Mercurial > mplayer.hg
view osdep/timer-win2.c @ 22479:a99ddf2ece25
Change to match current command.c (same functionality).
The versions compile to the same code on my machine except for one test
instruction that has its operands swapped and conditional jump changed
accordingly.
author | uau |
---|---|
date | Fri, 09 Mar 2007 12:39:34 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }