Mercurial > mplayer.hg
view libaf/af_gate.c @ 34697:ac6b38cd0d45
Rename sub window video window.
It was a bad idea to name the video window "sub window" at the time
the GUI was written. The term "sub window" does make sense from the
programmer's point of view, but it doesn't make any sense at all from
the user's point of view, because the sub window simply is the window
where the video will be displayed.
Moreover, since the term "sub" is generally short for "subtitles",
the renaming makes the code much easier to understand.
author | ib |
---|---|
date | Sat, 03 Mar 2012 16:45:15 +0000 |
parents | 8fa2f43cb760 |
children |
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/* * Copyright (C) 2002 Anders Johansson ajh@atri.curtin.edu.au * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include <math.h> #include <limits.h> #include "af.h" // Data for specific instances of this filter typedef struct af_gate_s { int enable[AF_NCH]; // Enable/disable / channel float time[AF_NCH]; // Forgetting factor for power estimate float pow[AF_NCH]; // Estimated power level [dB] float tresh[AF_NCH]; // Threshold [dB] int attack[AF_NCH]; // Attack time [ms] int release[AF_NCH]; // Release time [ms] float range[AF_NCH]; // Range level [dB] }af_gate_t; // Initialization and runtime control static int control(struct af_instance_s* af, int cmd, void* arg) { af_gate_t* s = (af_gate_t*)af->setup; switch(cmd){ case AF_CONTROL_REINIT: // Sanity check if(!arg) return AF_ERROR; af->data->rate = ((af_data_t*)arg)->rate; af->data->nch = ((af_data_t*)arg)->nch; af->data->format = AF_FORMAT_FLOAT_NE; af->data->bps = 4; // Time constant set to 0.1s // s->alpha = (1.0/0.2)/(2.0*M_PI*(float)((af_data_t*)arg)->rate); return af_test_output(af,(af_data_t*)arg); case AF_CONTROL_COMMAND_LINE:{ /* float v=-10.0; */ /* float vol[AF_NCH]; */ /* float s=0.0; */ /* float clipp[AF_NCH]; */ /* int i; */ /* sscanf((char*)arg,"%f:%f", &v, &s); */ /* for(i=0;i<AF_NCH;i++){ */ /* vol[i]=v; */ /* clipp[i]=s; */ /* } */ /* if(AF_OK != control(af,AF_CONTROL_VOLUME_SOFTCLIP | AF_CONTROL_SET, clipp)) */ /* return AF_ERROR; */ /* return control(af,AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET, vol); */ } case AF_CONTROL_GATE_ON_OFF | AF_CONTROL_SET: memcpy(s->enable,(int*)arg,AF_NCH*sizeof(int)); return AF_OK; case AF_CONTROL_GATE_ON_OFF | AF_CONTROL_GET: memcpy((int*)arg,s->enable,AF_NCH*sizeof(int)); return AF_OK; case AF_CONTROL_GATE_THRESH | AF_CONTROL_SET: return af_from_dB(AF_NCH,(float*)arg,s->tresh,20.0,-60.0,-1.0); case AF_CONTROL_GATE_THRESH | AF_CONTROL_GET: return af_to_dB(AF_NCH,s->tresh,(float*)arg,10.0); case AF_CONTROL_GATE_ATTACK | AF_CONTROL_SET: return af_from_ms(AF_NCH,(float*)arg,s->attack,af->data->rate,500.0,0.1); case AF_CONTROL_GATE_ATTACK | AF_CONTROL_GET: return af_to_ms(AF_NCH,s->attack,(float*)arg,af->data->rate); case AF_CONTROL_GATE_RELEASE | AF_CONTROL_SET: return af_from_ms(AF_NCH,(float*)arg,s->release,af->data->rate,3000.0,10.0); case AF_CONTROL_GATE_RELEASE | AF_CONTROL_GET: return af_to_ms(AF_NCH,s->release,(float*)arg,af->data->rate); case AF_CONTROL_GATE_RANGE | AF_CONTROL_SET: return af_from_dB(AF_NCH,(float*)arg,s->range,20.0,100.0,0.0); case AF_CONTROL_GATE_RANGE | AF_CONTROL_GET: return af_to_dB(AF_NCH,s->range,(float*)arg,10.0); } return AF_UNKNOWN; } // Deallocate memory static void uninit(struct af_instance_s* af) { free(af->data); free(af->setup); } // Filter data through filter static af_data_t* play(struct af_instance_s* af, af_data_t* data) { af_data_t* c = data; // Current working data af_gate_t* s = (af_gate_t*)af->setup; // Setup for this instance float* a = (float*)c->audio; // Audio data int len = c->len/4; // Number of samples int ch = 0; // Channel counter register int nch = c->nch; // Number of channels register int i = 0; // Noise gate for(ch = 0; ch < nch ; ch++){ if(s->enable[ch]){ float t = 1.0 - s->time[ch]; for(i=ch;i<len;i+=nch){ register float x = a[i]; register float pow = x*x; s->pow[ch] = t*s->pow[ch] + pow*s->time[ch]; // LP filter if(pow < s->pow[ch]){ ; } else{ ; } a[i] = x; } } } return c; } // Allocate memory and set function pointers static int af_open(af_instance_t* af){ af->control=control; af->uninit=uninit; af->play=play; af->mul=1; af->data=calloc(1,sizeof(af_data_t)); af->setup=calloc(1,sizeof(af_gate_t)); if(af->data == NULL || af->setup == NULL) return AF_ERROR; return AF_OK; } // Description of this filter af_info_t af_info_gate = { "Noise gate audio filter", "gate", "Anders", "", AF_FLAGS_NOT_REENTRANT, af_open };