0]; v2 = v[1]; v3 = 1.;
		} else if (cnt == 1) {
			v1 = 0; v2 = render_context.event->Duration; v3 = v[0];
		} else { // cnt == 0
			v1 = 0; v2 = render_context.event->Duration; v3 = 1.;
		}
		render_context.detect_collisions = 0;
		t1 = v1;
		t2 = v2;
		delta_t = v2 - v1;
		t = frame_context.time - render_context.event->Start; // FIXME: move to render_context
		if (t < t1)
			k = 0.;
		else if (t > t2)
			k = 1.;
		else k = ((double)(t - t1)) / delta_t;
		while (*p == '\\')
			p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's 
		skip_all(')'); // FIXME: better skip(')'), but much more tags support required
	} else if (mystrcmp(&p, "clip")) {
		int x0, y0, x1, y1;
		int res = 1;
		skip('(');
		res &= mystrtoi(&p, 10, &x0);
		skip(',');
		res &= mystrtoi(&p, 10, &y0);
		skip(',');
		res &= mystrtoi(&p, 10, &x1);
		skip(',');
		res &= mystrtoi(&p, 10, &y1);
		skip(')');
		if (res) {
			render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr;
			render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr;
			render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr;
			render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr;
		} else {
			render_context.clip_x0 = 0;
			render_context.clip_y0 = 0;
			render_context.clip_x1 = frame_context.track->PlayResX;
			render_context.clip_y1 = frame_context.track->PlayResY;
		}
	} else if (mystrcmp(&p, "c")) {
		uint32_t val;
		if (!strtocolor(&p, &val))
			val = render_context.style->PrimaryColour;
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "color: %X\n", val);
		change_color(&render_context.c1, val, pwr);
	} else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) {
		char n = *(p-2);
		char cmd = *(p-1);
		uint32_t* pcolor;
		uint32_t val;
		assert((n >= '1') && (n <= '4'));
		if (!strtocolor(&p, &val))
			switch(n) {
				case '1': val = render_context.style->PrimaryColour; break;
				case '2': val = render_context.style->SecondaryColour; break;
				case '3': val = render_context.style->OutlineColour; break;
				case '4': val = render_context.style->BackColour; break;
				default : val = 0; break; // impossible due to assert; avoid compilation warning
			}
		switch (n) {
			case '1': pcolor = &render_context.c1; break;
			case '2': pcolor = &render_context.c2; break;
			case '3': pcolor = &render_context.c3; break;
			case '4': pcolor = &render_context.c4; break;
			default : pcolor = 0; break;
		}
		switch (cmd) {
			case 'c': change_color(pcolor, val, pwr); break;
			case 'a': change_alpha(pcolor, val >> 24, pwr); break;
			default: mp_msg(MSGT_GLOBAL, MSGL_WARN, "Bad command: %c%c\n", n, cmd); break;
		}
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "single c/a at %f: %c%c = %X   \n", pwr, n, cmd, *pcolor);
	} else if (mystrcmp(&p, "r")) {
		render_context.c1 = render_context.style->PrimaryColour;
		render_context.c2 = render_context.style->SecondaryColour;
		render_context.c3 = render_context.style->OutlineColour;
		render_context.c4 = render_context.style->BackColour;
		render_context.font_size = render_context.style->FontSize;

		if (render_context.family)
			free(render_context.family);
		render_context.family = strdup(render_context.style->FontName);
		render_context.bold = - render_context.style->Bold;
		render_context.italic = - render_context.style->Italic;
		update_font();

		if (render_context.stroker) {
			double border = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.;
			change_border(border);
		}
		render_context.scale_x = render_context.style->ScaleX;
		render_context.scale_y = render_context.style->ScaleY;
		render_context.hspacing = 0; // FIXME
		
		// FIXME: does not reset unsupported attributes.
	} else if (mystrcmp(&p, "be")) {
		int val;
		mystrtoi(&p, 10, &val);
		mp_msg(MSGT_GLOBAL, MSGL_V, "be unimplemented \n");
	} else if (mystrcmp(&p, "b")) {
		int b;
		if (mystrtoi(&p, 10, &b))
			render_context.bold = b;
		else
			render_context.bold = - render_context.style->Bold;
		update_font();
	} else if (mystrcmp(&p, "i")) {
		int i;
		if (mystrtoi(&p, 10, &i))
			render_context.italic = i;
		else
			render_context.italic = - render_context.style->Italic;
		update_font();
	} else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) {
		int val = strtol(p, &p, 10);
		render_context.effect_type = EF_KARAOKE_KF;
		render_context.effect_timing = val * 10;
	} else if (mystrcmp(&p, "ko")) {
		int val = strtol(p, &p, 10);
		render_context.effect_type = EF_KARAOKE_KO;
		render_context.effect_timing = val * 10;
	} else if (mystrcmp(&p, "k")) {
		int val = strtol(p, &p, 10);
		render_context.effect_type = EF_KARAOKE;
		render_context.effect_timing = val * 10;
	}

	return p;

