Mercurial > mplayer.hg
view TOOLS/dump_mp4.c @ 34697:ac6b38cd0d45
Rename sub window video window.
It was a bad idea to name the video window "sub window" at the time
the GUI was written. The term "sub window" does make sense from the
programmer's point of view, but it doesn't make any sense at all from
the user's point of view, because the sub window simply is the window
where the video will be displayed.
Moreover, since the term "sub" is generally short for "subtitles",
the renaming makes the code much easier to understand.
author | ib |
---|---|
date | Sat, 03 Mar 2012 16:45:15 +0000 |
parents | b573c7c7173b |
children |
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> int main(void){ int c; unsigned int head=-1; int pos=-3; while((c=getchar())>=0){ head<<=8; if(head==0x100){ int startcode=head|c; printf("%08X 1%02X ",pos,c); if (startcode<=0x11F) printf("Video Object Start"); else if(startcode<=0x12F) printf("Video Object Layer Start"); else if(startcode<=0x13F) printf("Reserved"); else if(startcode<=0x15F) printf("FGS bp start"); else if(startcode<=0x1AF) printf("Reserved"); else if(startcode==0x1B0) printf("Visual Object Seq Start"); else if(startcode==0x1B1) printf("Visual Object Seq End"); else if(startcode==0x1B2) printf("User Data"); else if(startcode==0x1B3) printf("Group of VOP start"); else if(startcode==0x1B4) printf("Video Session Error"); else if(startcode==0x1B5) printf("Visual Object Start"); else if(startcode==0x1B6) printf("Video Object Plane start"); else if(startcode==0x1B7) printf("slice start"); else if(startcode==0x1B8) printf("extension start"); else if(startcode==0x1B9) printf("fgs start"); else if(startcode==0x1BA) printf("FBA Object start"); else if(startcode==0x1BB) printf("FBA Object Plane start"); else if(startcode==0x1BC) printf("Mesh Object start"); else if(startcode==0x1BD) printf("Mesh Object Plane start"); else if(startcode==0x1BE) printf("Still Textutre Object start"); else if(startcode==0x1BF) printf("Textutre Spatial Layer start"); else if(startcode==0x1C0) printf("Textutre SNR Layer start"); else if(startcode==0x1C1) printf("Textutre Tile start"); else if(startcode==0x1C2) printf("Textutre Shape Layer start"); else if(startcode==0x1C3) printf("stuffing start"); else if(startcode<=0x1C5) printf("reserved"); else if(startcode<=0x1FF) printf("System start"); printf("\n"); } head|=c; ++pos; } return 0; }