view libvo/osd.h @ 21555:ababf115f90d

Avoid deprecated _sleep, instead include windows.h and use Sleep just like osdep/timer-win2.c does. Patch by Zuxy Meng [zuxy meng (at) gmail com]
author reimar
date Sun, 10 Dec 2006 14:04:27 +0000
parents f580a7755ac5
children 3f0d00abc073
line wrap: on
line source


#ifndef __MPLAYER_OSD_H
#define __MPLAYER_OSD_H

// Generic alpha renderers for all YUV modes and RGB depths.
// These are "reference implementations", should be optimized later (MMX, etc)

extern void vo_draw_alpha_init(void); // build tables

extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_uyvy(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);

#endif