#undef skip
#undef skip_all
}

/**
 * \brief Get next ucs4 char from string, parsing and executing style overrides
 * \param str string pointer
 * \return ucs4 code of the next char
 * On return str points to the unparsed part of the string
 */
static unsigned get_next_char(char** str)
{
	char* p = *str;
	unsigned chr;
	if (*p == '{') { // '\0' goes here
		p++;
		while (1) {
			p = parse_tag(p, 1.);
			if (*p == '}') { // end of tag
				p++;
				if (*p == '{') {
					p++;
					continue;
				} else
					break;
			} else if (*p != '\\')
				mp_msg(MSGT_GLOBAL, MSGL_V, "Unable to parse: \"%s\" \n", p);
			if (*p == 0)
				break;
		}
	}
	if (*p == '\t') {
		++p;
		*str = p;
		return ' ';
	}
	if (*p == '\\') {
		if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) {
			p += 2;
			*str = p;
			return '\n';
		} else if (*(p+1) == 'n') {
			p += 2;
			*str = p;
			return ' ';
		}
	}
	chr = utf8_get_char(&p);
	*str = p;
	return chr;
}

static void apply_transition_effects(ass_event_t* event)
{
	int v[4];
	int cnt;
	char* p = event->Effect;

	if (!p || !*p) return;

	cnt = 0;
	while (cnt < 4 && (p = strchr(p, ';'))) {
		v[cnt++] = atoi(++p);
	}
	
	if (strncmp(event->Effect, "Banner;", 7) == 0) {
		int delay;
		if (cnt < 1) {
			mp_msg(MSGT_GLOBAL, MSGL_V, "Error parsing effect: %s \n", event->Effect);
			return;
		}
		if (cnt >= 2 && v[1] == 0) // right-to-left
			render_context.scroll_direction = SCROLL_RL;
		else // left-to-right
			render_context.scroll_direction = SCROLL_LR;

		delay = v[0];
		if (delay == 0) delay = 1; // ?
		render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay;
		render_context.evt_type = EVENT_HSCROLL;
		return;
	}

	if (strncmp(event->Effect, "Scroll up;", 10) == 0) {
		render_context.scroll_direction = SCROLL_BT;
	} else if (strncmp(event->Effect, "Scroll down;", 12) == 0) {
		render_context.scroll_direction = SCROLL_TB;
	} else {
		mp_msg(MSGT_GLOBAL, MSGL_V, "Unknown transition effect: %s \n", event->Effect);
		return;
	}
	// parse scroll up/down parameters
	{
		int delay;
		int y0, y1;
		if (cnt < 3) {
			mp_msg(MSGT_GLOBAL, MSGL_V, "Error parsing effect: %s \n", event->Effect);
			return;
		}
		delay = v[2];
		if (delay == 0) delay = 1; // ?
		render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay;
		if (v[0] < v[1]) {
			y0 = v[0]; y1 = v[1];
		} else {
			y0 = v[1]; y1 = v[0];
		}
		if (y1 == 0)
			y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling
		render_context.clip_y0 = y0;
		render_context.clip_y1 = y1;
		render_context.evt_type = EVENT_VSCROLL;
	}

}

/**
 * \brief Start new event. Reset render_context.
 */
static int init_render_context(ass_event_t* event)
{
	int error;

// init render_context
	render_context.event = event;
	render_context.style = frame_context.track->styles + event->Style;
	
	render_context.font_size = render_context.style->FontSize;
	render_context.evt_type = EVENT_NORMAL;
	render_context.alignment = 0;
	render_context.rotation = M_PI * render_context.style->Angle / 180.;
	render_context.pos_x = 0;
	render_context.pos_y = 0;
	render_context.org_x = 0;
	render_context.org_y = 0;
	render_context.scale_x = render_context.style->ScaleX;
	render_context.scale_y = render_context.style->ScaleY;
	render_context.hspacing = 0;
	render_context.c1 = render_context.style->PrimaryColour;
	render_context.c2 = render_context.style->SecondaryColour;
	render_context.c3 = render_context.style->OutlineColour;
	render_context.c4 = render_context.style->BackColour;
	render_context.clip_x0 = 0;
	render_context.clip_y0 = 0;
	render_context.clip_x1 = frame_context.track->PlayResX;
	render_context.clip_y1 = frame_context.track->PlayResY;
	render_context.detect_collisions = 1;
	
