Mercurial > mplayer.hg
view libmpcodecs/vfcap.h @ 8490:ac40496c7d9e
1000l! I have no idea how this code worked at all before. I guess no
one tests win32 much anyway... :)
author | rfelker |
---|---|
date | Wed, 18 Dec 2002 07:34:32 +0000 |
parents | a9a19a991a70 |
children | 5723c4b2a2ea |
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// VFCAP_* values: they are flags, returned by query_format(): // set, if the given colorspace is supported (with or without conversion) #define VFCAP_CSP_SUPPORTED 0x1 // set, if the given colorspace is supported _without_ conversion #define VFCAP_CSP_SUPPORTED_BY_HW 0x2 // set if the driver/filter can draw OSD #define VFCAP_OSD 0x4 // set if the driver/filter can handle compressed SPU stream #define VFCAP_SPU 0x8 // scaling up/down by hardware, or software: #define VFCAP_HWSCALE_UP 0x10 #define VFCAP_HWSCALE_DOWN 0x20 #define VFCAP_SWSCALE 0x40 // driver/filter can do vertical flip (upside-down) #define VFCAP_FLIP 0x80 // driver/hardware handles timing (blocking) #define VFCAP_TIMER 0x100 // driver _always_ flip image upside-down (for ve_vfw) #define VFCAP_FLIPPED 0x200 // vf filter: accepts stride (put_image) // vo driver: has draw_slice() support for the given csp #define VFCAP_ACCEPT_STRIDE 0x400 // filter does postprocessing (so you shouldn't scale/filter image before it) #define VFCAP_POSTPROC 0x800