Mercurial > mplayer.hg
view drivers/README.Matrox @ 34697:ac6b38cd0d45
Rename sub window video window.
It was a bad idea to name the video window "sub window" at the time
the GUI was written. The term "sub window" does make sense from the
programmer's point of view, but it doesn't make any sense at all from
the user's point of view, because the sub window simply is the window
where the video will be displayed.
Moreover, since the term "sub" is generally short for "subtitles",
the renaming makes the code much easier to understand.
author | ib |
---|---|
date | Sat, 03 Mar 2012 16:45:15 +0000 |
parents | 0ad2da052b2e |
children |
line wrap: on
line source
The code in this directory is the old mga_vid driver for Linux kernels prior to 2.6. It does _not_ compile for version 2.6.x. For Linux kernel 2.6.x please get the newest version of the 2.6 port from http://attila.kinali.ch/mga/ mga_vid - MGA G200/G400 YUV Overlay kernel module Author: Aaron Holtzman <aholtzma@ess.engr.uvic.ca>, Oct 1999 Contributions by: Fredrik Vraalsen <vraalsen@cs.uiuc.edu> Alan Cox <alan@lxorguk.ukuu.org.uk> WARNING ----- WARNING This code messes with your video card and your X server. It will probably lock up your box, format your hard drive, and cause your brand new G400 MAX to spout 6 inch flames. You have been warned. WARNING ----- WARNING What does this code do? mga_vid is a kernel module that utilitizes the Matrox G200/G400/G550 video scaler/overlay unit to perform YUV->RGB colorspace conversion and arbitrary video scaling. mga_vid is also a monster hack. How does mga_vid work? This kernel module sets up the BES (backend scaler) with appropriate values based on parameters supplied via ioctl. It also maps a chunk of video memory into userspace via mmap. This memory is stolen from X (which may decide to write to it later). The application can then write image data directly to the framebuffer (if it knows the right padding, etc). How do I know if mga_vid works on my system? There is a test application called mga_vid_test. This test code should draw some nice 256x256 images for you if all is working well.