	if (render_context.family)
		free(render_context.family);
	render_context.family = strdup(render_context.style->FontName);
	render_context.bold = - render_context.style->Bold; // style value for bold text is -1
	render_context.italic = - render_context.style->Italic;
	
	update_font();

	if (render_context.face) {
#if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1))
		error = FT_Stroker_New( ass_instance->library, &render_context.stroker );
#else // < 2.2
		error = FT_Stroker_New( render_context.face->memory, &render_context.stroker );
#endif
		if ( error ) {
			mp_msg(MSGT_GLOBAL, MSGL_V, "failed to get stroker\n");
			render_context.stroker = 0;
		} else {
			// FIXME: probably wrong when render_context.Border == 3
			double border = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.;
			change_border(border);
		}
	}

	apply_transition_effects(event);
	
	return 0;
}

static int free_render_context(void)
{
	if (render_context.stroker != 0) {
		FT_Stroker_Done(render_context.stroker);
		render_context.stroker = 0;
	}
	return 0;
}

/**
 * \brief Get normal and outline glyphs from cache (if possible) or font face
 * \param index face glyph index
 * \param symbol ucs4 char
 * \param info out: struct filled with extracted data
 * \param advance advance vector of the extracted glyph
 * \return 0 on success
 */
static int get_glyph(int index, int symbol, glyph_info_t* info, FT_Vector* advance)
{
	int error;
	glyph_hash_val_t* val;
	glyph_hash_key_t* key = &(info->hash_key);
	
	key->face = render_context.face;
	key->size = render_context.font_size;
	key->index = index;
	key->outline = (render_context.border * 0xFFFF); // convert to 16.16
	key->scale_x = (render_context.scale_x * 0xFFFF);
	key->scale_y = (render_context.scale_y * 0xFFFF);
	key->angle = (render_context.rotation * 0xFFFF);
	key->advance = *advance;
	key->bold = render_context.bold;
	key->italic = render_context.italic;

	key->bitmap = 1; // looking for bitmap glyph

	
	val = cache_find_glyph(key);
//	val = 0;
	
	if (val) {
		// bitmap glyph found, no need for FT_Glyph_Copy
		info->glyph = val->glyph;
		info->outline_glyph = val->outline_glyph;
		info->bbox = val->bbox_scaled;
		info->advance.x = val->advance.x;
		info->advance.y = val->advance.y;
		info->bitmap = 1; // bitmap glyph

		return 0;
	}

	// not found, get a new outline glyph from face
//	mp_msg(MSGT_GLOBAL, MSGL_INFO, "miss, index = %d, symbol = %c, adv = (%d, %d)\n", index, symbol, advance->x, advance->y);
	
	error = FT_Load_Glyph(render_context.face, index, FT_LOAD_NO_BITMAP );
	if (error) {
		mp_msg(MSGT_GLOBAL, MSGL_WARN, "Error loading glyph\n");
		return error;
	}
	
#if (FREETYPE_MAJOR > 2) || \
    ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR >= 2)) || \
    ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR == 1) && (FREETYPE_PATCH >= 10))
// FreeType >= 2.1.10 required
	if (!(render_context.face->style_flags & FT_STYLE_FLAG_ITALIC) && 
			((render_context.italic == 1) || (render_context.italic > 55))) {
		FT_GlyphSlot_Oblique(render_context.face->glyph);
	}
#endif
	error = FT_Get_Glyph(render_context.face->glyph, &(info->glyph));
	if (error) {
		mp_msg(MSGT_GLOBAL, MSGL_WARN, "Error getting glyph\n");
		return error;
	}

	info->advance.x = info->glyph->advance.x >> 10;
	info->advance.y = info->glyph->advance.y >> 10;

	info->outline_glyph = info->glyph;
	error = FT_Glyph_Stroke( &(info->outline_glyph), render_context.stroker, 0 ); // don't destroy original
	if (error) {
		mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_Stroke error %d \n", error);
		FT_Glyph_Copy(info->glyph, &info->outline_glyph);
	}

	info->bitmap = 0; // outline glyph

	return 0;
}

/**
 * \brief rearrange text between lines
 * \param max_text_width maximal text line width in pixels
 * The algo is similar to the one in libvo/sub.c:
 * 1. Place text, wrapping it when current line is full
 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces
 * the difference in lengths between this two lines.
 * The result may not be optimal, but usually is good enough.
 */
static void wrap_lines_smart(int max_text_width)
{
	int i, j;
	glyph_info_t *cur, *s1, *e1, *s2, *s3, *w;
	int last_space;
	int break_type;
	int exit;
	int pen_shift_x;
	int pen_shift_y;
	int max_asc, max_desc;
	int cur_line;

	last_space = -1;
	text_info.n_lines = 1;
	break_type = 0;
	s1 = text_info.glyphs; // current line start
	for (i = 0; i < text_info.length; ++i) {
		int break_at, s_offset, len;
		cur = text_info.glyphs + i;
		break_at = -1;
		s_offset = s1->bbox.xMin + s1->pos.x;
		len = (cur->bbox.xMax + cur->pos.x) - s_offset;

		if (cur->symbol == '\n') {
			break_type = 2;
			break_at = i;
			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "forced line break at %d\n", break_at);
		}
		
		if (len >= max_text_width) {
			break_type = 1;
			break_at = last_space;
			if (break_at == -1)
				break_at = i - 1;
			if (break_at == -1)
				break_at = 0;
			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "overfill at %d\n", i);
			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "line break at %d\n", break_at);
		}

		if (break_at != -1) {
			// need to use one more line
			// marking break_at+1 as start of a new line
			int lead = break_at + 1; // the first symbol of the new line
			if (text_info.n_lines >= MAX_LINES) {
				// to many lines ! 
				// no more linebreaks
				for (j = lead; j < text_info.length; ++j)
					text_info.glyphs[j].linebreak = 0;
				break;
			}
			if (lead < text_info.length)
				text_info.glyphs[lead].linebreak = break_type;
			last_space = -1;
			s1 = text_info.glyphs + lead;
			s_offset = s1->bbox.xMin + s1->pos.x;
			text_info.n_lines ++;
		}
		
		if (cur->symbol == ' ')
			last_space = i;
	}
#define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y))
	exit = 0;
	while (!exit) {
		exit = 1;
		w = s3 = text_info.glyphs;
		s1 = s2 = 0;
		for (i = 0; i <= text_info.length; ++i) {
			cur = text_info.glyphs + i;
			if ((i == text_info.length) || cur->linebreak) {
				s1 = s2;
				s2 = s3;
				s3 = cur;
//				printf("line: %d, %d, %d  \n", s1 - text_info.glyphs, s2 - text_info.glyphs, s3 - text_info.glyphs);
				if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft'
					int l1, l2, l1_new, l2_new;

					w = s2;
					do { --w; } while ((w > s1) && (w->symbol == ' '));
					do { --w; } while ((w > s1) && (w->symbol != ' '));
					e1 = w;
					do { --e1; } while ((e1 > s1) && (e1->symbol == ' '));
					if (w->symbol == ' ') ++w;

//					printf("check: %d, %d, %d, w: %d, e: %d  \n", s1 - text_info.glyphs, s2 - text_info.glyphs, s3 - text_info.glyphs,
//							w - text_info.glyphs, e1 - text_info.glyphs);

					l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x);
					l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x);
					l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x);
					l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x);

					if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) {
						w->linebreak = 1;
						s2->linebreak = 0;
						exit = 0;
					}
				}
			}
			if (i == text_info.length)
				break;
		}
		
	}
	assert(text_info.n_lines >= 1);
#undef DIFF
	
	text_info.height = 0;
	max_asc = max_desc = 0;
	cur_line = 0;
	for (i = 0; i < text_info.length + 1; ++i) {
		if ((i == text_info.length) || text_info.glyphs[i].linebreak) {
			text_info.lines[cur_line].asc = max_asc;
			text_info.lines[cur_line].desc = max_desc;
			text_info.height += max_asc + max_desc;
			cur_line ++;
			max_asc = max_desc = 0;
		}
		if (i < text_info.length) {
			cur = text_info.glyphs + i;
			if (cur->asc > max_asc)
				max_asc = cur->asc * render_context.scale_y;
			if (cur->desc > max_desc)
				max_desc = cur->desc * render_context.scale_y;
		}
	}
	
	pen_shift_x = 0;
	pen_shift_y = 0;
	cur_line = 1;
	for (i = 0; i < text_info.length; ++i) {
		cur = text_info.glyphs + i;
		if (cur->linebreak) {
			int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc;
			cur_line ++;
			pen_shift_x = - cur->pos.x;
			pen_shift_y += (height >> 6) + global_settings->line_spacing;
			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y);
		}
		cur->pos.x += pen_shift_x;
		cur->pos.y += pen_shift_y;
	}
//	printf("=============  \n");
}

