view libmpcodecs/mpc_info.h @ 16303:a87c6cf3fe52

Fix texture format variable types. Internal format is GLint, others are GLenum
author reimar
date Thu, 25 Aug 2005 12:45:57 +0000
parents 28677d779205
children 3baf6a2283da
line wrap: on
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#ifndef MP_CODEC_INFO_T
#define MP_CODEC_INFO_T
typedef struct mp_codec_info_s
{
        /* codec long name ("Autodesk FLI/FLC Animation decoder" */
        const char *name;
        /* short name (same as driver name in codecs.conf) ("dshow") */
        const char *short_name;
        /* interface author/maintainer */
        const char *maintainer;
        /* codec author ("Aaron Holtzman <aholtzma@ess.engr.uvic.ca>") */
        const char *author;
        /* any additional comments */
        const char *comment;
} mp_codec_info_t;

#define CONTROL_OK 1
#define CONTROL_TRUE 1
#define CONTROL_FALSE 0
#define CONTROL_UNKNOWN -1
#define CONTROL_ERROR -2
#define CONTROL_NA -3

#endif