view gui/ui/playbar.c @ 34697:ac6b38cd0d45

Rename sub window video window. It was a bad idea to name the video window "sub window" at the time the GUI was written. The term "sub window" does make sense from the programmer's point of view, but it doesn't make any sense at all from the user's point of view, because the sub window simply is the window where the video will be displayed. Moreover, since the term "sub" is generally short for "subtitles", the renaming makes the code much easier to understand.
author ib
date Sat, 03 Mar 2012 16:45:15 +0000
parents b03481253518
children ed0e00db4306
line wrap: on
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/*
 * main window
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdlib.h>
#include <stdio.h>
#include <sys/stat.h>
#include <unistd.h>
#include <string.h>

#include "config.h"
#include "gui/app.h"
#include "gui/interface.h"
#include "gui/skin/font.h"
#include "gui/skin/skin.h"
#include "gui/util/mem.h"
#include "gui/wm/ws.h"

#include "help_mp.h"
#include "mp_core.h"
#include "libvo/x11_common.h"
#include "libvo/fastmemcpy.h"

#include "stream/stream.h"
#include "mixer.h"
#include "sub/sub.h"

#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"
#include "codec-cfg.h"

#include "gmplayer.h"
#include "actions.h"
#include "widgets.h"
#include "render.h"

unsigned int GetTimerMS( void );
unsigned int GetTimer( void );

unsigned char * playbarDrawBuffer = NULL;
int		playbarVisible = 0;
int  		playbarLength = 0;
int		uiPlaybarFade = 0;

static void uiPlaybarDraw( void )
{
 int x;

 if ( !guiApp.videoWindow.isFullScreen ) return;
 if ( !playbarVisible || !guiApp.playbarIsPresent ) return;

// guiApp.playbar.x=( guiApp.videoWindow.Width - guiApp.playbar.width ) / 2;
 switch( guiApp.playbar.x )
  {
   case -1: x=( guiApp.videoWindow.Width - guiApp.playbar.width ) / 2; break;
   case -2: x=( guiApp.videoWindow.Width - guiApp.playbar.width ); break;
   default: x=guiApp.playbar.x;
  }

 switch ( uiPlaybarFade )
  {
   case 1: // fade in
        playbarLength--;
        if ( guiApp.videoWindow.Height - guiApp.playbar.height >= playbarLength )
	 {
	  playbarLength=guiApp.videoWindow.Height - guiApp.playbar.height;
	  uiPlaybarFade=0;
	  vo_mouse_autohide=0;
	 }
        wsMoveWindow( &guiApp.playbarWindow,True,x,playbarLength );
	break;
   case 2: // fade out
	playbarLength+=10;
	if ( playbarLength > guiApp.videoWindow.Height )
	 {
	  playbarLength=guiApp.videoWindow.Height;
	  uiPlaybarFade=playbarVisible=0;
          vo_mouse_autohide=1;
          wsVisibleWindow( &guiApp.playbarWindow,wsHideWindow );
	  return;
	 }
        wsMoveWindow( &guiApp.playbarWindow,True,x,playbarLength );
	break;
  }

/* render */
 if ( guiApp.playbarWindow.State == wsWindowExpose )
  {
   btnModify( evSetMoviePosition,guiInfo.Position );
   btnModify( evSetVolume,guiInfo.Volume );

   vo_mouse_autohide=0;

   fast_memcpy( playbarDrawBuffer,guiApp.playbar.Bitmap.Image,guiApp.playbar.Bitmap.ImageSize );
   RenderAll( &guiApp.playbarWindow,guiApp.playbarItems,guiApp.IndexOfPlaybarItems,playbarDrawBuffer );
   wsConvert( &guiApp.playbarWindow,playbarDrawBuffer );
  }
 wsPutImage( &guiApp.playbarWindow );
}

static void uiPlaybarMouseHandle( int Button, int X, int Y, int RX, int RY )
{
 static int     itemtype = 0;
        int     i;
        wItem * item = NULL;
	float   value = 0.0f;

 static int     SelectedItem = -1;
	int     currentselected = -1;

 for ( i=0;i <= guiApp.IndexOfPlaybarItems;i++ )
   if ( ( guiApp.playbarItems[i].pressed != btnDisabled )&&
      ( wgIsRect( X,Y,guiApp.playbarItems[i].x,guiApp.playbarItems[i].y,guiApp.playbarItems[i].x+guiApp.playbarItems[i].width,guiApp.playbarItems[i].y+guiApp.playbarItems[i].height ) ) )
    { currentselected=i; break; }

 switch ( Button )
  {
   case wsPMMouseButton:
        gtkShow( ivHidePopUpMenu,NULL );
        uiShowMenu( RX,RY );
        break;
   case wsRMMouseButton:
        uiHideMenu( RX,RY,0 );
        break;
   case wsRRMouseButton:
        gtkShow( ivShowPopUpMenu,NULL );
	break;
/* --- */
   case wsPLMouseButton:
	gtkShow( ivHidePopUpMenu,NULL );
        SelectedItem=currentselected;
        if ( SelectedItem == -1 ) break; // yeees, i'm move the fucking window
        item=&guiApp.playbarItems[SelectedItem];
	itemtype=item->type;
	item->pressed=btnPressed;