/**
 * \brief determine karaoke effects
 * Karaoke effects cannot be calculated during parse stage (get_next_char()),
 * so they are done in a separate step.
 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's 
 * (the first glyph of the karaoke word)'s effect_type and effect_timing.
 * This function:
 * 1. sets effect_type for all glyphs in the word (_karaoke_ word)
 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts
 * (left part is filled with PrimaryColour, right one - with SecondaryColour).
 */
static void process_karaoke_effects(void)
{
	glyph_info_t *cur, *cur2;
	glyph_info_t *s1, *e1; // start and end of the current word
	glyph_info_t *s2; // start of the next word
	int i;
	int timing; // current timing
	int tm_start, tm_end; // timings at start and end of the current word
	int tm_current;
	double dt;
	int x;
	int x_start, x_end;

	tm_current = frame_context.time - render_context.event->Start;
	timing = 0;
	s1 = s2 = 0;
	for (i = 0; i <= text_info.length; ++i) {
		cur = text_info.glyphs + i;
		if ((i == text_info.length) || (cur->effect_type != EF_NONE)) {
			s1 = s2;
			s2 = cur;
			if (s1) {
				e1 = s2 - 1;
				tm_start = timing;
				tm_end = timing + s1->effect_timing;
				timing = tm_end;
				x_start = s1->bbox.xMin + s1->pos.x;
				x_end = e1->bbox.xMax + e1->pos.x;

				dt = (tm_current - tm_start);
				if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) {
					if (dt > 0)
						x = x_end + 1;
					else
						x = x_start;
				} else if (s1->effect_type == EF_KARAOKE_KF) {
					dt /= (tm_end - tm_start);
					x = x_start + (x_end - x_start) * dt;
				} else {
					mp_msg(MSGT_GLOBAL, MSGL_ERR, "Unknown effect type (internal error)  \n");
					continue;
				}

				for (cur2 = s1; cur2 <= e1; ++cur2) {
					cur2->effect_type = s1->effect_type;
					cur2->effect_timing = x - cur2->pos.x;
				}
			}
		}
	}
}

static int get_face_ascender(FT_Face face)
{
	int v = face->size->metrics.ascender;
	if (!v)
		v = FT_MulFix(face->bbox.yMax, face->size->metrics.y_scale);
	return v;
}

static int get_face_descender(FT_Face face)
{
	int v = face->size->metrics.descender;
	if (!v)
		v = FT_MulFix(face->bbox.yMin, face->size->metrics.y_scale);
	return -v;
}

/**
 * \brief Main ass rendering function, glues everything together
 * \param event event to render
 * Process event, appending resulting ass_image_t's to images_root.
 */
int ass_render_event(ass_event_t* event)
{
	char* p;
	FT_UInt glyph_index; 
	FT_Bool use_kerning; 
	FT_UInt previous; 
	FT_UInt num_glyphs;
	FT_Vector pen;
	int error;
	unsigned code;
	FT_BBox bbox;
	int i, j;
	FT_Vector shift;
	int MarginL, MarginR, MarginV;
	int max_text_width;
	ass_style_t* style = frame_context.track->styles + event->Style;
	int last_break;
	int alignment, halign, valign;
	int device_x = 0, device_y = 0;

	init_render_context(event);

	text_info.length = 0;
	pen.x = 0;
	pen.y = 0;
	previous = 0;
	num_glyphs = 0;

	
	p = event->Text;
	if (!p) {
		mp_msg(MSGT_GLOBAL, MSGL_WARN, "Empty event!\n");
		return 0;
	}

	// Event parsing.
	while (1) {
		render_context.effect_type = EF_NONE;
	
		// get next char, executing style override
		// this affects render_context
		code = get_next_char(&p);
		
		// face could have been changed in get_next_char
		if (!render_context.face) {
			free_render_context();
			return 0;
		}

		if (code == 0)
			break;

		use_kerning = FT_HAS_KERNING(render_context.face);

		if (text_info.length >= MAX_GLYPHS) {
			mp_msg(MSGT_GLOBAL, MSGL_WARN, "\nMAX_GLYPHS reached: event %d, start = %llu, duration = %llu\n Text = %s\n", 
					(int)(event - frame_context.track->events), event->Start, event->Duration, event->Text);
			break;
		}

		glyph_index = FT_Get_Char_Index( render_context.face, code);

		if ( use_kerning && previous && glyph_index ) {
			FT_Vector delta;
			FT_Get_Kerning( render_context.face, previous, glyph_index, FT_KERNING_DEFAULT, &delta );
			pen.x += delta.x;
			pen.y += delta.y;
		}

		shift.x = pen.x & 63;
		shift.y = pen.y & 63;

		if ((render_context.scale_x != 1.) || (render_context.scale_y != 1.) ||
				(frame_context.font_scale_x != 1.)) {
			FT_Matrix matrix;
			matrix.xx = (FT_Fixed)( render_context.scale_x * frame_context.font_scale_x * 0x10000L );
			matrix.xy = (FT_Fixed)( 0 * 0x10000L );
			matrix.yx = (FT_Fixed)( 0 * 0x10000L );
			matrix.yy = (FT_Fixed)( render_context.scale_y * 0x10000L );

