Mercurial > mplayer.hg
view vidix/s3_regs.h @ 28320:aac3629b180d
Actually abort (return NULL) in the alloc-failure check in play_tree_new
instead of going right ahead and crashing.
Patch by Luis Felipe Strano Moraes (luis strano gmail com).
author | reimar |
---|---|
date | Sun, 25 Jan 2009 18:25:11 +0000 |
parents | b5a46071062a |
children | 0f1b5b68af32 |
line wrap: on
line source
/* * S3 chipsets registers definition. * * Copyright (C) 2004 Reza Jelveh * Thanks to Alex Deucher for Support * Trio/Virge support by Michael Kostylev * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_SAVAGE_REGS_H #define MPLAYER_SAVAGE_REGS_H #define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX)) #define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) || (chip==S3_PROSAVAGE)) #define S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE)) #define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000)) /* * Chip tags. These are used to group the adapters into * related families. */ enum S3CHIPTAGS { S3_UNKNOWN = 0, S3_TRIO64V, S3_VIRGE, S3_SAVAGE3D, S3_SAVAGE_MX, S3_SAVAGE4, S3_PROSAVAGE, S3_SUPERSAVAGE, S3_SAVAGE2000, S3_LAST }; #define BIOS_BSIZE 1024 #define BIOS_BASE 0xc0000 #define S3_NEWMMIO_REGBASE 0x1000000 /* 16MB */ #define S3_NEWMMIO_REGSIZE 0x0010000 /* 64KB */ #define S3_NEWMMIO_REGSIZE_SAVAGE 0x0080000 /* 512KB */ #define BASE_FREQ 14.31818 /* * There are two different streams engines used in the S3 line. * The old engine is in the Trio64, Virge, * Savage3D, Savage4, SavagePro, and SavageTwister. * The new engine is in the Savage2000, SavageMX, * SavageIX, and SuperSavage. */ /* Old engine registers */ #define PSTREAM_CONTROL_REG 0x8180 #define COL_CHROMA_KEY_CONTROL_REG 0x8184 #define SSTREAM_CONTROL_REG 0x8190 #define CHROMA_KEY_UPPER_BOUND_REG 0x8194 #define SSTREAM_STRETCH_REG 0x8198 #define COLOR_ADJUSTMENT_REG 0x819C #define BLEND_CONTROL_REG 0x81A0 #define PSTREAM_FBADDR0_REG 0x81C0 #define PSTREAM_FBADDR1_REG 0x81C4 #define PSTREAM_STRIDE_REG 0x81C8 #define DOUBLE_BUFFER_REG 0x81CC #define SSTREAM_FBADDR0_REG 0x81D0 #define SSTREAM_FBADDR1_REG 0x81D4 #define SSTREAM_STRIDE_REG 0x81D8 #define OPAQUE_OVERLAY_CONTROL_REG 0x81DC #define K1_VSCALE_REG 0x81E0 #define SSTREAM_VSCALE_REG 0x81E0 #define K2_VSCALE_REG 0x81E4 #define SSTREAM_VINITIAL_REG 0x81E4 #define DDA_VERT_REG 0x81E8 #define SSTREAM_LINES_REG 0x81E8 #define STREAMS_FIFO_REG 0x81EC #define PSTREAM_WINDOW_START_REG 0x81F0 #define PSTREAM_WINDOW_SIZE_REG 0x81F4 #define SSTREAM_WINDOW_START_REG 0x81F8 #define SSTREAM_WINDOW_SIZE_REG 0x81FC #define FIFO_CONTROL 0x8200 #define PSTREAM_FBSIZE_REG 0x8300 #define SSTREAM_FBSIZE_REG 0x8304 #define SSTREAM_FBADDR2_REG 0x8308 /* New engine registers */ #define PRI_STREAM_FBUF_ADDR0 0x81c0 #define PRI_STREAM_FBUF_ADDR1 0x81c4 #define PRI_STREAM_STRIDE 0x81c8 #define PRI_STREAM_BUFFERSIZE 0x8214 #define SEC_STREAM_CKEY_LOW 0x8184 #define SEC_STREAM_CKEY_UPPER 0x8194 #define BLEND_CONTROL 0x8190 #define SEC_STREAM_COLOR_CONVERT1 0x8198 #define SEC_STREAM_COLOR_CONVERT2 0x819c #define SEC_STREAM_COLOR_CONVERT3 0x81e4 #define SEC_STREAM_HSCALING 0x81a0 #define SEC_STREAM_BUFFERSIZE 0x81a8 #define SEC_STREAM_HSCALE_NORMALIZE 0x81ac #define SEC_STREAM_VSCALING 0x81e8 #define SEC_STREAM_FBUF_ADDR0 0x81d0 #define SEC_STREAM_FBUF_ADDR1 0x81d4 #define SEC_STREAM_FBUF_ADDR2 0x81ec #define SEC_STREAM_STRIDE 0x81d8 #define SEC_STREAM_WINDOW_START 0x81f8 #define SEC_STREAM_WINDOW_SZ 0x81fc #define SEC_STREAM_TILE_OFF 0x821c #define SEC_STREAM_OPAQUE_OVERLAY 0x81dc /* Savage 2000 registers */ #define SEC_STREAM_COLOR_CONVERT0_2000 0x8198 #define SEC_STREAM_COLOR_CONVERT1_2000 