Mercurial > mplayer.hg
view libass/ass_font.h @ 34697:ac6b38cd0d45
Rename sub window video window.
It was a bad idea to name the video window "sub window" at the time
the GUI was written. The term "sub window" does make sense from the
programmer's point of view, but it doesn't make any sense at all from
the user's point of view, because the sub window simply is the window
where the video will be displayed.
Moreover, since the term "sub" is generally short for "subtitles",
the renaming makes the code much easier to understand.
author | ib |
---|---|
date | Sat, 03 Mar 2012 16:45:15 +0000 |
parents | 6e7f60f6f9d4 |
children |
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/* * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> * * This file is part of libass. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef LIBASS_FONT_H #define LIBASS_FONT_H #include <stdint.h> #include <ft2build.h> #include FT_GLYPH_H #include FT_OUTLINE_H #include "ass.h" #include "ass_types.h" #define VERTICAL_LOWER_BOUND 0x02f1 #define ASS_FONT_MAX_FACES 10 #define DECO_UNDERLINE 1 #define DECO_STRIKETHROUGH 2 typedef struct ass_shaper_font_data ASS_ShaperFontData; typedef struct { char *family; unsigned bold; unsigned italic; int treat_family_as_pattern; int vertical; // @font vertical layout } ASS_FontDesc; typedef struct { ASS_FontDesc desc; ASS_Library *library; FT_Library ftlibrary; FT_Face faces[ASS_FONT_MAX_FACES]; ASS_ShaperFontData *shaper_priv; int n_faces; double scale_x, scale_y; // current transform FT_Vector v; // current shift double size; } ASS_Font; #include "ass_cache.h" ASS_Font *ass_font_new(Cache *font_cache, ASS_Library *library, FT_Library ftlibrary, void *fc_priv, ASS_FontDesc *desc); void ass_font_set_transform(ASS_Font *font, double scale_x, double scale_y, FT_Vector *v); void ass_face_set_size(FT_Face face, double size); void ass_font_set_size(ASS_Font *font, double size); void ass_font_get_asc_desc(ASS_Font *font, uint32_t ch, int *asc, int *desc); int ass_font_get_index(void *fcpriv, ASS_Font *font, uint32_t symbol, int *face_index, int *glyph_index); FT_Glyph ass_font_get_glyph(void *fontconfig_priv, ASS_Font *font, uint32_t ch, int face_index, int index, ASS_Hinting hinting, int deco); FT_Vector ass_font_get_kerning(ASS_Font *font, uint32_t c1, uint32_t c2); void ass_font_free(ASS_Font *font); void fix_freetype_stroker(FT_Outline *outline, int border_x, int border_y); void outline_copy(FT_Library lib, FT_Outline *source, FT_Outline **dest); void outline_free(FT_Library lib, FT_Outline *outline); #endif /* LIBASS_FONT_H */