			FT_Set_Transform( render_context.face, &matrix, &shift );
		} else {
			FT_Set_Transform(render_context.face, 0, &shift);
		}
		
		error = get_glyph(glyph_index, code, text_info.glyphs + text_info.length, &shift);

		if (error) {
			continue;
		}
		
		text_info.glyphs[text_info.length].pos.x = pen.x >> 6;
		text_info.glyphs[text_info.length].pos.y = pen.y >> 6;
		
		pen.x += text_info.glyphs[text_info.length].advance.x;
		pen.x += render_context.hspacing;
		pen.y += text_info.glyphs[text_info.length].advance.y;
		
		// if it's an outline glyph, we still need to fill the bbox
		if (text_info.glyphs[text_info.length].bitmap != 1) {
			FT_Glyph_Get_CBox( text_info.glyphs[text_info.length].glyph, FT_GLYPH_BBOX_PIXELS, &(text_info.glyphs[text_info.length].bbox) );
		}

		
		previous = glyph_index;
		
		text_info.glyphs[text_info.length].symbol = code;
		text_info.glyphs[text_info.length].linebreak = 0;
		text_info.glyphs[text_info.length].c1 = render_context.c1;
		text_info.glyphs[text_info.length].c2 = render_context.c2;
		text_info.glyphs[text_info.length].c3 = render_context.c3;
		text_info.glyphs[text_info.length].c4 = render_context.c4;
		text_info.glyphs[text_info.length].effect_type = render_context.effect_type;
		text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing;
		text_info.glyphs[text_info.length].asc = get_face_ascender(render_context.face);
		text_info.glyphs[text_info.length].desc = get_face_descender(render_context.face);

		text_info.length++;
	}
	
	if (text_info.length == 0) {
		// no valid symbols in the event; this can be smth like {comment}
		free_render_context();
		return 0;
	}
	
	// depends on glyph x coordinates being monotonous, so it should be done before line wrap
	process_karaoke_effects();
	
	// alignments
	alignment = render_context.alignment;
	if (!alignment)
		alignment = render_context.style->Alignment;
	halign = alignment & 3;
	valign = alignment & 12;

	MarginL = (event->MarginL) ? event->MarginL : style->MarginL; 
	MarginR = (event->MarginR) ? event->MarginR : style->MarginR; 
	MarginV = (event->MarginV) ? event->MarginV : style->MarginV;

	if (render_context.evt_type != EVENT_HSCROLL) {
		// calculate max length of a line
		max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL);

		// rearrange text in several lines
		wrap_lines_smart(max_text_width);

		// align text
		last_break = -1;
		for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line
			if ((i == text_info.length) || text_info.glyphs[i].linebreak) {
				int width, shift;
				glyph_info_t* first_glyph = text_info.glyphs + last_break + 1;
				glyph_info_t* last_glyph = text_info.glyphs + i - 1;

				while ((last_glyph >= first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0)))
					last_glyph --;

				width = last_glyph->pos.x + last_glyph->bbox.xMax - first_glyph->pos.x - first_glyph->bbox.xMin;
				shift = - first_glyph->bbox.xMin; // now text line starts exactly at 0 (left margin)
				if (halign == HALIGN_LEFT) { // left aligned, no action
				} else if (halign == HALIGN_RIGHT) { // right aligned
					shift = max_text_width - width;
				} else if (halign == HALIGN_CENTER) { // centered
					shift = (max_text_width - width) / 2;
				}
				for (j = last_break + 1; j < i; ++j) {
					text_info.glyphs[j].pos.x += shift;
				}
				last_break = i - 1;
			}
		}
	}
	
	// determing text bounding box
	compute_string_bbox(&text_info, &bbox);
	
	// determine device coordinates for text
	
	// x coordinate for everything except positioned events
	if (render_context.evt_type == EVENT_NORMAL ||
	    render_context.evt_type == EVENT_VSCROLL) {
		device_x = x2scr(MarginL);
	} else if (render_context.evt_type == EVENT_HSCROLL) {
		if (render_context.scroll_direction == SCROLL_RL)
			device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift);
		else if (render_context.scroll_direction == SCROLL_LR)
			device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin);
	}