0x819c #define SEC_STREAM_COLOR_CONVERT2_2000 0x81e0 #define SEC_STREAM_COLOR_CONVERT3_2000 0x81e4 /* Virge+ registers */ #define FIFO_CONTROL_REG 0x8200 #define MIU_CONTROL_REG 0x8204 #define STREAMS_TIMEOUT_REG 0x8208 #define MISC_TIMEOUT_REG 0x820c /* VGA stuff */ #define vgaCRIndex 0x3d4 #define vgaCRReg 0x3d5 /* CRT Control registers */ #define EXT_MEM_CTRL1 0x53 #define LIN_ADDR_CTRL 0x58 #define EXT_MISC_CTRL2 0x67 /* Old engine constants */ #define ENABLE_NEWMMIO 0x08 #define ENABLE_LFB 0x10 #define ENABLE_STREAMS_OLD 0x0c #define NO_STREAMS_OLD 0xf3 /* New engine constants */ #define ENABLE_STREAM1 0x04 #define NO_STREAMS 0xF9 #define VerticalRetraceWait() \ do { \ VGAIN8(0x3d4); \ VGAOUT8(0x3d4, 0x17); \ if (VGAIN8(0x3d5) & 0x80) { \ int i = 0x10000; \ while ((VGAIN8(0x3da) & 0x08) == 0x08 && i--) ; \ i = 0x10000; \ while ((VGAIN8(0x3da) & 0x08) == 0x00 && i--) ; \ } \ } while (0) /* Scaling operations */ #define HSCALING_Shift 0 #define HSCALING_Mask (((1L << 16)-1) << HSCALING_Shift) #define HSCALING(w0,w1) ((((unsigned int)(((double)w0/(double)w1) * (1 << 15))) << HSCALING_Shift) & HSCALING_Mask) #define VSCALING_Shift 0 #define VSCALING_Mask (((1L << 20)-1) << VSCALING_Shift) #define VSCALING(h0,h1) ((((unsigned int) (((double)h0/(double)h1) * (1 << 15))) << VSCALING_Shift) & VSCALING_Mask) /* Scaling factors */ #define HDM_SHIFT 16 #define HDSCALE_4 (2 << HDM_SHIFT) #define HDSCALE_8 (3 << HDM_SHIFT) #define HDSCALE_16 (4 << HDM_SHIFT) #define HDSCALE_32 (5 << HDM_SHIFT) #define HDSCALE_64 (6 << HDM_SHIFT) /* Window parameters */ #define OS_XY(x,y) (((x+1)<<16)|(y+1)) #define OS_WH(x,y) (((x-1)<<16)|(y)) /* PCI stuff */ /* PCI-Memory IO access macros. */ #define VID_WR08(p,i,val) (((uint8_t *)(p))[(i)]=(val)) #define VID_RD08(p,i) (((uint8_t *)(p))[(i)]) #define VID_WR32(p,i,val) (((uint32_t *)(p))[(i)/4]=(val)) #define VID_RD32(p,i) (((uint32_t *)(p))[(i)/4]) #ifndef USE_RMW_CYCLES /* Can be used to inhibit READ-MODIFY-WRITE cycles. On by default. */ #define MEM_BARRIER() __asm__ volatile ("" : : : "memory") #undef VID_WR08 #define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); }) #undef VID_RD08 #define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; }) #undef VID_WR16 #define VID_WR16(p,i,val) ({ MEM_BARRIER(); ((uint16_t *)(p))[(i)/2]=(val); }) #undef VID_RD16 #define VID_RD16(p,i) ({ MEM_BARRIER(); ((uint16_t *)(p))[(i)/2]; }) #undef VID_WR32 #define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=(val); }) #undef VID_RD32 #define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; }) #endif /* USE_RMW_CYCLES */ #define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val)) #define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val)) #define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val)) #define VGAIN8(addr) VID_RD08(info->control_base+0x8000, addr) #define VGAIN16(addr) VID_RD16(info->control_base+0x8000, addr) #define VGAIN(addr) VID_RD32(info->control_base+0x8000, addr) #define VGAOUT8(addr,val) VID_WR08(info->control_base+0x8000, addr, val) #define VGAOUT16(addr,val) VID_WR16(info->control_base+0x8000, addr, val) #define VGAOUT(addr,val) VID_WR32(info->control_base+0x8000, addr, val) #define INREG(addr) VID_RD32(info->control_base, addr) #define OUTREG(addr,val) VID_WR32(info->control_base, addr, val) #define INREG8(addr) VID_RD08(info->control_base, addr) #define OUTREG8(addr,val) VID_WR08(info->control_base, addr, val) #define INREG16(addr) VID_RD16(info->control_base, addr) #define OUTREG16(addr,val) VID_WR16(info->control_base, addr, val) #define ALIGN_TO(v, n) (((v) + (n-1)) & ~(n-1)) #endif /* MPLAYER_S3_REGS_H */