	switch( item->type )
	 {
	  case itButton:
	       if ( ( SelectedItem > -1 ) &&
	         ( ( ( item->message == evPlaySwitchToPause && item->message == evPauseSwitchToPlay ) ) ||
		 ( ( item->message == evPauseSwitchToPlay && item->message == evPlaySwitchToPause ) ) ) )
		 { item->pressed=btnDisabled; }
	       break;
	 }

	break;
   case wsRLMouseButton:
        if ( SelectedItem != -1 )   // NOTE TO MYSELF: only if itButton, itHPotmeter or itVPotmeter
         {
          item=&guiApp.playbarItems[SelectedItem];
          item->pressed=btnReleased;
         }
	SelectedItem=-1;
	if ( currentselected == - 1 ) { itemtype=0; break; }
	value=0;

	switch( itemtype )
	 {
	  case itPotmeter:
	  case itHPotmeter:
	       btnModify( item->message,(float)( X - item->x ) / item->width * 100.0f );
	       uiEventHandling( item->message,item->value );
	       value=item->value;
	       break;
	  case itVPotmeter:
	       btnModify( item->message, ( 1. - (float)( Y - item->y ) / item->height) * 100.0f );
	       uiEventHandling( item->message,item->value );
	       value=item->value;
	       break;
	 }
	uiEventHandling( item->message,value );

	itemtype=0;
	break;
/* --- */
   case wsP5MouseButton: value=-2.5f; goto rollerhandled;
   case wsP4MouseButton: value= 2.5f;
rollerhandled:
        item=&guiApp.playbarItems[currentselected];
        if ( ( item->type == itHPotmeter )||( item->type == itVPotmeter )||( item->type == itPotmeter ) )
	 {
	  item->value+=value;
	  btnModify( item->message,item->value );
	  uiEventHandling( item->message,item->value );
	 }
	break;
/* --- */
   case wsMoveMouse:
        item=&guiApp.playbarItems[SelectedItem];
	switch ( itemtype )
	 {
	  case itPRMButton:
	       uiMenuMouseHandle( RX,RY );
	       break;
	  case itPotmeter:
	       item->value=(float)( X - item->x ) / item->width * 100.0f;
	       goto potihandled;
	  case itVPotmeter:
	       item->value=(1. - (float)( Y - item->y ) / item->height) * 100.0f;
	       goto potihandled;
	  case itHPotmeter:
	       item->value=(float)( X - item->x ) / item->width * 100.0f;
potihandled:
	       if ( item->value > 100.0f ) item->value=100.0f;
	       if ( item->value < 0.0f ) item->value=0.0f;
	       uiEventHandling( item->message,item->value );
	       break;
	 }
        break;
  }
}

void uiPlaybarShow( int y )
{
 if ( !guiApp.playbarIsPresent || !gtkEnablePlayBar ) return;
 if ( !guiApp.videoWindow.isFullScreen ) return;

 if ( y > guiApp.videoWindow.Height - guiApp.playbar.height )
  {
   if ( !uiPlaybarFade ) wsVisibleWindow( &guiApp.playbarWindow,wsShowWindow );
   uiPlaybarFade=1; playbarVisible=1; wsPostRedisplay( &guiApp.playbarWindow );
  }
  else if ( !uiPlaybarFade ) uiPlaybarFade=2;
}

void uiPlaybarInit( void )
{
 if ( !guiApp.playbarIsPresent ) return;

 nfree( playbarDrawBuffer );

 if ( ( playbarDrawBuffer = malloc( guiApp.playbar.Bitmap.ImageSize ) ) == NULL )
  {
   gmp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_NEMDB );
   mplayer( MPLAYER_EXIT_GUI, EXIT_ERROR, 0 );
  }

 guiApp.playbarWindow.Parent=guiApp.videoWindow.WindowID;
 wsCreateWindow( &guiApp.playbarWindow,
   guiApp.playbar.x,guiApp.playbar.y,guiApp.playbar.width,guiApp.playbar.height,
   wsNoBorder,wsShowMouseCursor|wsHandleMouseButton|wsHandleMouseMove,wsHideFrame|wsHideWindow,"PlayBar" );

 wsSetShape( &guiApp.playbarWindow,guiApp.playbar.Mask.Image );

 guiApp.playbarWindow.ReDraw=(void *)uiPlaybarDraw;
 guiApp.playbarWindow.MouseHandler=uiPlaybarMouseHandle;
 guiApp.playbarWindow.KeyHandler=uiMainKeyHandle;

 playbarLength=guiApp.videoWindow.Height;
}