	// y coordinate for everything except positioned events
	if (render_context.evt_type == EVENT_NORMAL ||
	    render_context.evt_type == EVENT_HSCROLL) {
		if (valign == VALIGN_TOP) { // toptitle
			device_y = y2scr_top(MarginV) + (text_info.lines[0].asc >> 6);
			if (render_context.detect_collisions) {
				device_y += frame_context.add_top_margin;
				frame_context.add_top_margin += (text_info.height >> 6);
			}
		} else if (valign == VALIGN_CENTER) { // midtitle
			int scr_y = y2scr(frame_context.track->PlayResY / 2);
			device_y = scr_y - (bbox.yMax - bbox.yMin) / 2;
		} else { // subtitle
			int scr_y;
			if (valign != VALIGN_SUB)
				mp_msg(MSGT_GLOBAL, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n");
			scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV);
			device_y = scr_y;
			device_y -= (text_info.height >> 6);
			device_y += (text_info.lines[0].asc >> 6);
			if (render_context.detect_collisions) {
				device_y -= frame_context.add_bottom_margin;
				frame_context.add_bottom_margin += (text_info.height >> 6);
			}
		}
	} else if (render_context.evt_type == EVENT_VSCROLL) {
		if (render_context.scroll_direction == SCROLL_TB)
			device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin);
		else if (render_context.scroll_direction == SCROLL_BT)
			device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift);
	}

	// positioned events are totally different
	if (render_context.evt_type == EVENT_POSITIONED) {
		int align_shift_x = 0;
		int align_shift_y = 0;
		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "positioned event at %d, %d\n", render_context.pos_x, render_context.pos_y);
		switch(halign) {
			case HALIGN_LEFT:
				align_shift_x = - bbox.xMin;
				break;
			case HALIGN_CENTER:
				align_shift_x = - (bbox.xMax + bbox.xMin) /2;
				break;
			case HALIGN_RIGHT:
				align_shift_x = - bbox.xMax;
				break;
		}
		switch(valign) {
			case VALIGN_TOP:
				align_shift_y = - bbox.yMin;
				break;
			case VALIGN_CENTER:
				align_shift_y = - (bbox.yMax + bbox.yMin) /2;
				break;
			case VALIGN_SUB:
				align_shift_y = - bbox.yMax;
				break;
		}
		device_x = x2scr(render_context.pos_x) + align_shift_x;
		device_y = y2scr(render_context.pos_y) + align_shift_y;
	}
	
	// fix clip coordinates (they depend on alignment)
	render_context.clip_x0 = x2scr(render_context.clip_x0);
	render_context.clip_x1 = x2scr(render_context.clip_x1);
	if (render_context.evt_type == EVENT_NORMAL ||
	    render_context.evt_type == EVENT_HSCROLL ||
	    render_context.evt_type == EVENT_VSCROLL) {
		if (valign == VALIGN_TOP) {
			render_context.clip_y0 = y2scr_top(render_context.clip_y0);
			render_context.clip_y1 = y2scr_top(render_context.clip_y1);
		} else if (valign == VALIGN_CENTER) {
			render_context.clip_y0 = y2scr(render_context.clip_y0);
			render_context.clip_y1 = y2scr(render_context.clip_y1);
		} else if (valign == VALIGN_SUB) {
			render_context.clip_y0 = y2scr_sub(render_context.clip_y0);
			render_context.clip_y1 = y2scr_sub(render_context.clip_y1);
		}
	} else if (render_context.evt_type == EVENT_POSITIONED) {
		render_context.clip_y0 = y2scr(render_context.clip_y0);
		render_context.clip_y1 = y2scr(render_context.clip_y1);
	}

	// rotate glyphs if needed
	if (render_context.rotation != 0.) {
		double angle = render_context.rotation;
		FT_Vector center;
		FT_Matrix matrix_rotate;
		
		matrix_rotate.xx = (FT_Fixed)( cos( angle ) * 0x10000L );
		matrix_rotate.xy = (FT_Fixed)( -sin( angle ) * 0x10000L );
		matrix_rotate.yx = (FT_Fixed)( sin( angle ) * 0x10000L );
		matrix_rotate.yy = (FT_Fixed)( cos( angle ) * 0x10000L );
		
		if (((render_context.org_x != 0) || (render_context.org_y != 0)) && (render_context.evt_type == EVENT_POSITIONED)) {
			center.x = render_context.org_x;
			center.y = render_context.org_y;
		} else {
			FT_BBox str_bbox;

			center.x = text_info.glyphs[0].pos.x + device_x;
			center.y = text_info.glyphs[0].pos.y + device_y;

			compute_string_bbox(&text_info, &str_bbox);
			center.x += (str_bbox.xMax - str_bbox.xMin) / 2;
			center.y += (str_bbox.yMax - str_bbox.yMin) / 2;
		}
//		mp_msg(MSGT_GLOBAL, MSGL_DBG2, "\ncenter: %d, %d\n", center.x, center.y);

		for (i = 0; i < text_info.length; ++i) {
			glyph_info_t* info = text_info.glyphs + i;

			// calculating shift vector
			// shift = (position - center)*M - (position - center)
			FT_Vector start;
			FT_Vector start_old;
//			mp_msg(MSGT_GLOBAL, MSGL_INFO, "start: (%d, %d) + (%d, %d) - (%d, %d) = (%d, %d)\n", info->pos.x, info->pos.y, device_x, device_y, center.x, center.y,
//					info->pos.x + device_x - center.x, info->pos.y + device_y - center.y);
			start.x = (info->pos.x + device_x - center.x) << 6;
			start.y = - (info->pos.y + device_y - center.y) << 6;
			start_old.x = start.x;
			start_old.y = start.y;
//			mp_msg(MSGT_GLOBAL, MSGL_INFO, "start: %d, %d\n", start.x / 64, start.y / 64);

			FT_Vector_Transform(&start, &matrix_rotate);
			
			start.x -= start_old.x;
			start.y -= start_old.y;

			info->pos.x += start.x >> 6;
			info->pos.y -= start.y >> 6;

//			mp_msg(MSGT_GLOBAL, MSGL_DBG2, "shift: %d, %d\n", start.x / 64, start.y / 64);
			if (info->bitmap != 1) {
				FT_Glyph_Transform( info->glyph, &matrix_rotate, 0 );
				FT_Glyph_Transform( info->outline_glyph, &matrix_rotate, 0 );
			}
		}
	}

	// render
	render_text(&text_info, device_x, device_y);

	free_render_context();
	
	return 0;
}

void ass_configure(ass_instance_t* priv, const ass_settings_t* config)
{
	if (memcmp(&priv->settings, config, sizeof(ass_settings_t)) != 0) {
		mp_msg(MSGT_GLOBAL, MSGL_V, "ass_configure: %d x %d; margins: l: %d, r: %d, t: %d, b: %d  \n",
				config->frame_width, config->frame_height,
				config->left_margin, config->right_margin, config->top_margin, config->bottom_margin);
		memcpy(&priv->settings, config, sizeof(ass_settings_t));
		ass_glyph_cache_reset();
	}
}

/**
 * \brief Start a new frame
 */
int ass_start_frame(ass_instance_t *priv, ass_track_t* track, long long now)
{
	ass_instance = priv;
	global_settings = &priv->settings;

	if (!priv->settings.frame_width && !priv->settings.frame_height)
		return 1; // library not initialized
	
	frame_context.ass_priv = priv;
	frame_context.width = global_settings->frame_width;
	frame_context.height = global_settings->frame_height;
	frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin;
	frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin;
	frame_context.track = track;
	frame_context.add_bottom_margin = 0;
	frame_context.add_top_margin = 0;
	frame_context.time = now;

	ass_lazy_track_init();
	
	if (frame_context.width * track->PlayResY == frame_context.height * track->PlayResX)
		frame_context.font_scale_x = 1.;
	else
		frame_context.font_scale_x = ((double)(frame_context.orig_width * track->PlayResY)) / (frame_context.orig_height * track->PlayResX);

	priv->n_images = 0;

	return 0;
}

/**
 * \brief End a frame, give out rendering results
 * \return list of ass_image_t
 */
ass_image_t* ass_end_frame(void)
{
	ass_instance_t* priv = ass_instance;
	if (priv->n_images) {
		int i;
		for (i = 0; i < priv->n_images - 1; ++i)
			priv->images_root[i].next = priv->images_root + i + 1;
		priv->images_root[priv->n_images - 1].next = 0;
		return priv->images_root;
	} else {
		return 0;
	}
}
/**
 * \brief render a frame
 * \param priv library handle
 * \param track track
 * \param now current video timestamp (ms)
 */
ass_image_t* ass_render_frame(ass_instance_t *priv, ass_track_t* track, long long now)
{
	int i, rc;
	
	rc = ass_start_frame(priv, track, now);
	if (rc != 0) // some error
		return 0;
	for (i = 0; i < track->n_events; ++i) {
		ass_event_t* event = track->events + i;
		if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) {
			ass_render_event(event);
		}
	}
	return ass_end_frame();
}